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Mr.unpredictable.

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Everything posted by Mr.unpredictable.

  1. I have my own software to do that but you can use this, It's easy. http://gtamap.delux-host.com/converter/
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  3. check if player is in the colshape or not. you cancelEvent when there are no players on the colshape.
  4. Payoneer accounts are no longer compatible with PayPal.
  5. thgis will only make your weapon do less damage.
  6. [quote name=..&G:..]That doesn't work at all. It is like the event is not even there can you post your full code?
  7. You kids stop fighting here and you use Pm instead.
  8. I am working on a project like this. an application which can encript your models t and you can set password to decrypt it. but i'm facing a lot of problem while doing that. If i finish it, I'll release it.
  9. GUIEditor = { label = {}, window = {}, staticimage = {}, memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(136, 22, 533, 505, "Help System - F1", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.label[1] = guiCreateLabel(0.17, 0.05, 0.67, 0.10, "Help System by Robin", true, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-gothic") GUIEditor.memo[1] = guiCreateMemo(-8, 57, 83, 109, "", false, GUIEditor.label[1]) GUIEditor.memo[2] = guiCreateMemo(92, 82, 355, 328, "HELP SYSTEM\n\nRules:\nNo Cheating.\nNo Bad Words.\nRespect Staff.\n\nCommands:\n\n/kill\n\nBinds:\n\nF1 - Freeroam\nF3 - Help", false, GUIEditor.window[1]) GUIEditor.staticimage[1] = guiCreateStaticImage(92, 415, 355, 80, ":guieditor/images/examples/mtalogo.png", false, GUIEditor.window[1]) end ) bindKey ( "F1", "down", function ( ) local state = ( not guiGetVisible ( GUIEditor.window[1] ) ) guiSetVisible ( GUIEditor.window[1], state ) showCursor ( state ) end ) also change the directory of the image.
  10. your object names are glosnik1,glosnik2 and glosnik3 so make it like setElementInterior(glosnik1, 17) setElementInterior(glosnik2, 17) setElementInterior(glosnik3, 17) fixed everything from your code marker = createMarker (487.599609375, -0.900390625, 1001.4000244141, "cylinder", 0.60000002) stoldj = createObject (14391, 487.7001953125, -2.7001953125, 1002.299987793, 0, 0, 90) marker2 = createMarker (493.39999389648, -24.799999237061, 1001.299987793, "arrow", 1.20000004, 235, 227, 19, 255) marker3 = createMarker (1836.8000488281, -1682.5, 13.89999961853, "arrow", 1.20000004, 235, 227, 19, 255) glosnik1 = createObject (2232, 484.29998779297, -5.6999998092651, 1001.700012207, 0, 0, 0) glosnik2 = createObject (2232, 490.20001220703, -5.5999999046326, 1001.700012207, 0, 0, 0) glosnik3 = createObject (2232, 493.29998779297, -13.89999961853, 1002, 0, 0, 272) blip = createBlip (1837.1999511719, -1682.5, 14.199999809265, 48, 2, 255, 0, 0, 255, 0) addEventHandler("onResourceStart",resourceRoot,function() tancerka1 = createPed (90, 479.60000610352, -8.8999996185303, 1002.4000244141, 246.001373) tancerka2 = createPed (90, 479.5, -4.3000001907349, 1003.9000244141, 214.001373) setTimer ( AnimacjaTancerek, 1000, 0) end) function AnimacjaTancerek() setPedAnimation (tancerka1, "DANCING", "dnce_M_b") setPedAnimation (tancerka2, "DANCING", "dnce_M_e") end function Teleport(player) if getElementType(player)=="player" then if source == marker3 then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementInterior(player, 17) setElementFrozen(player, true) setElementInterior(glosnik1, 17) setElementInterior(glosnik2, 17) setElementInterior(glosnik3, 17) setElementInterior(marker2, 17) setElementInterior(marker, 17) setElementInterior(stoldj, 17) setElementInterior(tancerka1, 17) setElementInterior(tancerka2, 17) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker3, Teleport) it's better you create a table insted of writing each object
  11. Server side marker = createMarker (487.599609375, -0.900390625, 1001.4000244141, "cylinder", 0.60000002) stoldj = createObject (14391, 487.7001953125, -2.7001953125, 1002.299987793, 0, 0, 90) marker2 = createMarker (493.39999389648, -24.799999237061, 1001.299987793, "arrow", 1.20000004, 235, 227, 19, 255) marker3 = createMarker (1836.8000488281, -1682.5, 13.89999961853, "arrow", 1.20000004, 235, 227, 19, 255) glosnik1 = createObject (2232, 484.29998779297, -5.6999998092651, 1001.700012207, 0, 0, 0) glosnik2 = createObject (2232, 490.20001220703, -5.5999999046326, 1001.700012207, 0, 0, 0) glosnik3 = createObject (2232, 493.29998779297, -13.89999961853, 1002, 0, 0, 272) tancerka1 = createPed (90, 479.60000610352, -8.8999996185303, 1002.4000244141, 246.001373) tancerka2 = createPed (90, 479.5, -4.3000001907349, 1003.9000244141, 214.001373) blip = createBlip (1837.1999511719, -1682.5, 14.199999809265, 48, 2, 255, 0, 0, 255, 0) function AnimacjaTancerek(tance) setPedAnimation (tancerka1, "ped", "dnce_M_b") setPedAnimation (tancerka2, "ped", "dnce_M_e") end function Teleport(player) if getElementType(player)=="player" then if source == marker3 then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker3, Teleport) client ( i didn't check your client side but your server side script should work) GUIEditor = { button = {}, window = {}, label = {}, memo = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(242, 216, 1224, 670, "DjPanel By Matevsz", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(22, 39, 360, 32, "Włącz dym", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(23, 93, 359, 34, "Wyłącz dym", false, GUIEditor.window[1]) GUIEditor.memo[1] = guiCreateMemo(23, 179, 359, 32, "", false, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(81, 159, 253, 15, "Wpisz tekst, który będzie pokazany na ścianie", false, GUIEditor.window[1]) GUIEditor.browser[1] = guiCreateBrowser(396, 39, 810, 609, "", false, GUIEditor.window[1]) GUIEditor.button[3] = guiCreateButton(13, 624, 108, 34, "Zamknij", false, GUIEditor.window[1]) GUIEditor.button[4] = guiCreateButton(91, 228, 222, 29, "Pokaż tekst", false, GUIEditor.window[1]) local theBrowser = guiGetBrowser(GUIEditor.browser[1]) end ) addEventHandler("onClientBrowserCreated", theBrowser, function() loadBrowserURL(source, "http://www.youtube.com") end ) end end function closeGui() if source == Zamknij then showCursor(false) guiSetVisible(GUIEditor.window[1], false) end end addEventHandler("onClientGUIClick", root, closeGui) function WlaczDym() if source == GUIEditor.button[1] then dym = createObject (2780, 489.29998779297, -13.89999961853, 994.20001220703, 0, 0, 0) end end addEventHandler("onClientGUIClick", root, WlaczDym) function WylaczDym() if source == GUIEditor.button[2] then destroyElement(2780) end end addEventHandler("onClientGUIClick", root, WylaczDym)
  12. contact me via pm , i'll help you.
  13. lol you have linked it with the cylinder marker and also few parts of your code is client side and few parts are server side
  14. are you sure you used it server side? cus it's working fine for me http://imgur.com/qcx9A2Y,OchsX5S and post your full code
  15. just try my code it should work marker = createMarker( x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) if ( getElementInterior(player) == 0 ) then setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end end addEventHandler("onMarkerHit", marker, Teleport)
  16. try this marker = createMarker( x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) if ( getElementInterior(player) == 0 ) then setElementInterior(player, 17) setElementFrozen(player, true) setTimer(setElementFrozen, 1000, 1, player, false) end end end end addEventHandler("onMarkerHit", marker, Teleport)
  17. just read your code, it will only send you to interior id 17 but won't change your position.
  18. try this server side i have change onClientMarkerHit to onMarkerHit marker = createMarker(x, y, z) function Teleport(player) if getElementType(player)=="player" then if source == marker then setElementPosition(player, 493.60000610352, -22.799999237061, 1000.700012207) setElementFrozen(player, true) setElementInterior(player, 17) setTimer(setElementFrozen, 1000, 1, player, false) end end end addEventHandler("onMarkerHit", marker, Teleport)
  19. Look at this example you will get an idea. local ped = createPed ( 120, 5540.6654, 1020.55122, 1240.545 ) addCommandHandler ( "changepedskin", function ( ) setElementModel ( ped, 100 ) end)
  20. function replacemodels() local txd = engineLoadTXD ( "yourtxdfilename.txd" ) -------- Your txd file name engineImportTXD ( txd, Id ) ----------------------------- id of the Vehicles/skins/weapons local dff = engineLoadDFF ( "Yourdfffilename.dff", id ) ------------------- your dff file name and id engineReplaceModel ( dff, id ) ----------------- Id end addEventHandler("onClientResourceStart", getRootElement(), replacemodels) weapon Id's vehicle id's Character id's
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