Jump to content

فاّرس

Members
  • Posts

    4,805
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by فاّرس

  1. الي انا اشوفه انه كاتب يبي مود في عالم وهمي محدد فـ عطيته المطلوب , ما اشوف انه كاتب انه يبي اللاعبين في عالم وهمي
  2. ما اشوف شيء صعب ؟ سوي حاول لا تقول ما عرفت ذذ
  3. ليه يحط كود فتح باب كلنت مرح يفتح للكل وش يستفيد يمكن ما يبيه للكل , وانا وش يعرفني عنه ._.
  4. وانا وش يعرفني عنه وش هو حاط
  5. اذا ماني غلطان ان هذا يخلي البيد يلحقك انت ويضربك, مو يلحق الي تحدد عليه ذذ انتبهت عليه يوم قالي الكتراز ذذ
  6. getElementDimension -- return false #
  7. شيل الكوماند ذذ, وحط بداله, bindKey('tab','down',moveGate) + القسم خطأ ,
  8. جرب كذا, local GroupS = "[saW]" markerskinHouse = createMarker ( 3270.7998046875 , 1434.599609375 , 47.5 , " cylinder " , 2 , 253 , 1 , 2 , 255 ) markeroutofbase = createMarker ( 3277.19921875 , 1464.8994140625 , 47.5 , " cylinder " , 2 , 52 , 215 , 39 , 255 ) markerjointospar = createMarker ( 3215.599609375 , 1516 , 49.799999237061 , " arrow " , 2 , 0 , 0 , 255 , 255 ) markerenergiebase = createMarker ( 3144.69921875 , 1488.5 , 47.799999237061 , " cylinder " , 2 , 248 , 5 , 5 , 255 ) markerjoinbase2 = createMarker ( 3159.19921875 , 1475.2998046875 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) markerjoinbase1 = createMarker ( 3205.69921875 , 1475.8994140625 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) markerFixV = createMarker ( 3201.19921875 , 1383.8994140625 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) markerFixV2 = createMarker ( 3210.69921875 , 1384 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) markerjoinToHouse = createMarker ( 3259.19921875 , 1423.3994140625 , 51.099998474121 , " arrow " , 235 , 232 , 19 , 255 ) markerjoinofbase = createMarker ( 3254.6000976563 , 1514.0999755859 , 111.19999694824 , " cylinder " , 3 , 0 , 0 , 255 , 255 ) markeroutofspar = createMarker( -977.87841796875, 1053.0025634766, 1345.9, 'arrow', 2, 0, 0, 255, 255 ) setElementInterior ( markeroutofspar, 10 ) setElementDimension ( markeroutofspar, 5725 ) markeroutofHouse = createMarker(225.68779,1022.16730,1084.01563,"arrow",2,0,255,0,255) setElementInterior ( markeroutofHouse, 7 ) setElementDimension ( markeroutofHouse, 7523 ) createBlip ( 3043.45581 , 1474.17310 , 48.81903 , 23 ) allSkins = {230,137,124,217} addEventHandler("onMarkerHit", root, function(player) local team = getPlayerTeam(player) if source == markerskinHouse and getElementType(player)== " player " and getElementData ( player , "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementModel ( player , unpack(allSkins[math.random(#allSkins)] )) setPedArmor ( player , 100 ) fixVehicle(getPedOccupiedVehicle(player)) elseif source == markerenergiebase and getElementData ( player , "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementHealth ( player , 100 ) setPedArmor ( player , 100 ) giveWeapon ( player , 46 ) fixVehicle( getPedOccupiedVehicle( player ) ) elseif source == markeroutofbase and getElementData ( player , " Group " ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3169.8000488281 , 1471.6999511719 , 111.19999694824 ) elseif source == markerjoinofbase and getElementData ( player , " Group " ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3302 , 1452.6999511719 , 48.5 ) elseif source == markerjointospar and getElementType(player) == " player " and getElementData( player, 'Group' ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition( player, -973.55010986328, 1061.3986816406, 1345.6706542969 ) setElementInterior ( player, 10 ) setElementDimension ( player, 5725 ) outputChatBox( getPlayerName( player ) .. ' Welcome at SparGrounD ' .. GroupS, player, 0, 255, 0, false ) removeElementData ( player , "Group" ) elseif source == markeroutofspar and getElementType( player ) == "player" then setElementData ( player , "Group" , true ) elseif source == markerjointoHouse and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition( player, 227.92116,1030.71863,1084.01599 ) setElementInterior ( player, 7 ) setElementDimension ( player, 7523 ) elseif source == markeroutofHouse and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3258.8000488281 , 1434.3000488281 , 48.5 ) outputChatBox('GooD Bye '..getPlayerName( player )..' !',player,0,255,0) elseif source == markerFixV or source == markerFixV2 and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then fixVehicle( getPedOccupiedVehicle( player ) ) addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1010 ) addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1087 ) elseif source == markerjoinbase1 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then setElementPosition ( player , 3148 , 1475.5 , 47.799999237061 ) elseif source == markerjoinbase2 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3231 , 1462.4000244141 , 47.799999237061 ) end end end end end end end end end end end end )
  9. خليته في كود واحد ذذ, ماركزت فيه زين ذذ, local GroupS = "[saW]" markerskinHouse = createMarker ( 3270.7998046875 , 1434.599609375 , 47.5 , " cylinder " , 2 , 253 , 1 , 2 , 255 ) markeroutofbase = createMarker ( 3277.19921875 , 1464.8994140625 , 47.5 , " cylinder " , 2 , 52 , 215 , 39 , 255 ) markerjointospar = createMarker ( 3215.599609375 , 1516 , 49.799999237061 , " arrow " , 2 , 0 , 0 , 255 , 255 ) markerenergiebase = createMarker ( 3144.69921875 , 1488.5 , 47.799999237061 , " cylinder " , 2 , 248 , 5 , 5 , 255 ) markerjoinbase2 = createMarker ( 3159.19921875 , 1475.2998046875 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) markerjoinbase1 = createMarker ( 3205.69921875 , 1475.8994140625 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) markerFixV = createMarker ( 3201.19921875 , 1383.8994140625 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) markerFixV2 = createMarker ( 3210.69921875 , 1384 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) markerjoinToHouse = createMarker ( 3259.19921875 , 1423.3994140625 , 51.099998474121 , " arrow " , 235 , 232 , 19 , 255 ) markerjoinofbase = createMarker ( 3254.6000976563 , 1514.0999755859 , 111.19999694824 , " cylinder " , 3 , 0 , 0 , 255 , 255 ) markeroutofspar = createMarker( -977.87841796875, 1053.0025634766, 1345.9, 'arrow', 2, 0, 0, 255, 255 ) setElementInterior ( markeroutofspar, 10 ) setElementDimension ( markeroutofspar, 5725 ) markeroutofHouse = createMarker(225.68779,1022.16730,1084.01563,"arrow",2,0,255,0,255) setElementInterior ( markeroutofHouse, 7 ) setElementDimension ( markeroutofHouse, 7523 ) createBlip ( 3043.45581 , 1474.17310 , 48.81903 , 23 ) allSkins = {230,137,124,217} addEventHandler("onMarkerHit", root, function(player) local team = getPlayerTeam(player) if source == markerskinHouse and getElementType(player)== " player " and getElementData ( player , "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementModel ( player , unpack(allSkins[math.random(#allSkins)] )) setPedArmor ( player , 100 ) fixVehicle(getPedOccupiedVehicle(player)) elseif source == markerenergiebase and getElementData ( player , "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementHealth ( player , 100 ) setPedArmor ( player , 100 ) giveWeapon ( player , 46 ) fixVehicle( getPedOccupiedVehicle( player ) ) elseif source == markeroutofbase and getElementData ( player , " Group " ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3169.8000488281 , 1471.6999511719 , 111.19999694824 ) elseif source == markerjoinofbase and getElementData ( player , " Group " ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3302 , 1452.6999511719 , 48.5 ) else return outputChatBox( ' Only '..GroupS..' !', player, 255, 0, 255 ) elseif source == markerjointospar and getElementType(player) == " player " and getElementData( player, 'Group' ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition( player, -973.55010986328, 1061.3986816406, 1345.6706542969 ) setElementInterior ( player, 10 ) setElementDimension ( player, 5725 ) outputChatBox( getPlayerName( player ) .. ' Welcome at SparGrounD ' .. GroupS, player, 0, 255, 0, false ) removeElementData ( player , "Group" ) elseif source == markeroutofspar and getElementType( player ) == "player" then setElementData ( player , "Group" , true ) elseif source == markerjointoHouse and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition( player, 227.92116,1030.71863,1084.01599 ) setElementInterior ( player, 7 ) setElementDimension ( player, 7523 ) elseif source == markeroutofHouse and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3258.8000488281 , 1434.3000488281 , 48.5 ) outputChatBox('GooD Bye '..getPlayerName( player )..' !',player,0,255,0) else return outputChatBox( ' Only '..GroupS..' !', player, 255, 0, 255 ) elseif source == markerFixV or source == markerFixV2 and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then fixVehicle( getPedOccupiedVehicle( player ) ) addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1010 ) addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1087 ) elseif source == markerjoinbase1 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then setElementPosition ( player , 3148 , 1475.5 , 47.799999237061 ) elseif source == markerjoinbase2 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then if team and getTeamName(team) == 'No Team' then setElementPosition ( player , 3231 , 1462.4000244141 , 47.799999237061 ) end end end end end end end end end end end end )
  10. ^ مدري عن وضعه يبيها سرعه ثابته ولا يبيها لوقت محدد,
  11. -- Meta # > gamemodes="play" type="map" name="1S4MuEL" author="Ziven" version="1" description="mhm" /> src="The-S.map" dimension="0" /> > name="#minplayers" value="[ 0 ]" /> name="#maxplayers" value="[ 128 ]" /> name="#gravity" value="[ 0.008000 ]" /> name="#weather" value="[ 0 ]" /> name="#time" value="1:0" /> name="#locked_time" value="[ false ]" /> name="#waveheight" value="[ 0 ]" /> name="#gamespeed" value="[ 1 ]" /> >> + روح ملف, mtaserver.conf انزل تحت قبل الاخير بشوي تقريبا, بيجيك كذا, <resource src="admin" startup="1" protected="0" /> انزل تحتها سطر وحط هذا, <resource src="map" startup="1" protected="0" /> map هو اسم المجلد حقك ذذ
  12. setElementSpeed getElementSpeed ولو تبي اكثر من سياره سوي جدول ذذ, مثال, table = { [id] = true, [id] = true, [id] = true } -- getElementModel لو تدخل هنا بتلقى مثال على الجدول ذذ, onVehicleStartEnter
  13. weapon_range = اظن حتى مايضبط ذذ, لأني جربت على البازوكا مسافه ابعد ما تغيرت ذذ
  14. اظن ان الزوم من نفس صنع السلاح اذا ماني غلطان , + انا مع طلال ذذ اظن ما تقدر,
  15. تأكد انك بقروب الادمن , يمكن انك بقروب الكونسل ذذ, هو متغير النافذه ذذ GUIEditor.window[1] وتأكد ان واذا ما ننفع هات الديبوق , debugscript 3
  16. اكيد ما بيضبط اسم القروب غلط ذذ الزبده خليه كذا ذذ, if isObjectInACLGroup("user."..accName, aclGetGroup("Admin")) then
  17. من النوم الزايد ما شفت الارقومنت +- setWeaponProperty(34, "pro","target_range", 500)
  18. مو فاهم وش تبي بالضبط ذذ تقصد لو ضغط الزر يقعد ثانيتين ويشتغل الحدث ؟ وبعدين تبيه يطفي ؟ وكذا؟
  19. تأكد انك معرف الجدول, marker[defined]
  20. اذا ماني غلطان ان هذا يخلي البيد يلحقك انت ويضربك, مو يلحق الي تحدد عليه ذذ
  21. كيف اذا كان الشرطه عليه نجوم ما تختار شرطه ? + بالنسبه لـ ما يقدر يضرب الا الي عليه نجوم, onClientPlayerDamage getPlayerWantedLevel cancelEvent + الشرطه ما يجي عليه نجوم انت سوي للشرطه تيم او قروب وسوي لهم شرط ما يجي نجوم , + لازم تحدد ان الشرطي في اي تيم او قروب ذذ -- Team # getPlayerTeam getTeamName -- Group # isObjectInACLGroup getPlayerAccount getAccountName aclGetGroup triggerServerEvent
×
×
  • Create New...