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shwaeki

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Everything posted by shwaeki

  1. local Marker = createMarker (X, Y, Z, "cylinder", 1.5, 0, 255, 0, 255) addEventHandler("onClientMarkerHit",Marker, function( player ) if ( player == localPlayer and getElementType(player) == "player" ) then guiSetVisible(windowName,true) showCursor(true) end end)
  2. جرب كلنت addEventHandler("onClientGUIClick",root, function() if ( source == b20) then if (getElementData (localPlayer,"Iron") or 0) >= 1 then if (getElementData (localPlayer,"Copper") or 0) >= 1 then if (getElementData (localPlayer,"Gunpowder") or 0) >= 1 then triggerServerEvent ("weaponRemove",localPlayer) end end end elseif ( source == b40) then if (getElementData (localPlayer,"Iron") or 0) >= 2 then if (getElementData (localPlayer,"Copper") or 0) >= 2 then if (getElementData (localPlayer,"Gunpowder") or 0) >= 2 then triggerServerEvent ("weaponRemove2",localPlayer) end end end elseif ( source == b60) then if (getElementData (localPlayer,"Iron") or 0) >= 3 then if (getElementData (localPlayer,"Copper") or 0) >= 3 then if (getElementData (localPlayer,"Gunpowder") or 0) >= 3 then triggerServerEvent ("weaponRemove3",localPlayer) end end end end end) سيرفر addEvent("weaponRemove",true) addEventHandler("weaponRewmove",root, function() giveWeapon(source,24,20) giveWeapon(source,26,20) giveWeapon(source,27,20) giveWeapon(source,29,20) giveWeapon(source,31,20) giveWeapon(source,34,20) giveWeapon(source,39,20) giveWeapon(source,26,20) giveWeapon(source,25,20) setElementData(source, "Iron", (getElementData (source,"Iron") or 0) - 1) setElementData(source, "Copper", (getElementData (source,"Copper") or 0) - 1) setElementData(source, "Gunpowder", (getElementData (source,"Gunpowder") or 0) - 1) end) addEvent("weaponRemovew",true) addEventHandler("weaponRewmovew",root, function() giveWeapon(source,24,40) giveWeapon(source,26,40) giveWeapon(source,27,40) giveWeapon(source,29,40) giveWeapon(source,31,40) giveWeapon(source,34,40) giveWeapon(source,39,40) giveWeapon(source,26,40) giveWeapon(source,25,40) setElementData(source, "Iron", (getElementData (source,"Iron") or 0) - 2) setElementData(source, "Copper", (getElementData (source,"Copper") or 0) - 2) setElementData(source, "Gunpowder", (getElementData (source,"Gunpowder") or 0) - 2) end) addEvent("weaponRemovee",true) addEventHandler("weaponRewmovee",root, function() giveWeapon(source,24,60) giveWeapon(source,26,60) giveWeapon(source,27,60) giveWeapon(source,29,60) giveWeapon(source,31,60) giveWeapon(source,34,60) giveWeapon(source,39,60) giveWeapon(source,26,60) giveWeapon(source,25,60) setElementData(source, "Iron", (getElementData (source,"Iron") or 0) - 3) setElementData(source, "Copper", (getElementData (source,"Copper") or 0) - 3) setElementData(source, "Gunpowder", (getElementData (source,"Gunpowder") or 0) - 3) end)
  3. setTimer(function ( ) guiSetProperty(Button, 'NormalTextColour', string.format ( "%.2X%.2X%.2X%.2X", 255, math.random ( 255 ), math.random ( 255 ), math.random ( 255 ) ) ) end, 250, 0) لو دورت في المنتدى لو لقيت
  4. "onClientGUIClick" setWeather
  5. اخوي شغال + وين ملف سيرفر ؟
  6. giveweaponsniper مو معرف root بسطر 1 ب GUIEditor.button[1] استبدل
  7. جرب و شوف اذا ناقص شي عشين عدلت عليه سيرفر addEvent("spawnPlayer", true) addEventHandler("spawnPlayer", root, function ( X, Y, Z ) spawnPlayer (source , X, Y, Z ) end) addEventHandler("onPlayerLogin", root, function() setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) triggerClientEvent(source,"open3",source) end ) كلنت GUIEditor = { button = {} } addEventHandler("onClientResourceStart", resourceRoot, function() warpcj = guiCreateButton(483, 514, 200, 84, "", false) guiSetAlpha(warpcj, 0.00) warparmy = guiCreateButton(797, 514, 200, 84, "", false) guiSetAlpha(warparmy, 0.00) end ) local sx,sy = guiGetScreenSize() function Dx() dxDrawRectangle(0, 411, 232, 35, tocolor(0, 0, 0, 180), false) dxDrawLine(1039, 179 - 1, 439 - 1, 179 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(439 - 1, 612, 1039, 612, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(1039, 612, 1039, 179 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(439, 179, 600, 433, tocolor(24, 13, 169, 135), false) dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 - 1, 1039 - 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 - 1, 1039 + 1, 221 - 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 - 1, 179 + 1, 1039 - 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437 + 1, 179 + 1, 1039 + 1, 221 + 1, tocolor(0, 0, 0, 255), 2.50, "default-bold", "center", "center", true, true, false, true, false) dxDrawText("اختر المكان الذي تريد الانتقال الية ", 437, 179, 1039, 221, tocolor(17, 236, 166, 135), 2.50, "default-bold", "center", "center", true, true, false, true, false) dxDrawLine(436, 230, 1039, 230, tocolor(177, 6, 6, 135), 5, false) dxDrawText(" _ _ For Player _ _", 509 - 1, 239 - 1, 973 - 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText(" _ _ For Player _ _", 509 + 1, 239 - 1, 973 + 1, 269 - 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText(" _ _ For Player _ _", 509 - 1, 239 + 1, 973 - 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText(" _ _ For Player _ _", 509 + 1, 239 + 1, 973 + 1, 269 + 1, tocolor(0, 0, 0, 255), 2.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText(" _ _ For Player _ _", 509, 239, 973, 269, tocolor(24, 13, 169, 135), 2.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawImage(464, 306, 252, 193, "10.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(777, 305, 238, 195, "11.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawLine(480 - 1, 515 - 1, 480 - 1, 598, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(683, 515 - 1, 480 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(480 - 1, 598, 683, 598, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(683, 598, 683, 515 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(480, 515, 203, 83, tocolor(90, 163, 18, 255), false) dxDrawLine(797 - 1, 515 - 1, 797 - 1, 598, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(1000, 515 - 1, 797 - 1, 515 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(797 - 1, 598, 1000, 598, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(1000, 598, 1000, 515 - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(797, 515, 203, 83, tocolor(215, 240, 4, 255), false) dxDrawText("Warp", 478 - 1, 514 - 1, 683 - 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText("Warp", 478 + 1, 514 - 1, 683 + 1, 598 - 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText("Warp", 478 - 1, 514 + 1, 683 - 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText("Warp", 478 + 1, 514 + 1, 683 + 1, 598 + 1, tocolor(0, 0, 0, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText("Warp", 478, 514, 683, 598, tocolor(225, 18, 18, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) dxDrawText("Warp", 795, 514, 1000, 598, tocolor(73, 22, 220, 255), 3.00, "default-bold", "center", "center", false, false, false, true, false) end ---------------------------------------------- addEventHandler ( "onClientGUIClick", root, function ( ) if source == warpcj then triggerServerEvent("spawnPlayer", localPlayer , 2507, -1655.8, 13.6 ) Close ( ) elseif source == warparmy then triggerServerEvent("spawnPlayer", localPlayer , 204.3, 1867.3, 13.2) Close ( ) end end ) function Close ( ) removeEventHandler("onClientRender",root,Dx) guiSetVisible(warparmy,false) guiSetVisible(warpcj,false) setCameraTarget( localPlayer ) fadeCamera( true ) showCursor(false) end addEvent("open3", true) addEventHandler("open3", root, function () addEventHandler("onClientRender",root,Dx) guiSetVisible(warparmy,true) guiSetVisible(warpcj,true) showCursor(true) end)
  8. كودك هيك بصير addEventHandler('onMarkerHit',root, function ( element ) if ( source == MissionR ) then if ( getElementType ( element ) == 'player' ) then if not getElementData (MissionR,"NoPrize") then if playerMission [ element ] then givePlayerMoney ( element , tonumber ( missionReward ) ) for player,_ in pairs ( playerMission ) do killPed ( player ) playerMission [ player ] = nil exports["TopBarChat"]:sendClientMessage(""..getPlayerName(element).." has won the RC-Mission and "..missionReward.."$ !", player, 255, 170, 0 ) end setElementData (MissionR,"NoPrize",true) end end end end end ) isPlayerInMission انساك منه استبدلته ب if playerMission [ element ] then
  9. كلنت local Marker = createMarker (114.19709,1341.90759,9.5, "cylinder", 1.5, 255, 255, 0, 170 ) wwindow = guiCreateWindow(191, 111, 428, 357, "", false) guiWindowSetSizable(wwindow, false) guiSetVisible(wwindow,false) create = guiCreateButton(119, 64, 186, 61, "Create Weapon", false, wwindow) edit = guiCreateEdit(46, 193, 319, 85, "", false, wwindow) closeb = guiCreateButton(304, 310, 101, 28, "Close", false, wwindow) addEventHandler("onClientMarkerHit",Marker, function( player ) if ( player == localPlayer and getElementType(player) == "player" ) then guiSetVisible(wwindow,true) showCursor(true) end end) addEventHandler("onClientGUIClick",root, function() if (source == create) then local Amount = tonumber(guiGetText(edit)) if ( type(Amount) == "number" and ( getElementData(localPlayer,"Iron") or 0 ) >= Amount ) then triggerServerEvent("createWeapon",localPlayer, Amount ) end elseif (source == closeb) then guiSetVisible(wwindow,false) showCursor(false) end end) سيرفر addEvent("createWeapon",true) addEventHandler("createWeapon",root, function( Amount ) giveWeapon( source, 30, tonumber ( Amount / 2 ) ) setElementData(source,"Iron", ( getElementData(source,"Iron") or 0 ) - Amount ) end)
  10. سيرفر addEvent("warpcj", true) addEventHandler("warpcj", root, function ( ) spawnPlayer (source , 2044.44934, 1558.27783, 10.67188) triggerClientEvent(client,"open1",client) end) -------------------------- addEvent("warparmy", true) addEventHandler("warparmy", root, function ( ) spawnPlayer (source , 2045.67749, 1553.62354, 10.67188) triggerClientEvent(client,"open2",client) end) -------------------------- addEventHandler("onPlayerLogin", root, function() triggerClientEvent(source,"open3",source) end ) في حدث تسجيل الدخول لازم سورس مو كلنت client المشكله كانت انكم حاطين
  11. مدري ما فهمت قصدك بس اذا تقصد مود اطلاق ار من المركبة فهذا هو مود موجود مع المودات الاساسية اسمه realdriveby
  12. v == true لازم تاخذ المتغير الاول pairs بتصير ipairs و بصير هيك for v,k in pairs ( playerMission ) do تقدر تختصرة ب if playerMission [ player ] then
  13. لول كنت اقصد 1 ض تسلم على النتبيه
  14. createPickup او من الماب ايديتور
  15. كمل عليه playerMission= { } local MissionM = createMarker ( 268.5104675293,1954.3046875,17, "cylinder", 1.5, 255, 255, 0, 170 ) local missionReward = 5000000 function getTimeLeft(Timer) if isTimer(MissionTimer) then ms = getTimerDetails(MissionTimer) end local m = math.floor(ms/60000) local s = math.floor((ms-m*60000)/1000) if m < 10 then m = ""..m end if s < 10 then s = ""..s end return "("..m.." min(s) and "..s.." sec(s))" end function StartMission() MissionTimer = setTimer(function() for i, v in pairs( playerMission ) do toggleAllControls ( i, true ) outputChatBox( "RC-Mission is started, nobody can join it anymore", i, 255, 170, 127 ) end end,305000,1) StartTimer = setTimer(function() local remaining = getTimerDetails(MissionTimer) if (remaining <= 300000) then outputChatBox( "RC-Mission is about to start, to join ; go to yellow dragon blip at the main base", root, 255, 170, 127 ) outputChatBox( "Money reward : "..missionReward.."$", root, 255, 212, 42 ) killTimer( StartTimer ) end end,50,0) end StartMission() addEventHandler ("onMarkerHit",resourceRoot, function ( player ) if getElementType(player) == "player" and not playerMission[ player ] then if source == MissionM then local remaining = getTimerDetails(MissionTimer) if (remaining <= 300000) then -- setElementPosition (player,3383.1069335938,-2346.1005859375,1.1000000238419) toggleAllControls ( player, false ) outputChatBox( "You have been succesfully entered the RC-Mission.", player, 255, 0, 0 ) playerMission[ player ] = true else outputChatBox( "RC-Mission is not about to start yet, time left ; "..getTimeLeft(Timer).." ", player, 255, 0, 0 ) end end end end )
  16. عشين تضيف فيه الاعبين للمهمة و تشيلهم تقدر تستبدله بتيم او تقدر تحط للاعب داتا
  17. --Server table createMarker setTimer "onMarkerHit" isTimer setElementPosition addCommandHandler getTimerDetails outputChatBox setElementData --Client getElementData dxDrawText
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