It can be hosted on local server.... Not sure, but try this:
connection = dbConnect( "mysql", "dbname=mtadev;host=127.0.0.1;", "mtadev", "t9CPZJbJTe8FtnwC", "autoreconnect=1" )
1. No limit
2. Im not sure if you can, but if you can, it will have to be done throw .txd and .dff
3. Peds just stand in the same position, unless other scripts affect them
4. I don't believe it would create lag, if scripted correctly.
He put the name of the player in the end.
outputChatBox("You're in "..getTeamName( getPlayerTeam ( source ) ).. " team "..getPlayerName( source ),root,255,255,255,true)
oh, didn't see that. Sorry. Thanks for fixing it.
These are the arguments:
element dbConnect ( string databaseType, string host [, string username = "", string password = "", string options = "" ] )
therefore, i belive my code would work just fine.
Still, it's still creating the vehicles from the last created spawner in the "vehicleCarSpawns" tabel, in all spawners. (i know i wasn't very clear right there.)