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Death

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Everything posted by Death

  1. Você vai usar setCameraTarget
  2. (você tem permissão pra usar esse codigo?) para eu poder te ajudar poste o erro apresentado no debug /debugscript 3
  3. ou melhor você quem criou esse script?
  4. Galera pelo bom funcionamento do fórum, favor responder só quem for ajudar.Abraço
  5. try this local contador = 3 local alfa = 0 local movimiento = "fadein" local screenWidth, screenHeight = guiGetScreenSize() ------------------------------------------------------------------------------ function createText () if movimiento == "fadein" then contador = contador+1 else contador = contador-1 end if contador <= 100 then alfa = 255*(contador/100) end dxDrawText("#000000"..getPlayerName(getLocalPlayer()).." #000000is the final survivor!", screenWidth/2, screenHeight/3, screenWidth/2, screenHeight/3.5, tocolor ( 255,255, 255, alfa ), 3.22, "default-bold","center", false,false,false,true) if contador == 2 then removeEventHandler("onClientRender",getRootElement(),createText) end if contador == 200 then contador = 100 movimiento = "negativo" end end function HandleTheRendering ( ) addEventHandler ( "onClientRender", root, createText ) end addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering )
  6. try this function greetingHandler ( ) Panel = guiCreateWindow(395, 345, 504, 574, "Desert Valley RP", true) guiWindowSetSizable(Panel, false) guiSetAlpha(Panel, 100) Todoloquesevaaenviar = guiCreateMemo(362, 399, 562, 414, "", true, Panel) Enviar = guiCreateButton(371, 857, 553, 40, "Enviar", true, Panel) guiSetProperty(Enviar, "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", Enviar, EnviarGM) guiSetInputMode("no_binds_when_editing") nombre = getCharactherName ("localPlayer") preguntas = {"Pregunta ID1 - Explica los conceptos: RK-PK-CK-DM-PG-MG-CJ y ¿qué harias si alguien te apuntaría a la cabeza con un arma en medio de la calle?, Pregunta ID2"} dxDrawRectangle(323, 107, 636, 842, tocolor(0, 0, 0, 255), true) dxDrawText("Cuestionario de Roleplay", 347, 107, 934, 220, tocolor(255, 255, 255, 255), 2.00, "pricedown", "center", "center", true, true, true, false, false) dxDrawRectangle(352, 286, 582, 632, tocolor(242, 230, 38, 255), true) dxDrawText(preguntas[rand], 362, 303, 920, 377, tocolor(0, 0, 0, 255), 1.00, "default-bold", "left", "top", true, true, true, false, false) dxDrawText("*Menciona la ID de la Pregunta que te ha tocado. Ejemplo: Pregunta ID-1.", 364, 821, 924, 842, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", true, true, true, false, false) dxDrawText("Nombre y Apellidos:", 347, 230, 467, 265, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", true, true, true, false, false) dxDrawText(nombre, 472, 230, 652, 265, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "center", true, true, true, false, false) end addEventHandler("onClientRender", getRootElement(), greetingHandler )
  7. try this addEvent( "onTestFailed", true ) function greetingHandler ( ) Panel = guiCreateWindow(395, 345, 504, 574, "Desert Valley RP", true) guiWindowSetSizable(Panel, false) guiSetAlpha(Panel, 100) Todoloquesevaaenviar = guiCreateMemo(362, 399, 562, 414, "", true, Panel) Enviar = guiCreateButton(371, 857, 553, 40, "Enviar", true, Panel) guiSetProperty(Enviar, "NormalTextColour", "FFAAAAAA") addEventHandler("onClientGUIClick", Enviar, EnviarGM) guiSetInputMode("no_binds_when_editing") nombre = getCharactherName ("localPlayer") preguntas = {"Pregunta ID1 - Explica los conceptos: RK-PK-CK-DM-PG-MG-CJ y ¿qué harias si alguien te apuntaría a la cabeza con un arma en medio de la calle?, Pregunta ID2"} dxDrawRectangle(323, 107, 636, 842, tocolor(0, 0, 0, 255), true) dxDrawText("Cuestionario de Roleplay", 347, 107, 934, 220, tocolor(255, 255, 255, 255), 2.00, "pricedown", "center", "center", true, true, true, false, false) dxDrawRectangle(352, 286, 582, 632, tocolor(242, 230, 38, 255), true) dxDrawText(..preguntas[rand], 362, 303, 920, 377, tocolor(0, 0, 0, 255), 1.00, "default-bold", "left", "top", true, true, true, false, false) dxDrawText("*Menciona la ID de la Pregunta que te ha tocado. Ejemplo: Pregunta ID-1.", 364, 821, 924, 842, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", true, true, true, false, false) dxDrawText("Nombre y Apellidos:", 347, 230, 467, 265, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", true, true, true, false, false) dxDrawText(..nombre, 472, 230, 652, 265, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "center", true, true, true, false, false) end addEventHandler( "onTestFailed", getLocalPlayer(), function() addEventHandler("onClientRender", getRootElement(), greetingHandler ) end )
  8. Death

    help ?

    not work error 401 help me
  9. Death

    help ?

    return mycallback is test ERROR 7
  10. Death

    help ?

    I configured however does not work
  11. Death

    help ?

    not work! server 1 function outputChatBoxRemote ( playerName, message, type, serverport ) outputDebugString ( "[Freeroam]" .. playerName .. " " .. message ) end function playerChatCallback(erro,lol) outputDebugString ( "test "..erro.." "..lol ) end function playerChat ( message, type ) callRemote ( "127.0.0.1:22002", 'global_chat', "outputChatBoxRemote", playerChatCallback, getPlayerName(source), message, type, getServerPort() ) end addEventHandler ( "onPlayerChat", getRootElement(), playerChat ) server 2 function outputChatBoxRemote ( playerName, message, type, serverport ) outputDebugString ( "[Race]" .. playerName .. " " .. message ) end function playerChatCallback(erro,lol) outputDebugString ( "test "..erro.." "..lol ) end function playerChat ( message, type ) callRemote ( "127.0.0.1:22001", 'global_chat', "outputChatBoxRemote", playerChatCallback, getPlayerName(source), message, type, getServerPort() ) end addEventHandler ( "onPlayerChat", getRootElement(), playerChat )
  12. Death

    help ?

    It is possible to use remote chatbox between 2 servers?
  13. try this function LoadDMMaps() for _,resource in pairs(getResources()) do if getResourceInfo(resource,"type") == "map" then if getResourceInfo(resource,"gamemodes") == "race" then if string.find(getResourceInfo(resource,"name"),"[DM]",1, true) then local MapName = getMapName(resource); local MapAuthor = getMapAuthor(resource); table.insert(Maps.DM,{resource,MapName,MapAuthor}); outputDebugString("loading dm maps... count: "..(#Maps.DM),0,0,187,255); end; end; end; end; end; setTimer(LoadDMMaps,50,1)
  14. try this local localPlayer = getLocalPlayer() local screenWidth, screenHeight = guiGetScreenSize() local position_lbl = guiCreateLabel( 10, screenHeight-24, screenWidth, 22, " ", false ) function renderPosition() local _x, _y, _z = getElementPosition( localPlayer ) local _rot = getPlayerRotation( localPlayer ) if not isPlayerMapVisible( ) then return end guiSetText( position_lbl, "X: " .. tostring( _x ) .. "; Y: " .. tostring( _y ) .. "; Z: " .. tostring( _z ) .. "; RotZ: " .. tostring(_rot) ) end addEventHandler( "onClientRender", getRootElement(), renderPosition )
  15. Death

    help fast

    try this locations = { { posX = -375.14301, posY = 2192.22534, posZ = 42.03526}, { posX = -371.94513, posY = 2206.79468, posZ = 42.41978}, } function spawn () setElementData(source,"random",math.random(1,2)) rand = getElementData(source,"random") spawnPlayer ( source, locations[rand].posX, locations[rand].posY, locations[rand].posZ ) addEventHandler ( "onPlayerJoin", getRootElement(), spawn)
  16. Death

    Account Data

    You are welcome
  17. Death

    Account Data

    try this setAccountData ( Acc, "Team", getTeamName(getPlayerTeam (source))) local Team = getTeamFromName(getAccountData (acc, "Team")) setPlayerTeam (source, Team)
  18. Death

    Account Data

    try this setAccountData ( Acc, "Team", getTeamName(getPlayerTeam (source))) local Team = getAccountData (acc, "Team") setPlayerTeam (source, Team)
  19. tenta agora! elseif itemName == "Tent" then triggerServerEvent(getLocalPlayer(),"onPlayerPitchATent",getLocalPlayer(),itemName) function onPlayerPitchATent (source,itemName) setElementData(source,itemName,getElementData(source,itemName)-1) setPedAnimation (source,"BOMBER","BOM_Plant",-1, false, false, false, false) local source = source setTimer( function () local x,y,z = getElementPosition(source) local xr,yr,zr = getElementRotation(source) px, py, pz = getElementPosition(source) prot = getPedRotation(source) local offsetRot = math.rad(prot+90) local vx = px + 5 * math.cos(offsetRot) local vy = py + 5 * math.sin(offsetRot) local vz = pz + 2 local vrot = prot+180 tent = createObject(3243,vx,vy,z-1,0,0,vrot) setObjectScale(tent,1.3) tentCol = createColSphere(x,y,z,4) attachElements ( tentCol, tent, 0, 0, 0 ) setElementData(tentCol,"parent",tent) setElementData(tent,"parent",tentCol) setElementData(tentCol,"tent",true) setElementData(tentCol,"vehicle",true) setElementData(tentCol,"MAX_Slots",100) triggerClientEvent(source,"refreshInventoryManual",source) end,1500,1) end addEvent("onPlayerPitchATent",true) addEventHandler("onPlayerPitchATent",getRootElement(),onPlayerPitchATent)
  20. Post o trigger do evento onPlayerPitchATent provavelmente o erro estara la
  21. try this dxDrawText( getPlayerName( localPlayer ), x, y, x, y, tocolor(r, g, b, 255), 0.85 + ( 15 - dist ) * 0.04, "default-bold", "center" )
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