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Everything posted by Mr.unpredictable.
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I have my own software to do that but you can use this, It's easy. http://gtamap.delux-host.com/converter/
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check if player is in the colshape or not. you cancelEvent when there are no players on the colshape.
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Payoneer accounts are no longer compatible with PayPal.
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thgis will only make your weapon do less damage.
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[quote name=..&G:..]That doesn't work at all. It is like the event is not even there can you post your full code?
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for close button use guisetvisible.
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You kids stop fighting here and you use Pm instead.
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I am working on a project like this. an application which can encript your models t and you can set password to decrypt it. but i'm facing a lot of problem while doing that. If i finish it, I'll release it.
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GUIEditor = { label = {}, window = {}, staticimage = {}, memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(136, 22, 533, 505, "Help System - F1", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.label[1] = guiCreateLabel(0.17, 0.05, 0.67, 0.10, "Help System by Robin", true, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-gothic") GUIEditor.memo[1] = guiCreateMemo(-8, 57, 83, 109, "", false, GUIEditor.label[1]) GUIEditor.memo[2] = guiCreateMemo(92, 82, 355, 328, "HELP SYSTEM\n\nRules:\nNo Cheating.\nNo Bad Words.\nRespect Staff.\n\nCommands:\n\n/kill\n\nBinds:\n\nF1 - Freeroam\nF3 - Help", false, GUIEditor.window[1]) GUIEditor.staticimage[1] = guiCreateStaticImage(92, 415, 355, 80, ":guieditor/images/examples/mtalogo.png", false, GUIEditor.window[1]) end ) bindKey ( "F1", "down", function ( ) local state = ( not guiGetVisible ( GUIEditor.window[1] ) ) guiSetVisible ( GUIEditor.window[1], state ) showCursor ( state ) end ) also change the directory of the image.
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- my bad
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your object names are glosnik1,glosnik2 and glosnik3 so make it like setElementInterior(glosnik1, 17) setElementInterior(glosnik2, 17) setElementInterior(glosnik3, 17) fixed everything from your code marker = createMarker (487.599609375, -0.900390625, 1001.4000244141, "cylinder", 0.60000002) stoldj = createObject (14391, 487.7001953125, -2.7001953125, 1002.299987793, 0, 0, 90) marker2 = createMarker (493.39999389648, -24.799999237061, 1001.299987793, "arrow", 1.20000004, 235, 227, 19, 255) marker3 = createMarker (1836.8000488281, -1682.5, 13.89999961853, "arrow", 1.20000004, 235, 227, 19, 255) glosnik1 = createObject (2232, 484.29998779297, -5.6999998092651, 1001.700012207, 0, 0, 0) glosnik2 = createObject (2232, 490.20001220703, -5.5999999046326, 1001.700012207, 0, 0, 0) glosnik3 = createObject (2232, 493.29998779297, -13.89999961853, 1002, 0, 0, 272) blip = createBlip (1837.1999511719, -1682.5, 14.199999809265, 48, 2, 255, 0, 0, 255, 0) addEventHandler("onResourceStart",resourceRoot,function() tancerka1 = createPed (90, 479.60000610352, -8.8999996185303, 1002.4000244141, 246.001373) tancerka2 = createPed (90, 479.5, -4.3000001907349, 1003.9000244141, 214.001373) setTimer ( AnimacjaTancerek, 1000, 0) end) function AnimacjaTancerek() setPedAnimation (tancerka1, "DANCING", "dnce_M_b") setPedAnimation (tancerka2, "DANCING", "dnce_M_e") end function Teleport(player) if getElementType(player)=="player" then if source == marker3 then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementInterior(player, 17) setElementFrozen(player, true) setElementInterior(glosnik1, 17) setElementInterior(glosnik2, 17) setElementInterior(glosnik3, 17) setElementInterior(marker2, 17) setElementInterior(marker, 17) setElementInterior(stoldj, 17) setElementInterior(tancerka1, 17) setElementInterior(tancerka2, 17) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker3, Teleport) it's better you create a table insted of writing each object
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Server side marker = createMarker (487.599609375, -0.900390625, 1001.4000244141, "cylinder", 0.60000002) stoldj = createObject (14391, 487.7001953125, -2.7001953125, 1002.299987793, 0, 0, 90) marker2 = createMarker (493.39999389648, -24.799999237061, 1001.299987793, "arrow", 1.20000004, 235, 227, 19, 255) marker3 = createMarker (1836.8000488281, -1682.5, 13.89999961853, "arrow", 1.20000004, 235, 227, 19, 255) glosnik1 = createObject (2232, 484.29998779297, -5.6999998092651, 1001.700012207, 0, 0, 0) glosnik2 = createObject (2232, 490.20001220703, -5.5999999046326, 1001.700012207, 0, 0, 0) glosnik3 = createObject (2232, 493.29998779297, -13.89999961853, 1002, 0, 0, 272) tancerka1 = createPed (90, 479.60000610352, -8.8999996185303, 1002.4000244141, 246.001373) tancerka2 = createPed (90, 479.5, -4.3000001907349, 1003.9000244141, 214.001373) blip = createBlip (1837.1999511719, -1682.5, 14.199999809265, 48, 2, 255, 0, 0, 255, 0) function AnimacjaTancerek(tance) setPedAnimation (tancerka1, "ped", "dnce_M_b") setPedAnimation (tancerka2, "ped", "dnce_M_e") end function Teleport(player) if getElementType(player)=="player" then if source == marker3 then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker3, Teleport) client ( i didn't check your client side but your server side script should work) GUIEditor = { button = {}, window = {}, label = {}, memo = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(242, 216, 1224, 670, "DjPanel By Matevsz", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(22, 39, 360, 32, "Włącz dym", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(23, 93, 359, 34, "Wyłącz dym", false, GUIEditor.window[1]) GUIEditor.memo[1] = guiCreateMemo(23, 179, 359, 32, "", false, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(81, 159, 253, 15, "Wpisz tekst, który będzie pokazany na ścianie", false, GUIEditor.window[1]) GUIEditor.browser[1] = guiCreateBrowser(396, 39, 810, 609, "", false, GUIEditor.window[1]) GUIEditor.button[3] = guiCreateButton(13, 624, 108, 34, "Zamknij", false, GUIEditor.window[1]) GUIEditor.button[4] = guiCreateButton(91, 228, 222, 29, "Pokaż tekst", false, GUIEditor.window[1]) local theBrowser = guiGetBrowser(GUIEditor.browser[1]) end ) addEventHandler("onClientBrowserCreated", theBrowser, function() loadBrowserURL(source, "http://www.youtube.com") end ) end end function closeGui() if source == Zamknij then showCursor(false) guiSetVisible(GUIEditor.window[1], false) end end addEventHandler("onClientGUIClick", root, closeGui) function WlaczDym() if source == GUIEditor.button[1] then dym = createObject (2780, 489.29998779297, -13.89999961853, 994.20001220703, 0, 0, 0) end end addEventHandler("onClientGUIClick", root, WlaczDym) function WylaczDym() if source == GUIEditor.button[2] then destroyElement(2780) end end addEventHandler("onClientGUIClick", root, WylaczDym)
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contact me via pm , i'll help you.
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lol you have linked it with the cylinder marker and also few parts of your code is client side and few parts are server side
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can you post your full code?
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are you sure you used it server side? cus it's working fine for me http://imgur.com/qcx9A2Y,OchsX5S and post your full code
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just try my code it should work marker = createMarker( x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) if ( getElementInterior(player) == 0 ) then setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end end addEventHandler("onMarkerHit", marker, Teleport)
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try this marker = createMarker( x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) if ( getElementInterior(player) == 0 ) then setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end end addEventHandler("onMarkerHit", marker, Teleport)
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just read your code, it will only send you to interior id 17 but won't change your position.
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try this server side i have change onClientMarkerHit to onMarkerHit marker = createMarker(x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementFrozen(player, true) setElementInterior(player, 17) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker, Teleport)
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Look at this example you will get an idea. local ped = createPed ( 120, 5540.6654, 1020.55122, 1240.545 ) addCommandHandler ( "changepedskin", function ( ) setElementModel ( ped, 100 ) end)
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function replacemodels() local txd = engineLoadTXD ( "yourtxdfilename.txd" ) -------- Your txd file name engineImportTXD ( txd, Id ) ----------------------------- id of the Vehicles/skins/weapons local dff = engineLoadDFF ( "Yourdfffilename.dff", id ) ------------------- your dff file name and id engineReplaceModel ( dff, id ) ----------------- Id end addEventHandler("onClientResourceStart", getRootElement(), replacemodels) weapon Id's vehicle id's Character id's
