xXMADEXx
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Everything posted by xXMADEXx
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Load the TXD first. Then the DFF in the script.
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+ guiSetEnabled
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They're prob like 13 year old boys, call they're mommies
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Vortex Servers is a pretty good host. I used to have a server with them, they're really good, fast, and cheap.
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I also think you should make a server with mixed modes, kinda like FFS.
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... Give whole code.
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setWeaponProperty ( int weaponID/string weaponName, string weaponSkill, string property, int/float theValue )
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Tables start with argument 1, not argument 0. spawnPlayer(playerID, hiddenSpawn[1], hiddenSpawn[2], hiddenSpawn[3], hiddenSpawn[4], 0)
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To get it into the center, this is the equation: local rx, ry = guiGetScreenSize ( ) window = guiCreateWindow ( ( rx / 2 - 500 / 2 ), ( ry / 2 - 250 / 2 ), 500, 250, "My Window", false ) -- Basicly this: divid rx by two, then subtract the width divided by two -- divid ry by two, then subtract the height by two
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I don't really know much about the DayZ script, but I would think you would need to buy the full version to add weapons.
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What do you mean? Like, the background?
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This is what I use to set the scale: local scale = 2 local dist = getDistanceBetweenPoints3D ( px, py, pz, x, y, z ) scale = scale * ( ( 3- dist ) / 3)
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I made it specially like this, so you click on the 'power' button to quit. I like that idea.
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Im not sure if it works, but my friend can use: "/spawn [VEHICLE NAME]"
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This: addCommandHandler ( "ammo", function ( p ) local account = getAccountName(getPlayerAccount(p)) if(isObjectInACLGroup("user."..account,aclGetGroup("Admin"))) then setWeaponProperty(32, "pro", "maximum_clip_ammo", 1000) end end )
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You can use Talidan's custom blip system.
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Basicly this; addEventHandler ( "onPlayerLogin", root, function ( ) if ( isPlayerInACL ( source, "Forever" ) ) then spawnPlayer ( source, 5, 00565, 95 ) elseif -- so on end end ) function isPlayerInACL(player,acl) local account = getAccountName(getPlayerAccount(player)) if(isObjectInACLGroup("user."..account,aclGetGroup(acl))) then return true else return false end end
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In admin panel, set your dimension to 0
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Have you tested the code yet? (Please use [lua ] or when posting a script) Not really sure if this will work, but if it dosn't please post any errors (/debugscript 3) [xml]local textureIn = 0 local textureOut = 1 function setTexture( key ) if key == "0" then if textureOut == 0 then -- ( Gear Down ) -- textureOut = 1 textureIn = 0 engineReplaceModel ( engineLoadDFF ( "geardown/hunter.dff", 425 ), 425 ) end elseif key == "9" then if textureIn == 0 then -- ( Gear Up ) -- textureIn = 1 textureOut = 0 engineReplaceModel ( engineLoadDFF ( "gearup/hunter.dff", 425 ), 425 ) end end end bindKey( "0", "up", setTexture ) bindKey( "9", "up", setTexture ) [/xml]
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Any errors? (By the way, I notice that you're trying to do A LOT of projects at once. I would just recommend to try to keep it down to 1 or 2 at a time, not like 7 or 8.)
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Not a request page. Try to make the script, where here to help, but not do it all.
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Errors? and addCommandHandler ( "drawtag", drawTag ) -- Change: function drawTag( size, font, colorCode, teamColor, cR, cG, cB ) -- To: function drawTag( player, cmd, size, font, colorCode, teamColor, cR, cG, cB )
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I think that your talking about this: https://community.multitheftauto.com/index.php?p= ... ls&id=5614 (With a few edits, it can be made, so it drops when someone dies.)
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I cannot understand your english.
