Olle Risk
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Everything posted by Olle Risk
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	Check the suggestion section and bug reports, you probably figure something out while running it yourself too.
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	I think you can force the player to enter the car again afterwards, or maybe that only works on peds?
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	The only solution I know is this: addEventHandler("onClientElementStreamIn", getRootElement( ), function ( ) if not getElementData(source, "GTWvehicles.isTrailerTowingVehile") then return end local trailer = getElementData(source, "GTWvehicles.attachedTrailer") attachTrailerToVehicle(source, trailer) end ); addEventHandler( "onClientElementStreamOut", getRootElement( ), function ( ) if getElementData(source, "GTWvehicles.isTrailerTowingVehile") then local trailer = getElementData(source, "GTWvehicles.attachedTrailer") if isElementStreamedIn(source) and isElementStreamedIn(trailer) then detachTrailerFromVehicle(source, trailer) end elseif getElementData(source, "GTWvehicles.isTrailer") then local tower = getElementData(source, "GTWvehicles.towingVehicle") if isElementStreamedIn(tower) and isElementStreamedIn(source) then detachTrailerFromVehicle(tower, source) end end end ); From GTW-RPG, the truck knows it's trailer and the trailer knows it's truck. That's what's stored as element data but the whole resource is a big mess and this is the important part. So the problem appears to be when the vehicles is streaming out as it doesn't happen the same time, not even when attached and that's why some players sees it as attached and others don't. In theory if you detach them client side when streaming out and attach them when streaming in it should provide perfect sync. Not sure if it works tho.
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	If your specialty is "RPG" and you're working for free then let's get you started shall we, take a look at this project: https://github.com/404rq/GTW-RPG, and if you manage to prove yourself there I'm not just willing to trust you, I might actually hire you as a paid developer. Good luck!
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	That's a nice looking panel, is it download able as open source or buy able?
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	Nice work, but just for curiosity, have you disabled collisions for the invisible truck? and did you managed to solve the desynchronize issue that occurs during stream in and out. You know the one where trailers upon stream in spawn at random locations around the truck. It get's even worse with multiple trailers if you know what I mean
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	Try this mate, although it's not a free solution you get a lot of server for the money and a nice welcome bonus.
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	Try this, they got VPS'ses starting from $5 with all inclusive. I'm using it for my server and it works great.
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	Are you gonna make excuses or will you actually sell something? all you posted so far is a list of resources that could have been copied directly from one of those open source RP/RPG game modes, even if you don't have much GUI's there must still be something to show, otherwise either the features doesn't exist or you're trying to sell a class library, but in that case you would have documented the features better. How about a few questions to refresh your mind, you mention a few jobs such as taxi driver, bus driver trucker etc.. how much money do I make in those jobs? in the groupsystem, this is what you're saying: This means it's based on someone else's group system, which one? How much for Terrorist? A job that could be done in just 1 or 2 lines. How does your mechanic job work? Yeah, I know I can move the job markers but how does the job work? what am I supposed to do, repair using a command, do I have to enter the car, is it just a job where I tow broken cars into a marker and so on... You see, if you can't provide screen shots then at least try to describe the resources. If you really are a serious seller I'm ready to pay a lot, because I'm lazy but not supid.
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	Lol, why hosting on your phone when the hosting section is full of free plans. Besides with those prices you could easily afford to rent a VPS just for the demo purpose. You could easily get a cloud vps as a host for your server, I'm using it for my server and it works great. Use it and provide some screen shots if you're really interesting in making business. Good luck mate.
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Searching for a scripter, Or just send the RPG scripts
Olle Risk replied to MartinDaBEST's topic in Scripting
If you think the free RPG scripts sucks then you haven't seen those you pay for. Those are even worse, be careful so you're not getting scammed by some idiots pretending to be scripters, ask for screen shots, ask for proofs that the seller actually wrote them and never pay before you get the scripts you bought. In fact take a look at this nearly complete list over available free RPG scripts before considering buying anything: https://forum.multitheftauto.com/viewtopic.php?f=108&t=94182 - 
	So you had a year to make this awesome new game mode, any results yet?
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	Don't trust Each, I had a conversation with him recently regarding buying his scripts but he's really impatient and refuses to show screen shots as long as possible, after 30 minutes discussion he showed a screen shot of a login panel, I asked if it was made by DX or just regular GUI pictures but couldn't get any answer, I asked what makes his game mode better than the open source alternatives available like NG, SAOS, PRP or GTW, he never answered that either. After a few days he finally agreed to setup a demo server to show the scripts live and I wasn't impressed at all, the functionality conspicuous by its absence and the bugs make themselves known repeatedly. Although I don't think anything is stolen or leaked, at least I couldn't find anything like that so I assume he actually wrote these scripts himself or has permissions to sell them. But, when I asked about the price and got the reply of the awkwardly high amount of $3´000 I began to question the price to which he replied with big impatience a bunch of pathetic excuses like: "It's not yet finished". At the end I was "rewarded" with a ban from his demo server for "wasting his time" because I didn't buy his (at least in my opinion) crappy game mode after spending hours trying to figure out what he's actually trying to sell for $3´000. My advice for everyone who read this, don't buy this. At least not without requesting a long live demo first. A better advice would be to choose any of the free RPG game modes available on github as they all has more functionality, less bugs, well even better support as you can see them live running on many public servers already. I do excuse him tho since he claims he doesn't know about the alternative free RPG game modes available.
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	Alright thanks but no thanks, it's only free for 5 slots and only production servers are allowed (not development or mapping servers) according to your price list. No offense but 5 slots is kind of useless even if it's free, running many servers with a few slots will consume a lot of performance for you making it lag for your paying customers plus that your prices are higher than all your competitors for more common slots values like 32, 64 and 128. Nice website tho and good information. I wish you best luck.
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	For how long time will you host? how's the uptime? what are the terms and privacy policies and agreements? How do we know this isn't a scam? Sure a free server sounds great but these details are still pretty important.
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	Download the latest version: https://github.com/404rq/GTW-RPG/tree/master/%5Bresources%5D/GTWfastfood You probably broke something when renaming variables and removing original authors information.
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	Not sure what you're using to control your peds but if it is slothbot you might wanna take a look at it's documentation. As far as I understand it should be possible to prevent attacking team mates in that resource. https://wiki.multitheftauto.com/wiki/Slothman/Slothbot
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	My guess about the problem is that you shut down the server in a wrong way by pressing X for instance instead of CTRL + C like you should do, by doing that the server will just shut down without saving anything. ACLs and other internal files modified while the server is running won't be saved to files until the server is shut down correctly or if a save command is executed as far as I know. I'm glad it worked for you tho.
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	Guess I have to find another way then, thanks anyway
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	Thanks JR10, that was similar to what I was looking for, but It's still not exactly what I'm trying to do, let's assume this object is a large image created by guiCreateStaticImage in resource B. Using your example with a few modification, would this work? -- RESOURCE A local myObject = nil myObject = exports.B.manipulateObject(myObject) -- RESOURCE B function manipulateObject(object) object= guiCreateStaticImage(...) return object end I mean, would this let resource A be the owner of this image so that if I restart B this image won't disappear from A?
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	Alright so I have two resources A and B, in A I define a variable: local myVariable = nil In B I have a function that creates an object and assign it to a variable, (the function is exported) function makeWindow() local myVariable = guiCreateWindow(blahblahblah) end Now, is it possible to pass myVariable from A to the function in B as an argument, assign the object to the variable defined in A then somehow return it back to A? Why would I do this? Well this object is big and needs to be accessed by multiple resources and I don't wanna include it into all resources, I want it to be owned by the resource that calls the export (A) so that it doesn't get removed once I restart B.Is this possible?
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	That's like 2-3 years of work made by teams of 7 respectively 2 contributors. I don't think you can get "more", at least not for free. Try them out, GTW-RPG for instance are updated on daily basis almost. Not sure if NG are still updated but on the other hand it's pretty completed and it works great as a base system.
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	That's really offending you know, I'm not an expert in trains or even scripting in general but I do know what I'm reading, otherwise I wouldn't comment at all, as you say your system are better than the others it's just foolish not being able to prove it by comparing the source code for example.
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- trains
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	Nice work but sort of useless as it's compiled.
- 28 replies
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- trains
 - not compiled
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Tagged with:
 
 
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	Have you heard about this amazing website http://www.google.com where you can search fro that kind of stuff without need of asking for help? Here you go... Google
 
