addEvent("folosestemasina",true)
addEventHandler("folosestemasina",root,
function (Veh)
local vehName = getVehicleIDFromName(Veh)
local x, y, z = getElementPosition ( source )
Vehicle = createVehicle (vehName, 1724.912109375, -1957.73828125, 13.539102554321 )
marker1 = createMarker (801.03125, -1354.1396484375, -1.6207337379456, "checkpoint", 3, 255, 0, 0, 255)
createBlipAttachedTo(marker1, 0)
setElementData(marker1, "mk1", true )
warpPedIntoVehicle ( source, Vehicle)
setTrainDerailable(Vehicle, false)
setElementData(Vehicle, "caine", true )
outputChatBox("**The Tour Has Been Started",source,math.random(0, 255), math.random(0, 255), math.random(0, 255),true)
end
)
function startour ()
getElementData(marker1, "mk1")
givePlayerMoney(source, math.random (200, 600))
marker2 = createMarker(-1943.86328125, 144.46484375, 25.7109375, "checkpoint", 3, 255, 0, 0, 255)
createBlipAttachedTo(marker1, 0)
setElementData(marker2, "mk2", true )
end
addEventHandler("onMarkerHit", marker1, startour)
function startour2 ()
getElementData(marker2, "mk2")
givePlayerMoney(source, math.random (200, 600))
getElementData(marker1, "mk1")
destroyElement(marker1)
marker3 = createMarker(1449.900390625, 2631.845703125, 10.8203125, "checkpoint", 3, 255, 0, 0, 255)
createBlipAttachedTo(marker3, 0)
end
addEventHandler("onMarkerHit", marker2, startour2)