-- # ~ Server Side
addEvent ( 'Save',true )
addEventHandler ( 'Save',root,
function ( )
if isGuestAccount ( getPlayerAccount ( client ) ) then return end
if getAccountData ( getPlayerAccount ( client ),'GuiButtonEnabled' ) then return end
setAccountData ( getPlayerAccount ( client ),'GuiButtonEnabled',true )
outputChatBox(' لا يمكنكـ ضغط الزر مرة أخرى بعد الآن ',client,255,0,0)
end
)
addEventHandler('onPlayerLogin',root,
function ( _,gAccount )
if getAccountData ( gAccount,'GuiButtonEnabled' ) then
triggerClientEvent (
source,'Close',source
)
end
end
)
-- # ~ Client Side
function closeb ( )
if source == b1 or source == b2 then
triggerServerEvent("Save",localPlayer)
guiSetEnabled ( b1, false )
guiSetEnabled ( b2, false )
end
end
addEventHandler( "onClientGUIClick",root,closeb )
function Close ( )
guiSetEnabled ( b1, false )
guiSetEnabled ( b2, false )
end
addEvent ( "Close", true )
addEventHandler("Close",root,Close)