استبدل ذا باللي عندك
local placeCount = 0
local RespawnPosition = {
{ 2, 3, 4 },
{ 1, 2, 3 },
}
addCommandHandler("respawn",
function ( player )
placeCount = placeCount + 1
spawnPlayer ( player, RespawnPosition[placeCount][1], RespawnPosition[placeCount][2], RespawnPosition[placeCount][3], 180, 46, 0, 0 )
if placeCount >= #RespawnPosition then placeCount = 0 end
end
)