+ How should I arrange this,
Forklifts and Crates needs to be the spawned forklift and spawned crate but in getElementPosition you need to fill in an ID.
local x,y,z = getElementPosition ( forklifts )
local bx,by,bz = getElementPosition ( crates )
local fx,fy,fz = setElementPosition ( x+1,y,z+1 )
local boxCol = createColCircle ( bx, by, 2 )
local setDamage = setElementCollisionsEnabled ( crates, false )