addCommandHandler ( "invisible",
function ( player )
for _, v in pairs ( getElementsByType ( "player" ) ) do
if ( v ~= player ) then
local vehicle = getPedOccupiedVehicle ( v )
if ( isElement ( vehicle ) ) then
setElementDimension ( vehicle, 1 )
setElementDimension ( player, 1 )
end
end
end
end
)
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