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Olle Risk

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Everything posted by Olle Risk

  1. I kind of agree with Blast3r here, it's a relatively low amount of servers and those who exist usually has a low player base. You have to define what kind of role-play you're looking for, I'm not an expert in role-play but I do know it means the payers tries to play more realistic generally. Try searching for servers with the word "roleplay" in their name and you may find some, I can also recommend Grand Theft Walrus, despite they don't have a strict role-play server they do have an RPG server which is made to be realistic, many players there are mature and also good role-players, there are rules not to interrupt role-play situations etc.. which makes it peaceful and a good place for role-players.
  2. You don't need to bind the key on both up and down, the idea is actually relatively simple. You'll manage the horn on the server side then you'll pass the train element to all nearby clients using triggerClientEvent, on the client you can attach the sound to the train and set the sound max distance. Train horn has been within the GTW-RPG project for a long time as well, take a look for more inspiration: https://github.com/GTWCode/GTW-RPG/tree/master/%5Bresources%5D/GTWtrainhorn. And good luck, train horns are a pretty nice feature.
  3. Try downloading bootstrap then and include it from a local path, that might work as all the files will be on the same server.
  4. Does it work in a normal browser? I understand this integrated browser is based on chromium but I also think external links are blocked for security reasons.
  5. Why, are you horny? just be patient, and try to learn how to make a working resource from scratch. Wiki is a great place to start. And stop using leaked client scripts.
  6. Hi fady20011, I just stole your wallet but there's a lock on it so I can't open it, could you please help me with that... That's how you sound, nobody will help you with leaked scripts.
  7. @Gta King, for the last time this isn't a request section, you can get help here if you get stuck during your scripting which you shouldn't as you claim your scripting skills to be 40%. Learn to use the search before asking. viewtopic.php?f=108&t=84338 @Estevam2d you shouldn't decompile (or recommend decompiled versions) of others work, especially not if it's full of bugs.
  8. Thought you had the same host as I I had my project moved to the new servers, just talk to the new owner and I'm sure they can work something out for you.
  9. What happened to your server? I actually thought you would succeed this time. These are pretty good resources.
  10. "account" will still be nil in this case. "thePlayer" holds the player element who used the command and source probably doesn't exist.
  11. Ironically the login panel and car spawner's aren't open source yet. I followed that tutorial as well and signed up in their forum to ask about that stuff, and just a few minutes later I got the answer. Apparently it's under development and therefore closed source. The release will be in may 2015, so in a few weeks then, with these two missing resources I think it will be pretty complete. @Walid, GTW-RPG is open source and doesn't have any owner https://github.com/GTWCode/GTW-RPG/blob/master/LICENSE.txt
  12. I don't know if your friends also is asking around about this, but I helped someone with an almost identical issue here a few days ago, here's my reply. I'm a little confused right now, what code are you using for your turf system so far? getTickCount() is a useful function for mission timers too.
  13. ^^ That, and here's a resource that does load and save vehicles from data stored in a database: https://forum.multitheftauto.com/viewtopic.php?f=108&t=84338
  14. Olle Risk

    [REL] TCT

    Nice work, I'll try it out tomorrow. This is some kind of in game map editor right, but a little more advanced?
  15. Looks great, but it's hard to know which resources that depends on each others. I can check that in the documentation but it would be nice with some kind of site map tho, just a suggestion . Works perfectly after finishing the tricky installation.
  16. That's an issue with the way you are scaling in, what you want is a constant font size but also a solution to the problem with different screen resolutions. Try some kind of docking mechanism like making the dx text 800 pixels wide and dock it at center bottom, that would work on all resolutions.
  17. Ty for supporting me and telling me the negative points.... I will try to do some better thing next time You could try some realism, like only using objects you would find in the desert if you're making a desert map. By using that method you can throw around objects randomly and still have a good map at the end.
  18. If you still want to use a constant resolution you may try 800x600 and center the window, that should fit on any monitor today. Otherwise you just need some math skills, see the relative values as percent, 1-0 could be seen as 100%-0% by multiplying with 100, the width of every square could be 30% (0.3) and the border between them 2.5% (0.025) for a layout that fit's on any resolution. Got it?, or should I make it more clear
  19. Olle Risk

    Train

    Shouldn't be that hard to make one from scratch tho, as you can use the attachTrailerToVehicle function now. Back in the days when that resource was made you had to write your own sync function to simulate the attachment I think.
  20. You should write a documentation for this, as it takes some time and knowledge to set it all up. How do you manage the teams btw? it's not included in this.
  21. Olle Risk

    Inventory

    Medium you say, well take a look at something that is close enough to what you want to make then. Like these files: https://github.com/GTWCode/GTW-RPG/blob/master/resources/GTWvehicleshop/vehicle_c.lua https://github.com/GTWCode/GTW-RPG/blob/master/resources/GTWvehicleshop/vehicle_s.lua That's a vehicle inventory, but it has a GUI with gridlists, sqlite database, json converter etc.. all examples you need to make a basic inventory system. Good luck.
  22. As you can see in your own reply, you did try to sell it when you thought I didn't know you where trying to scam me. I'm not joking, I just hate scammers and thief's who make money out of other peoples hard work.
  23. So you're new, you have no idea about what you're doing? why would anyone bother buy anything from you then? Stealing others work and take credits for it are bad enough, and you goes even further by selling it, that's as illegal as it could be. Login panels, spawn panels help menus etc are basic, plus that you find lot's of community resources providing those features, "your" carshop ain't much for the world either as you did the same there as with the fast food shops, you just replaced the authors name with your own. You think that's better? You still give away someone else's work with your name on it, stealing the credits is pathetic. Don't shame just because you can't write a working resource, most people here can't do it.
  24. Ok mate, you're just a pathetic thief then. I visited your server to see what's downloaded and found lot's of community resources in there which I know you didn't made, then I picked one to compare which was identical in which you only replaced the authors name with your own. Then I asked "how much", and you actually replied by trying to sell it... A tip, if you're going to sell someone else's work which I can get for free, make sure you do edits that makes it worth buying, also check the license, you do know that the link still goes to the original license right? have you read it, I really hope you did as you're now required by law to follow it.
  25. How much for the fast food script?
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