
Deepu
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Everything posted by Deepu
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hey is this gui good? imgur.com/IhJbMdF
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its good, btw do you use 2D arrays or colshapes to make the AI?
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+1 lol @ Dealman but where is the scrolling function? I dont see it.
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my codes are never wrong. Its the rendering part that is bugged. I dont think My code is wrong. because I tried 5-6 ways of making it Cadu.. so yeah..
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UPDATES:- I learnt SQL yesterday and I made the house database successfully.
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Lua with C exports...
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google doesnt have the answer, and I dont find a board for non mta lua things. so thats why I came here, thanks, please do help if possible, and do not spam if possible.
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Hey guys, uhmm, I created a currency converter software, for the facebook developers contest, so uhmm I made the script. compiled it, but uhmm how do I build it and make an exe? just asking.. please help
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It's just a window, tahts hwat I meant, I dont think we can make a No-Lag gridlist and scrollbar, I tried making one, and it worked but it totally lags... I call it, Lagiana Grande
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Planning to make MTA related game with C/C++
Deepu replied to Deepu's topic in Open Source Contributors
alright then.... close topics please? -
yes it was.. but this new one uses 20% of the script as databases. So I make 80% yep. I do more work, so dont worry, or someone teach me databases in skype please
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did you make a scroll bar and a gridlist?
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why not baby? I am making something similar but with more cooler designs and animations you'll LOVE IT (mc.Donalds) so who's gonna try it? btw, does this GUI has animations of minimizing?
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exactly, else you can just you know getElementsWithinInterior(0) and undamageproof it then make it damageable when he enters the car, you can do it with variables too
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I actually dont need a $200 scripter or a $1 scripter or anybody, I can manage everything except maps ( bad at mapping need a good mapper plus modeller, who can make custom Models) and I need someone who can work with databases.. because we're having some fun in this
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not only in C++ lol, OOP is Classes and objects and C++ has the widely known variety of objects than java and C#... thats why I said OOP only for C++ because C++ and simula67 and fortran are Total OOPL
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lua is not made for OOP, it is just 20% viable. unlike the other Programming languages..
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when you write /attach you see a minigun or something like that? on top of your car?
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well what are the errors? what commands did u type in?
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Hey guys, I was thinking of a new house system, something Cool, like sims 4 or something... Like when you go to a house building place or real estate or some construction company, you give an option build home, then you get a camera in the sky, and you see down in the streets there will be empty spaces if not occupied by people.. and yeah when u bring mouse near an unoccupied area, it draws a 3D text, "build" and then, when u click there, it shows a custom GUI and it asks you to select which house style you want and you clikc build house, then voila, u lose money and you get a Good house of your choice in your place is it good? anyway, someone else has to make the databases for that.. it will be open source. but I'll make many spaces for that... do u like this?
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function posRender () x, y, z = getElementPosition(localPlayer) vx, vy, vz = getElementPosition(veh) end addEventHandler("onClientRender", root, posRender) local mini = createWeapon("minigun", vx, vy, vz+2) function attaching () if not isElement(mini) then mini = createWeapon("minigun", vx, vy, vz + 2) veh = getPedOccupiedVehicle(localPlayer) else destroyElement(mini) end end addCommandHandler("attach", attaching) -- do /attach to make minigun or destroy it... function wepFire() if isElement(mini) then fireWeapon(mini) end end addCommandHandler("fire", wepFire) use this one, and tell me if it works...
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lol never trust oop , use oop only in c++
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well, yeah it is client sided, why?
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thanks shariq, thats a moment of pride for me.