Scarface
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Everything posted by Scarface
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your forgetting that i dont use medit anymore. did you find anything in my mtaserver.conf?
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well offedit was the best server side script i found. anyways i think its coming from my mtaserver.conf <config> <!-- This parameter specifies the name of the server, visible in the ingame server browser or in ASE. It's a required parameter. --> <servername>****</servername> <!-- This parameter specifies the IP address on which the server. It's useful for servers which have multiple IP addresses attached to them. If left blank, it will default to server's standard local IP. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It's a required parameter. --> <serverport>7777</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It's a required parameter. --> <maxplayers>128</maxplayers> <!-- This parameter specifies whether the builtin http server is going to be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It's a required parameter if <httpserver> is set to 1. --> <httpport>7777</httpport> <!-- This parameter specifies whether connecting players will be able to download needed resources for them from an external site rather than from the server. 0 - disabled , 1 - enabled; default value: 0. --> <httpdownload>1</httpdownload> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Required parameter if <httpdownload> is set to 1. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to ASE master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies a location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies a location and name of the Access Control List settings file. If left blank, server will use acl.xml file. --> <acl>acl.xml</acl> <!-- Specifies a location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies a level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>3</scriptdebugloglevel> <!-- Specifies a level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>3</htmldebuglevel> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module>sample_win32.dll</module> --> <!-- <module>sample_linux.so</module> --> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="1"/> <resource src="helpmanager" startup="1" protected="1"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="1"/> <resource src="car_locks" startup="1" protected="1"/> <resource src="webadmin" startup="1" protected="1"/> <resource src="deathmessages" startup="1" protected="1"/> <resource src="deathpickups" startup="1" protected="1"/> <resource src="headshot" startup="1" protected="1"/> <resource src="interiors" startup="1" protected="1"/> <resource src="killmessages" startup="1" protected="1"/> <resource src="logingui" startup="1" protected="1"/> <resource src="mabako-services" startup="1" protected="1"/> <resource src="show_pos" startup="1" protected="1"/> <resource src="welcome_window" startup="1" protected="1"/> <resource src="anti_flood" startup="1" protected="1"/> <resource src="bank" startup="1" protected="1"/> <resource src="bombshopadv" startup="1" protected="1"/> <resource src="getplayerspeed" startup="1" protected="1"/> <resource src="givemecash_by_nitos" startup="1" protected="1"/> <resource src="glue" startup="1" protected="1"/> <resource src="joinmoney" startup="1" protected="1"/> <resource src="killscript" startup="1" protected="1"/> <resource src="modshop" startup="1" protected="1"/> <resource src="no_speed_blur" startup="1" protected="1"/> <resource src="pingkicker" startup="1" protected="1"/> <resource src="realdriveby" startup="1" protected="1"/> <resource src="stinger" startup="1" protected="1"/> <resource src="timesync" startup="1" protected="1"/> <resource src="vehiclelights" startup="1" protected="1"/> <resource src="dynamic-weather" startup="1" protected="1"/> <resource src="skin_selector" startup="1" protected="1"/> <resource src="fstyle" startup="1" protected="1"/> </config>
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ok first off all i dont use it any more, switched to off edit now after that problem it caused -.-.ill try renaming it to off edit and well see. i forgot to mention that if i press don't send before the end now window it creates an error saying: "The instruction at "0x656d616e" referenced memory at "0x656d616e".The memory could not be "read". click ok to terminate the programe" and if ill change it to offedit ill have to change the resource's name to off edit too.
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wow i was away for two days and i see alot posts were made. i couldnt wait so i started from scratch, if there are any ideas to avoid this problem please post a reply. ***EDIT***: OMG i just started the server for the first time and it still happened -.- pls guys help it must be somethin from the acl but what?
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you missunderstood me i meant that i read the wiki, back to my problem any ideas
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What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
yes but i am saying that they combine them,one program,one server list, all people from dm and race together. ***EDIT***: you mean that i can play on all the race servers using dm client not race? -
That means that EVERY resource can modify, so that's not a smart option. I think I now know what MAY be wrong... Do you leave your server on while you save the changes to the acl.xml file? If so, then it doesn't work. You should edit, close the server, save and then start the server again. (you may skip closing the server if it isn't on... ) no i close the server every time before editing the acl, i am well prepared i read the wiki
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What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
you dont have to be arrogant -.- -
no im sorry still not working , lets see, did i do it right? <acl name="Default"> <right name="general.ModifyOtherObjects" access="true"/>
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which one theres more than one, all?
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well if you say so heres my acl <acl> <group name="Everyone"> <acl name="Default"/> <object name="user.*"/> <object name="resource.*"/> </group> <group name="Moderator"> <acl name="Moderator"/> <object name="resource.mapcycler"/> <object name="resource.mapmanager"/> <object name="resource.resourcemanager"/> <object name="user.***********"/> <object name="resource.votemanager"/> </group> <group name="SuperModerator"> <acl name="Moderator"/> <acl name="SuperModerator"/> </group> <group name="Admin"> <acl name="Moderator"/> <acl name="SuperModerator"/> <acl name="Admin"/> <acl name="RPC"/> <object name="resource.pingkicker"/> <object name="user.********"/> <object name="resource.admin"/> </group> <group name="Console"> <acl name="Moderator"/> <acl name="SuperModerator"/> <acl name="Admin"/> <acl name="RPC"/> <object name="user.Console"/> </group> <group name="RPC"> <acl name="RPC"/> </group> <group name="MapEditor"> <acl name="MapEditor"/> <object name="resource.map_editor"/> <object name="resource.editor_main"/> <object name="resource.edf"/> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"/> <right name="general.http" access="false"/> <right name="command.start" access="false"/> <right name="command.stop" access="false"/> <right name="command.stopall" access="false"/> <right name="command.gamemode" access="false"/> <right name="command.changemode" access="false"/> <right name="command.changemap" access="false"/> <right name="command.stopmode" access="false"/> <right name="command.stopmap" access="false"/> <right name="command.skipmap" access="false"/> <right name="command.restart" access="false"/> <right name="command.refresh" access="false"/> <right name="command.addaccount" access="false"/> <right name="command.delaccount" access="false"/> <right name="command.debugscript" access="false"/> <right name="command.chgpass" access="false"/> <right name="command.mute" access="false"/> <right name="command.unmute" access="false"/> <right name="command.kick" access="false"/> <right name="command.ban" access="false"/> <right name="command.banip" access="false"/> <right name="command.unbanip" access="false"/> <right name="command.shutdown" access="false"/> <right name="command.install" access="false"/> <right name="command.aexec" access="false"/> <right name="command.whois" access="false"/> <right name="command.whowas" access="false"/> <right name="function.executeCommandHandler" access="false"/> <right name="function.setPlayerMuted" access="false"/> <right name="function.addAccount" access="false"/> <right name="function.removeAccount" access="false"/> <right name="function.setAccountPassword" access="false"/> <right name="function.kickPlayer" access="false"/> <right name="function.banIP" access="false"/> <right name="function.banPlayer" access="false"/> <right name="function.banSerial" access="false"/> <right name="function.getBansXML" access="false"/> <right name="function.unbanIP" access="false"/> <right name="function.unbanSerial" access="false"/> <right name="function.getClientIP" access="false"/> <right name="function.setServerPassword" access="false"/> <right name="function.getServerPassword" access="false"/> <right name="function.callRemote" access="false"/> <right name="function.startResource" access="false"/> <right name="function.stopResource" access="false"/> <right name="function.restartResource" access="false"/> <right name="function.createResource" access="false"/> <right name="function.copyResource" access="false"/> <right name="function.addResourceMap" access="false"/> <right name="function.addResourceConfig" access="false"/> <right name="function.removeResourceFile" access="false"/> <right name="function.setResourceDefaultSetting" access="false"/> <right name="function.removeResourceDefaultSetting" access="false"/> <right name="function.aclReload" access="false"/> <right name="function.aclSave" access="false"/> <right name="function.aclCreate" access="false"/> <right name="function.aclDestroy" access="false"/> <right name="function.aclSetRight" access="false"/> <right name="function.aclRemoveRight" access="false"/> <right name="function.aclCreateGroup" access="false"/> <right name="function.aclDestroyGroup" access="false"/> <right name="function.aclGroupAddACL" access="false"/> <right name="function.aclGroupRemoveACL" access="false"/> <right name="function.aclGroupAddObject" access="false"/> <right name="function.aclGroupRemoveObject" access="false"/> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false"/> <right name="command.start" access="true"/> <right name="command.stop" access="true"/> <right name="command.stopall" access="true"/> <right name="command.gamemode" access="true"/> <right name="command.changemode" access="true"/> <right name="command.changemap" access="true"/> <right name="command.stopmode" access="true"/> <right name="command.stopmap" access="true"/> <right name="command.skipmap" access="true"/> <right name="command.restart" access="true"/> <right name="command.mute" access="true"/> <right name="command.unmute" access="true"/> <right name="command.kick" access="true"/> <right name="command.ban" access="true"/> <right name="command.banip" access="true"/> <right name="command.unbanip" access="true"/> <right name="command.whois" access="true"/> <right name="command.whowas" access="true"/> <right name="function.setPlayerMuted" access="true"/> <right name="function.kickPlayer" access="true"/> <right name="function.banIP" access="true"/> <right name="function.banPlayer" access="true"/> <right name="function.banSerial" access="true"/> <right name="function.getBansXML" access="true"/> <right name="function.unbanIP" access="true"/> <right name="function.unbanSerial" access="true"/> <right name="function.getClientIP" access="true"/> <right name="function.startResource" access="true"/> <right name="function.stopResource" access="true"/> <right name="function.restartResource" access="true"/> </acl> <acl name="SuperModerator"> <right name="general.ModifyOtherObjects" access="false"/> <right name="command.refresh" access="true"/> <right name="command.addaccount" access="true"/> <right name="command.delaccount" access="true"/> <right name="command.chgpass" access="true"/> <right name="function.addAccount" access="true"/> <right name="function.removeAccount" access="true"/> <right name="function.setAccountPassword" access="true"/> </acl> <acl name="Admin"> <right name="general.ModifyOtherObjects" access="true"/> <right name="general.http" access="true"/> <right name="command.shutdown" access="true"/> <right name="command.install" access="true"/> <right name="command.aexec" access="true"/> <right name="command.debugscript" access="true"/> <right name="function.executeCommandHandler" access="true"/> <right name="function.setServerPassword" access="true"/> <right name="function.getServerPassword" access="true"/> <right name="function.createResource" access="true"/> <right name="function.copyResource" access="true"/> <right name="function.addResourceMap" access="true"/> <right name="function.addResourceConfig" access="true"/> <right name="function.removeResourceFile" access="true"/> <right name="function.setResourceDefaultSetting" access="true"/> <right name="function.removeResourceDefaultSetting" access="true"/> <right name="function.aclReload" access="true"/> <right name="function.aclSave" access="true"/> <right name="function.aclCreate" access="true"/> <right name="function.aclDestroy" access="true"/> <right name="function.aclSetRight" access="true"/> <right name="function.aclRemoveRight" access="true"/> <right name="function.aclCreateGroup" access="true"/> <right name="function.aclDestroyGroup" access="true"/> <right name="function.aclGroupAddACL" access="true"/> <right name="function.aclGroupRemoveACL" access="true"/> <right name="function.aclGroupAddObject" access="true"/> <right name="function.aclGroupRemoveObject" access="true"/> </acl> <acl name="RPC"> <right name="function.callRemote" access="true"/> </acl> <acl name="MapEditor"> <right name="general.ModifyOtherObjects" access="true"/> <right name="function.startResource" access="true"/> <right name="function.stopResource" access="true"/> <right name="function.restartResource" access="true"/> <right name="function.createResource" access="true"/> <right name="function.copyResource" access="true"/> <right name="function.addResourceMap" access="true"/> <right name="function.addResourceConfig" access="true"/> <right name="function.removeResourceFile" access="true"/> <right name="function.setResourceDefaultSetting" access="true"/> <right name="function.removeResourceDefaultSetting" access="true"/> <right name="function.xmlLoadFile" access="true"/> </acl> </acl>
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What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
what i am also looking forward to in the future is that mta Dm and race will be just one combined, why having two? , its like having the community split into two playing wither dm or race, you cant even have both of them installed, playing either race or dm is quite fun, having them combined, having access to more servers would be nice too . do you get my point? -
What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
well said! -
What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
i think that they are just going to finish the last release 0.2.5 since it was almost finished, not worth the wast ey? rumors say that the new team might be interested to continue, and bots are quite fun -
Is it or isn't it in your file? =/ If it isn't, this should be the prob. it is, it was always inside my acl from the very beginning
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im so frustrated its here, it was always there in my acl <acl name="MapEditor"> <right name="general.ModifyOtherObjects" access="true"/> <right name="function.startResource" access="true"/> <right name="function.stopResource" access="true"/> <right name="function.restartResource" access="true"/> <right name="function.createResource" access="true"/> <right name="function.copyResource" access="true"/> <right name="function.addResourceMap" access="true"/> <right name="function.addResourceConfig" access="true"/> <right name="function.removeResourceFile" access="true"/> <right name="function.setResourceDefaultSetting" access="true"/> <right name="function.removeResourceDefaultSetting" access="true"/> <right name="function.xmlLoadFile" access="true"/> </acl>
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yes i did and it was working fine until i loaded it in game!,any ideas? <group name="MapEditor"> <acl name="MapEditor"/> <object name="resource.map_editor"/> <object name="resource.editor_main"/> <object name="resource.edf"/> </group> I said it this post, its there as its suppost to be
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you havent answered my question yet add what?
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Add it, and try again. ok, add it where,add what please explain. Thanks
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no i didnt do anything there .what shall i do?
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yes i did and it was working fine until i loaded it in game!,any ideas? <group name="MapEditor"> <acl name="MapEditor"/> <object name="resource.map_editor"/> <object name="resource.editor_main"/> <object name="resource.edf"/> </group> Have you added the ACL of map_editor? It redirects to acl group "MapEditor", but does it exist? please explain better, if i understood well the resource off edit was renamed to map_editor and written in the acl where i showed in the post, was i suppost the write somethin else? on the instructions of basic map editors, thats all it said.
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What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
do they know what the maximum pleyer limit will be in dp3? -
hi xdxvidx renember me? well the problem could be coming from your web browser that are you using?
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oh and here are the crash dumps
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What are you looking forward to in DP3?
Scarface replied to I_R_Venom's topic in Public beta testing
the new version thats coming out soon with rumors saying next october, it has bots and you can even control them, it would be fun, i know because i tried the bots function myself, there are many videos on youtube under "sa-mp bots" so i suggest to check them out. Thanks
