Jump to content

AlvareZ_

Members
  • Posts

    611
  • Joined

  • Last visited

Everything posted by AlvareZ_

  1. addEventHandler ( "onPlayerSpawn", getRootElement(), function ( source ) if ( getPlayerTeam(source) == "Nombre del Team" ) then local x, y, z = getElementPosition(source) local carro = createVehicle ( id, x, y, z + 10) warpPedIntoVehicle(source, carro) end end)
  2. AlvareZ_

    ayuda gui

    createMarker guiSetVisible triggerClientEvent "onMarkerHit"
  3. Cambie player por thePlayer y tenias Veh = createVehicle borre el Veh no era necesario
  4. Intenta con este comando, /crear addCommandHandler("crear", function (thePlayer) local x, y, z = getElementPosition (thePlayer) createVehicle ( 411, x ,y , z + 10) end)
  5. function car(player) local x ,y ,z = getElementPosition (player) Veh = createVehicle ( 411, x ,y , z + 10) end addEventHandler ("onResourceStart",getRootElement(),car)
  6. armas = { [38] = true, [35] = true, [36] = true, [37] = true, [16] = true, [17] = true, [18] = true, [39] = true } function antiweapon ( previousWeaponID, currentWeaponID, source) if ( armas[ currentWeaponID ] ) then local accName = getAccountName ( getPlayerAccount ( source ) ) if ( not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Secret" ) ) ) then cancelEvent ( ) toggleControl ( source, "fire", false ) outputChatBox("Estas armas son solo para ~Secret Option~", source, 0,128,255, true) end end end addEventHandler ( "onPlayerWeaponSwitch", root, antiweapon )
  7. armas = { [38] = true, [35] = true, [36] = true, [37] = true, [16] = true, [17] = true, [18] = true, [39] = true } function antiweapon ( previousWeaponID, currentWeaponID, source) if ( armas[ currentWeaponID ] ) then if ( not isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( source ) ), aclGetGroup ( "Secret" ) ) ) then cancelEvent ( ) toggleControl ( source, "fire", false ) outputChatBox("Estas armas son solo para ~Secret Option~", source, 0,128,255, true) end end end addEventHandler ( "onPlayerWeaponSwitch", root, antiweapon )
  8. Ya venia venir lo del cancelEvent() e.e, Aca corregido: addEventHandler ( "onPlayerChat", root, function ( message, type ) local gangtag = getPlayerTeam(source) local teamname = getTeamName(source) if (gangtag == "Clan 1") then local r, g, b = getPlayerNametagColor(source) cancelEvent() outputChatBox ( "[".. teamname .."] " .. getPlayerName(source) .. ": " .. message, getRootElement(), r, g, b, true ) elseif (gangtag == "Clan 2") then local r, g, b = getPlayerNametagColor(source) cancelEvent() outputChatBox ( "[".. teamname .."] " .. getPlayerName(source) .. ": " .. message, getRootElement(), r, g, b, true ) end end)
  9. armas = { [38] = true ; [35] = true ; [36] = true ; [37] = true ; [16] = true ; [17] = true ; [18] = true ; [39] = true } function antiweapon ( previousWeaponID, currentWeaponID, thePlayer ) if ( armas[getElementModel ( thePlayer )] ) and ( seat == 0 ) then local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if ( not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Secret" ) ) then cancelEvent ( ) outputChatBox("Estas armas son solo para ~Secret Option~", thePlayer, 0,128,255, true) end end end addEventHandler ( "onPlayerWeaponSwitch", root, antiweapon )
  10. Prueba esto y hay vas agregando Server: addEventHandler ( "onPlayerChat", root, function ( message, type ) local gangtag = getPlayerTeam(source) if (gangtag == "Clan 1") then local r, g, b = getPlayerNametagColor(source) outputChatBox ( "[Clan 1] " .. getPlayerName(source) .. ": " .. message, getRootElement(), r, g, b, true ) elseif (gangtag == "Clan 2") then local r, g, b = getPlayerNametagColor(source) outputChatBox ( "[Clan 2] " .. getPlayerName(source) .. ": " .. message, getRootElement(), r, g, b, true ) end end)
  11. Que significa este error? : ERROR: Attempt to comparate two boolean values
  12. Tenias Muchos errores, Prueba Esto: addCommandHandler("auto", function (thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Admin")) and (isPedInVehicle(thePlayer)) then outputChatBox("Sal de tu auto actual", thePlayer, 0, 250, 0) else local x, y, z = getElementPosition(thePlayer) Object1 = createVehicle(411, x+2, y+2, z)--- ID del auto outputChatBox("Auto creado con Exito!", thePlayer, 0, 250, 0) warpPedIntoVehicle (thePlayer,Object1) end end ) addCommandHandler("destroy", function (thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Admin")) and (isElement(Object1)) then destroyElement(Object1) outputChatBox("Auto Destruido", thePlayer, 0, 0, 255) else outputChatBox("Error, auto inexistente", thePlayer, 250, 0, 0) end end )
  13. function infernus(thePlayer) local x, y, z = getElementPosition(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Admin")) then Object1 = createVeichle(411, x, y, z-1)--- ID del auto outputChatBox("creaste el auto", thePlayer, 0, 250, 0) elseif (isPedInVehicle(thePlayer)) then local vehicle = getPedOccupiedVehicle(thePlayer) attachElements(Object1, vehicle) end end addCommandHandler("auto", infernus) function infernus(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Admin")) then elseif (isElement(Object1)) then destroyElement(Object1) outputChatBox("destruido", thePlayer, 0, 0, 255) else outputChatBox("destruido", thePlayer, 250, 0, 0) end end addCommandHandler("destroy", infernus)
  14. Cada archivo debe tener su txd con su respectivo dff hay solo cargas los DFF osea la estructura se vera en blanco
  15. Hay no esta el modelo txd, y el formato es el siguiente: txd = engineLoadTXD ( "TuArchivo.txd" ) engineImportTXD ( txd, 587 ) -- 587 Modelo a remplazar dff = engineLoadDFF ( "TuArchivo.dff", 587) -- 587 Modelo a remplazar engineReplaceModel ( dff, 587 ) -- 587 Modelo a remplazar
  16. Para eso debes tener conocimientos Avanzados en Scripting y LUA, Lo que puedes hacer es usar todo por Dimensiones es decir cargar todo en distintas dimensiones
  17. Solo era cuestión de remplazar a src y que puse me falto la otra >
  18. Primero, Te falto un Corchete local myFont = dxCreateFont("font.ttf" ,12) y Segundo pusistes 'myFont y es solo myFont mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, myFont, 0.7, 'left')
  19. Gracias a los dos era que puse scr y era src, Pero al dar refresh me dice: ERROR: Couldn't parse meta file for resource 'DL_Carros' Loading of resource 'DL_Carros' failed Edit: SOLCUIONADO, Gracias Igual
  20. Por alguna razón no me quiere funcionar Al iniciarlo me dice: WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring WARNING: Missing 'src' attribute from 'file' node of 'meta.xml' for resource 'DL_Carros', ignoring
  21. Que al salir de la Zona tengas un godmode por 10 o 5 segundos, que no puedas dispara, y no te saque vida por esos segundos
  22. function porNiveles() local Nivel = getElementData(source,"Level") local auto = getElementType(source) == "vehicle" if (Nivel == "3") and (auto == "470") then outputChatBox("Felicidades ya puedes usar la Patriot", source, 255, 0, 0, false) else cancelEvent() end end addEventHandler("onVehicleStartEnter", root, porNiveles)
×
×
  • Create New...