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Captain Cody

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Everything posted by Captain Cody

  1. They replaced an unused object, then used attach-object..
  2. Reading the first few pages, do you want a code that automaticly changed regular GUI into dxDraw GUI?
  3. Usually animations do not allow you to shoot while the animation is going. But you could remove the animation and just set the player frozen
  4. If you need any help you can contact me, what I showed wasn't by me but I can do similar
  5. Por favor, después de la sección española (Please post in spanish section)
  6. Make sure to set output format as TGA
  7. You need to define a texture dictonary, I'd recommend you just create a folder on your desktop and dump the textures in To do this go to Preferences -> Customize User paths -> External files, and just add a new one that leads to that dictionary.
  8. Ok so you go to Views (Top) - Show materials in view point as -- Standard display with maps (or what ever your second option is)
  9. http://gtaindonesia.blogspot.com/2014/0 ... actor.html And -- I forgot what it's called I'll load up 3ds max and tell you in a bit
  10. If you are modeling it in 3ds max, extract the txd to a folder, then set it to load textures in view point
  11. Oh wait I was wrong, txd name is not the same as DFF in most cases. Search up the model ID on here, and it will give you the TXD http://dev.prineside.com/en/gtasa_samp_model_id/
  12. the dff name is the same as the TXD name, look for it in GTA3.IMG
  13. Try this function RGBToHex(red, green, blue,) return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,0) end --Part from the code local rr, gg, bb= getPlayerNametagColor(g_Me) local hex = RGBToHex(rr,gg,bb) -- (255, 255, 0, 0) red color guiSetProperty( player.gui.mapBlip, "ImageColours", "0x"..hex )
  14. Tails, if you want to improve your map alot; try prelighting it using this. http://www.gtagarage.com/mods/show.php?id=6052 Will add alot more detail and what not if done correctly. Example :
  15. Make sure it's set up correctly. And you need the files from (\resource-cache) in it
  16. What color is the picture you are using?
  17. guiSetProperty( player.gui.mapBlip, "ImageColours", "0x"..hex)
  18. Ah ok. Reason I was saying change it from serials is, soon as the player switches computer they lose everything.
  19. Really depends on how much you're willing to toss forth for something such as this.
  20. it does not download after first download, You have to put the the XML file <download_priority_group>-1</download_priority_group>
  21. Server is not online to the public at the moment due to it still being in development
  22. Bit more optimized and (May) be better suited for your attentions function lock(player,cmd) if getPedOccupiedVehicle(player) and getPedOccupiedVehicleSeat(player) == 0 then if (getElementData(getPedOccupiedVehicle(player),"locks") == true) then setElementData(getPedOccupiedVehicle(player),"lock",false) setElementData(getPedOccupiedVehicle(player),"locks",false) outputChatBox("Unlocked!",player,0,255,255) else setElementData(getPedOccupiedVehicle(player),"lock",getAccountName(getPlayerAccount(player))) setElementData(getPedOccupiedVehicle(player),"locks",true) outputChatBox("Locked!",player,0,255,255) end else outputChatBox("You are not the driver!",player,0,255,255) end end addCommandHandler("lock",lock) addEventHandler ("onPlayerJoin", root, function() bindKey (source, "k", "down", lock) end) addEventHandler ("onResourceStart", resourceRoot, function() local players = getElementsByType ("player") for k, player in ipairs (players) do bindKey (player, "k", "down", lock) end end) function enterVehicle(player,seat,jacked) if not (getElementData(source,"lock") == getAccountName(getPlayerAccount(player)) then if (getElementData(source,"lock") == false) then return else cancelEvent() outputChatBox("This is not your vehicle!",player,0,255,255) end end end addEventHandler("onVehicleStartEnter",root,enterVehicle) function inveh(player,seat,jacked) if not (getElementData(source,"locked") == getAccountName(getPlayerAccount(player))) then if seat == 0 then cancelEvent() outputChatBox("This is not your vehicle!",player,0,255,255) end end end addEventHandler("onVehicleStartEnter",root,inveh) function lockVeh(player,seat,jacked) setElementData(source,"locked",getAccountName(getPlayerAccount(player))) end addEventHandler("onVehicleEnter",root,lockVeh)
  23. It is possible, but it's a lag feast, if not done properly. Due to this, I don't think no one will give you a map such as that for free. If you're willing to pay I can make you one I have my own system.
  24. Captain Cody

    gta 5 skin

    Simple, you forgot the include which dimension of hell he has to go through. (It's the 49394th.)
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