Jump to content

ViRuZGamiing

Members
  • Posts

    1,050
  • Joined

  • Last visited

Everything posted by ViRuZGamiing

  1. Thank You Sherlock, I knew that... I asked for pre-made ones. I'm learning how to script.
  2. Hello all, I like to hear some good Reallife Gamemode pre-made. I heard about: Butterfly (but login doesn't work) Godmother (nothing works) San Andreas Stories (not found) Vio_lite (not found) Are there more? And give a link to. I want to run a pre-made GM and upgrade it with my scripts. Thanks
  3. Like you can see on the screenshot the teams are list above the players... What I want is to make it shorter. from the left to the right: Username > Team Not: Team Username
  4. I can't get it working The GUI keeps being visible and movable
  5. Is die Bus een Resource? Zo ja wil je die geven?
  6. I sended you a full script (TESTED) in PM
  7. you'll need "onMarkerHit" and "guiSetVisible" (I think)
  8. I can help you with a Command Gate, is this good? What is your original Language? German? I need the Coordinates X,Y,Z for the Gate
  9. + Can I lock a GUI? I don't want people to move the GUI but that I stays on the given location on the screen
  10. No Errors but it is being showed when i'm ingame whole time. it needs to be invisible and when i'm IN a car and click on the car it becomes visible. With the Last button Close back invisible.
  11. What does _,_, mean? Server sided right?
  12. Works, next Step: Cursor Click on Car the whole GUI opens! Step 3: GUI Click "Close" GUI Closes. I tried alot of codes the past 10 Minutes none worked...
  13. Ow yea I didn't copied the Client Side thing so I forgot it
  14. bad argument @ bindKey
  15. I'm back in a sec > Gonna try the cursor script
  16. Was mine to difficult?
  17. What about this? addEventHandler("onVehicleEnter", player, cursor, function cursor( ) showCursor( not isCursorShowing( ) ) end ) bindKey( "m", "down", "togglecursor" ) Can you edit it when wrong?
  18. how about this? When I press "m" while in a car then Cursor is being showed. press "m" again and it's hidden. Only while in a car available!
  19. So Filled in I get; addEventHandler ("onClientGUIClick",Close,closeGui,false) -- This will use the button Close, when pressed Close it will do what Function closeGui tells. Correct?
  20. P.S. First of all I want to make my GUI Open and Close, Then we'll see to the Scripts, Okay? I want it to be when I'm in a car and click on it, it will open the GUI To close I want the Close button to be used. Thanks
  21. So If I add this to my Engine script and delete the current Event or CommandHandler, Will it work? addEventhandler ("onClientGUIClick",Engine, down)
  22. Hello, I want to make my small Bind / Command Scripts all together in 1 GUI My GUI: What I want to happen is: 1. Lights (The Car Lights turns on/off) 2. Engine (The Car Engine turns on/off) 3. Km/h (Speedometer: Not figured out yet!) 4. Lock (The Car Doors un/lock: Not figured out yet!) 5. Close (The GUI closes) Always when I put the GUI + Meta in a folder and run it the GUI is always open and no button works. yea I know why. But I want to know how I can convert my Bind / Commanded Scripts to a Clickable GUI script Engine Script Lights Script Thanks for Helping!
  23. Okay, I readed the Parameters on Wiki bindKey(player, x, down, onEnter) function onEnter (player, x, down) end addEventHandler("onVehicleEnter", onEnter) unbindKey(player, x, down, onEnter) function onExit (player, x, down) end addEventHandler("onVehicleExit", onEnter) How does this look? Only the Engine thing needs to be added
  24. Can you please tell me which codes I need; -bindKey -onVehicleEnter -onVehicleExit -getPedoccupiedVehicle More codes?
×
×
  • Create New...