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!#NssoR_)

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Everything posted by !#NssoR_)

  1. !#NssoR_)

    Help

    Server Side , Change the line number 8 to : triggerClientEvent(root, "setNukes", player) Untested
  2. !#NssoR_)

    Support

    it's normal that the debug would show you that error , because ' player ' undefined. and the script in client side? if yes , Nobody will see the marker you've created .
  3. متأكد ان اكوادك نفس طلبه ؟
  4. للمعلومة : مشكلته انحلت لأنه كلمني خاص .
  5. خله كذا افضل function VehicleAlpha ( thePlayer ) local theVehicle = getPedOccupiedVehicle ( thePlayer ) if theVehicle and getElementAlpha(theVehicle) == 255 then setElementAlpha(theVehicle, 0) else setElementAlpha(theVehicle, 255) end end addCommandHandler ( "getcarname", VehicleAlpha ) بتقولي وش الفرق ؟ بقولك اذا كان اللاعب مو بالموتر مايجي خطأ بالدي بق .
  6. وش الفايده اذا هو يشوف الكلام لوحده !
  7. عفوا , هاذي احداثيات لوحة موب احداثيات المنت
  8. اتمني اذا دار براسك كود تجربه بالويكي مايصير تكتب اي كلام وخلاص
  9. ياسبحان الله ماشاءالله عليك كيف اخترعت كود بنفسك ؟ اصلن هالكود موب موجود بالويكي حتي
  10. صحيح سهل ولكن ماشوفك ضبطت الطريقه ! لأنك سويت فريز للاعب مو للموتر
  11. كلمه خاص وقوله عن المشكلة افضل من انك تنزل الموضوع هنا وتنتظر بالايام .
  12. I see your suggestion is useless. because if you wanna clear the gridList , put the function , and if you don't wanna clear it don't put the function . without the need to ( true or false ) .
  13. You should use 'onClientPlayerDamage' with 'cancelEvent' . Small Note : they're in ClientSide.
  14. How we can help you if you speak a language other than english ? and if you want your native language section , you may be find it Here
  15. it was complied by https://luac.multitheftauto.com/ you can't modify it
  16. غير احداثيات الصوره وخلها في وسط الشاشه
  17. ^ that is true and if you want know what is the bug , start the script in your server and see the debug . There's should be an error
  18. local sx, sy = guiGetScreenSize() window = guiCreateStaticImage(192, 63, 1366, 768, ":freeroam/localplayerblip.png", false) guiSetVisible ( window, false ) start = getTickCount () end_ = getTickCount () + 3500 draw = function ( ) elapsedTime = getTickCount () - start duration = end_ - start progress = elapsedTime / duration local width, height = interpolateBetween ( 1366, 768, 0,0, 0, 0, progress, "Linear" ) guiSetSize(window, width, height, false) if ( width <= 0 and height <= 0 ) then removeEventHandler ( 'onClientRender', root, draw ) end end bindKey ( 'n', 'down', function ( ) if guiGetVisible ( window ) == false then guiSetVisible ( window, true ) addEventHandler ( 'onClientRender', root, draw ) end end)
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