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Everything posted by Bilal135
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Lol, just put 'false' at the end of playSound. playSound("files/lightswitch.mp3", false)
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function onGuiClick() if (source == GUIEditor.button[1]) then local rowa = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) local namea = guiGridListGetItemText( GUIEditor.gridlist[1], rowa, columna) local rowb = guiGridListGetSelectedItem( GUIEditor.gridlist[2] ) local nameb = guiGridListGetItemText( GUIEditor.gridlist[2], rowb, columnb) if namea == "Pershing Square" then triggerServerEvent("pershingsquarespawn", localPlayer) guiSetVisible(GUIEditor.window[1], false) showCursor(false) end if namea == "Idlewood Gas Station (IGS)" then triggerServerEvent("IGS", localPlayer) guiSetVisible(GUIEditor.window[1], false) showCursor(false) end if nameb == "Army (287)" then setElementModel(localPlayer, 287) end end end addEventHandler("onClientGUIClick", root, onGuiClick) It spawns me on the right place but it doesn't set my skin to 287......Any help?
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Why would he make and send you script? Go away....No body is gonna make a script for you, this is not "request" board, this is helping board.
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87? Huh, see your self in Hindi board 3 or 4.....
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How many Indians registered on MTA forums? 4.... Anubhav, Rudransh, Om, Deepu...... How many Pakistanis? A lot....Just check Urdu board. We're the best <3
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function unIdentified() local thesmart = getForumMember(getMemberFromName("TheSmart")) if thesmart then setMemberSucknessLevel(thesmart, 100) outputChatBox("TheSmart sucks!", root, 255, 0, 0) else outputChatBox("TheSmart member doesn't exist!", root, 255, 0, 0) end end addEventHandler("unIdentifiedEvent", getRootElement(), unIdentified)
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What are you talking about there is no GUI in my code only Gives hydra on start. Next time post full code with Gui. I dont wanna share it so I pmed you it.
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Gives an hydra on start, doesn't work when we press buy hydra, and doesn't even replace hydra model.
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Still doesn't work and gives everybody hydra on start.
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Doesn't work.
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I replaced every source with v, and then: lua 15 : bad argument #1 to 'pairs' table expected got nil. addEvent("clientReady", true) addEventHandler("clientReady",resourceRoot, function() table.insert( readyPlayerList, client ) end ) function theHydra() for i, v in pairs (readyPlayerList) do local team = getPlayerTeam(v) if team and getTeamFromName("Warriors") then triggerClientEvent(v, "replacemodel", v) end local money = getPlayerMoney(v) if not (money > 24999) then return outputChatBox("You don't have enough money to afford this vehicle!", v, 255, 0, 0) end takePlayerMoney(v, 25000) local x, y, z = getElementPosition(v) local veh = createVehicle(520, x, y, z) outputChatBox("You purchased #ffffffHydra!", v, 0, 355, 0, true) warpPedIntoVehicle(v, veh) triggerClientEvent(v, "replacemodel", v) end end addEventHandler("Hydra", root, theHydra)
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I tried this, but doesn't work. It doesn't spawn any hydra even. server.lua addEvent("clientReady", true) addEventHandler("clientReady",resourceRoot, function() table.insert( readyPlayerList, client ) end ) function theHydra() for i, v in pairs (readyPlayerList) do local team = getPlayerTeam(source) if team and getTeamFromName("Warriors") then triggerClientEvent(player, "replacemodel", player) end local money = getPlayerMoney(source) if not (money > 24999) then return outputChatBox("You don't have enough money to afford this vehicle!", source, 255, 0, 0) end takePlayerMoney(source, 25000) local x, y, z = getElementPosition(source) local veh = createVehicle(520, x, y, z) outputChatBox("You purchased #ffffffHydra!", source, 0, 355, 0, true) warpPedIntoVehicle(source, veh) player = source triggerClientEvent(player, "replacemodel", player) end end addEventHandler("Hydra", root, theHydra) client.lua addEvent("replacemodel", true) addEventHandler("replacemodel", root, function() txd = engineLoadTXD ( "hydra.txd" ) engineImportTXD ( txd, 587 ) dff = engineLoadDFF ( "hydra.dff", 0 ) engineReplaceModel ( dff, 587 ) end ) addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent( "clientReady", resourceRoot ) end )
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I actually wanted it for my shop system, so I edited the code where we buy the hydra. Should it be like this? function theHydra() local team = getPlayerTeam(source) if team and getTeamFromName("Warriors") then txd = engineLoadTXD ( "hydra.txd" ) engineImportTXD ( txd, 587 ) dff = engineLoadDFF ( "hydra.dff", 0 ) engineReplaceModel ( dff, 587 ) end end local money = getPlayerMoney(source) if not (money > 24999) then return outputChatBox("You don't have enough money to afford this vehicle!", source, 255, 0, 0) end takePlayerMoney(source, 25000) local x, y, z = getElementPosition(source) local veh = createVehicle(520, x, y, z) outputChatBox("You purchased #ffffffHydra!", source, 0, 355, 0, true) warpPedIntoVehicle(source, veh) end addEventHandler("Hydra", root, theHydra) Will it spawn the modded hydra for the team and default hydra if player isnt in Warriors team?
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No body will help you to make your cloned server.
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Is it possible that one modded hydra model will spawn for a specific team only? Otherwise, if player isnt in that specific team it will spawn the default hydra? Can someone put an example? function replaceModel() local team = getPlayerTeam(source) if team and getTeamFromName("Warriors") then --engine replace thingy-- else return false end end addEventHandler("onClientResourceStart", root, replaceModel) Should it be like this? Please help.
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To prevent knife kill, he can use. addEventHandler("onClientStealthKill", localPlayer, function() local team = getPlayerTeam(localPlayer) if not team then return false end local teamname = getTeamFromName("Team Name") if teamname then cancelEvent() else return false end end ) Untested.
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Rest in peace SKC function noob() local nooblevel = getMemberNoobLevel(getMemberFromName("|IND|Rudransh|PRO|")) if nooblevel == 100 then outputQuickReply("Rudransh is biggest noob!", root, 255, 0, 0) else return false end end addEventHandler("unIdentifiedEvent", getForumRootElement(), noob) Results: 100% as always.
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Lol, if you are talking about any item or object. Use: createObject An example: addCommandHandler("createbox", function() local x, y, z = getElementPosition(localPlayer) createObject(1271, x, y, z, 0, 0, 0, false) outputChatBox("Box created!", 0, 255, 0) end ) More information about this function can be read here: www.wiki.multitheftauto.com/wiki/createObject This creates a box on player's current position if player types /createbox.
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Something like this? function friendlyFire() local team = getPlayerTeam(source) if team then if getTeamName(source) == "Team Name" then setTeamFriendlyFire(source, true) else return false end end end addEventHandler("onResourceStart", root, friendlyFire) Untested.
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addEventHandler("onClientPlayerDamage", localPlayer, function() if getPlayerTeam(localPlayer) and getTeamName == "Team Name" then cancelEvent() else return false end end ) Untested.
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A. You give a big bullsh*t. Q. Can you touch your nose with tongue?
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A. Because Anubhav name is for bullsh*ts only. (joke) Q. Is my server good enough? Chaos MTA Freeroam.......(I guess it is).