-
Posts
1,089 -
Joined
-
Last visited
Everything posted by Xwad
-
teher is no example for setweaponstate!!pls help!
-
its not working:( maybe have i do something wrong in the meta? "Xwad" type="script"/>
-
i posted the full script Please can you give me the functions what i need to use to make the minigun fireing i try to make it.
-
Hi the the minigun is mounted when i write the command but i cant shoot. i thing i must write a weapon id no? i mean here: guns = { 31 }
-
not work pls help whitch fu ctions nwed I use?
-
XDD is it now good? -- get a table with all teams local allTeams = getElementsByType ( "team" ) -- for every team, addEventHandler("onResourceStart", resourceRoot, function () for index, theTeam in ipairs(allTeams) do -- if friendly fire is off, if ( getTeamFriendlyFire ( theTeam ) == true ) then -- switch it on setTeamFriendlyFire ( theTeam, false ) end end)
-
Hi the disable teamkill script is not working. Please help! teamkill.lua -- get a table with all teams local allTeams = getElementsByType ( "team" ) -- for every team, addEventHandler("onResourceStart", resourceRoot, function () for index, theTeam in ipairs(allTeams) do -- if friendly fire is off, if ( getTeamFriendlyFire ( theTeam ) == false ) then -- switch it on setTeamFriendlyFire ( theTeam, true ) end end) meta.xml
-
not working:/ But im Sure that i have do something worng in this part of the script function vehicleFBITruck( player ) if source == vehicleFBITruck then triggerServerEvent("vehFBITruck",localPlayer) guiSetVisible(vehicleGUI,false) showCursor( false ) outputChatBox("You have bought Sd.Kfz.222 vehicle.",source) if ( getPlayerMoney (source) >= 3000 ) then takePlayerMoney(source, 3000) else outputChatBox('You don't have enough money to buy this Vehicle.', source, 255, 0, 0 ) end end end end end) addEventHandler("onClientGUIClick",getRootElement(),vehicleFBITruck)
-
but why does it not take the money from the player when he buy it? and how can i make that when the player buy the vehicle then the vehicle spawns to another position?
-
??? this is the full code s_vehicle.lua function vehicleBlips() vehBlipOne = createBlip(-2404.1486816406, -2201.865234375, 32.2,55) end addEventHandler("onResourceStart",getRootElement(),vehicleBlips) function vehicleRhino( player ) local x, y, z = getElementPosition ( source ) createVehicle ( 432, x, y, z + 5 ) end addEvent("vehRhino",true) addEventHandler("vehRhino",root,vehicleRhino) function vehicleFBITruck( player ) local x, y, z = getElementPosition ( source ) createVehicle ( 528, x, y, z + 5 ) end addEvent("vehFBITruck",true) addEventHandler("vehFBITruck",root,vehicleFBITruck) function vehicleFlatbed( player ) local x, y, z = getElementPosition ( source ) createVehicle ( 455, x, y, z + 5 ) end addEvent("vehFlatbed",true) addEventHandler("vehFlatbed",root,vehicleFlatbed) function vehiclePatriot( player ) local x, y, z = getElementPosition ( source ) createVehicle ( 470, x, y, z + 5 ) end addEvent("vehPatriot",true) addEventHandler("vehPatriot",root,vehiclePatriot) c_vehicle.lua --[[ This script was created by FlowZ and all credits go to FlowZ, if you need any help setting up this script head to readme.txt for more instruction. ]]-- local vehicleMarker = createMarker(-2404.1486816406, -2201.865234375, 32.2,"cylinder",1,255,255,255) function vehicleGUI() vehicleGUI = guiCreateWindow(277, 204, 269, 266, "Vehicle Shop", false) guiWindowSetSizable(vehicleGUI, false) vehicleRhino = guiCreateButton(9, 20, 250, 40, "Tiger Ausf. E", false, vehicleGUI) vehicleFBITruck = guiCreateButton(9, 69, 250, 40, "Sd.Kfz.222", false, vehicleGUI) vehicleFlatbed = guiCreateButton(9, 120, 250, 40, "Sd Kfz 251", false, vehicleGUI) vehiclePatriot = guiCreateButton(9, 170, 250, 40, "German staff car", false, vehicleGUI) vehicleClose = guiCreateButton(178, 218, 81, 27, "Close", false, vehicleGUI) if source == vehicleMarker then guiSetVisible(vehicleGUI, true) showCursor( true ) end end addEventHandler("onClientMarkerHit",getRootElement(),vehicleGUI) function vehicleClose() if source == vehicleClose then guiSetVisible(vehicleGUI,false) showCursor(false) end end addEventHandler("onClientGUIClick",getRootElement(),vehicleClose) function vehicleRhino( player ) if source == vehicleRhino then triggerServerEvent("vehRhino", localPlayer) guiSetVisible(vehicleGUI,false) showCursor(false) outputChatBox("You have bought a Tiger Ausf. E tank.",source) end end addEventHandler("onClientGUIClick",getRootElement(),vehicleRhino) function vehicleFBITruck( player ) if source == vehicleFBITruck then triggerServerEvent("vehFBITruck",localPlayer) guiSetVisible(vehicleGUI,false) showCursor( false ) outputChatBox("You have bought Sd.Kfz.222 vehicle.",source) end end addEventHandler("onClientGUIClick",getRootElement(),vehicleFBITruck) function vehicleFlatbed( player ) if source == vehicleFlatbed then triggerServerEvent("vehFlatbed",localPlayer) guiSetVisible(vehicleGUI,false) showCursor( false ) outputChatBox("You have Bought a German Sd Kfz 251 vehicle.",source) end end addEventHandler("onClientGUIClick",getRootElement(),vehicleFlatbed) function vehiclePatriot( player ) if source == vehiclePatriot then triggerServerEvent("vehPatriot",localPlayer) guiSetVisible(vehicleGUI,false) showCursor( false ) outputChatBox("You have bought a german staff car.",source) end end addEventHandler("onClientGUIClick",getRootElement(),vehiclePatriot)
-
Hi i made a vehicle shop script for my server but i have 2 problems: when i buy the vehicle then the vehicle always falls on me and i die.. How can i make that when i buy the vehicle then the script takes me in the car? another problem is that the script dosent take the money when i buy the vehicle! here is a part of the script: function vehicleFBITruck( player ) if source == vehicleFBITruck then triggerServerEvent("vehFBITruck",localPlayer) guiSetVisible(vehicleGUI,false) showCursor( false ) outputChatBox("You have bought Sd.Kfz.222 vehicle.",source) if ( getPlayerMoney (source) >= 3000 ) then takePlayerMoney(source, 3000) else outputChatBox('You don\'t have enough money to buy this Vehicle.', source, 255, 0, 0 ) end end end end end) addEventHandler("onClientGUIClick",getRootElement(),vehicleFBITruck)
-
Ok thanks! When i press ctrl then the tanks shoot .
-
Help! it dosent work!! it does not always put the bomb on the plane:( How can i make that the bomb is already on the plane when i create it? And not using markers?
-
how can i disable the ctrl bind?
-
Einheit-101 pls help!! When i start the vreload script it works but when i press ctrl then the tank starts shooting automatically:(
-
left side of the picture is the mp5 and on the right side the tec9
-
Hi! Is there any rescource, script or animation that changes the tec9 catch to mp5 catch? i mean this--> https://plus.google.com/103323643823625 ... oH1ktON3gE
-
Sziasztok csináltam egy scriptet a szerveremhez de nem müködik valamiért. Ez script azt teszi lehetővé ,hogy a S.W.A.T. járművel úgy lehessen lőni mint a tank-al Tank.lua function onSwatFire(key, keyState, vehicleFireType) local vehicle = getPedOccupiedVehicle(localPlayer) local vehModel = getElementModel(vehicle) if vehModel == 601 then if vehicleFireType == "primary" or vehicleFireType == "secondary" then -- your choice local _,_,_,shootX, shootY, shootZ = getCameraMatrix() local ped = createPed(0, shootX, shootY, shootZ) local x,y,z = getElementPosition(vehicle) createProjectile(vehicle--[[vehicle or localPlayer - Your choice]],19,x,y,z+1,200,ped) if isElement(ped) then destroyElement(ped) end end end end
-
no i will make it becaouse i will learn it. You sad : dont be lazy i will going to do it. And yeah there are 5 examples but there's no example that makes possible to shoot with the swat vehicle like a rhino.
-
can you make me an example pls?
-
there is no example for what i want. Or need i convert it?
-
no error i just start the script but the swat tank dosent shoot like a rhino:( need i change something in the example that you write down?
-
Not working Maybe i have do something wrong....-.- But is the example client or server side? And need i change something in the example?
-
ok thanks i test it!