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boro

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Everything posted by boro

  1. boro

    help

    ah yes now it work ty function quitPlayer ( ) for k, vehicle in pairs(getElementsByType("vehicle")) do if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) end end end end addEventHandler ( "onPlayerQuit", getRootElement(), quitPlayer )
  2. boro

    help

    hmm i repair it and still dont work function removeHelmetOnExit ( vehicle, seat ) if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) outputChatBox ( "#FF0000Your car has been #00FF00Destroyed, use f4 or go to the safe zone for new car", source, 255, 255, 255, true ) end end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit ) function checkEmpty( vehicle ) local passengers = getVehicleMaxPassengers( vehicle ) if type( passengers ) == 'number' then for seat = 0, passengers do if getVehicleOccupant( vehicle, seat ) then return false end end end return true end function quitPlayer ( ) if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) end end end addEventHandler ( "onPlayerQuit", getRootElement(), quitPlayer )
  3. boro

    help

    yes i try this too but it still dont work function removeHelmetOnExit ( vehicle, seat ) if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) outputChatBox ( "#FF0000Your car has been #00FF00Destroyed, use f4 or go to the safe zone for new car", source, 255, 255, 255, true ) end end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit ) function checkEmpty( vehicle ) local passengers = getVehicleMaxPassengers( vehicle ) if type( passengers ) == 'number' then for seat = 0, passengers do if getVehicleOccupant( vehicle, seat ) then return false end end end return true end function quitPlayer ( vehicle, seat ) if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) end end end addEventHandler ( "onPlayerQuit", getRootElement(), quitPlayer )
  4. boro

    help

    Hi all i have script for destroy vehicle when player leave vehicle .. It work fine but when player quit from server and is in car then car dont be destroyed or if is player in car and is killed then car still dont are deleted why ? Please help function removeHelmetOnExit ( vehicle, seat ) if ( getElementModel ( vehicle ) == 579 or 494 or 424 or 589 or 469 or 500 or 504 or 497 or 434 or 490 or 489 or 474 or 461 or 521 or 470 or 495 or 601 or 548 or 487 ) then if checkEmpty( vehicle ) then local seats = getVehicleMaxPassengers(vehicle) destroyElement(vehicle) end end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), removeHelmetOnExit ) function checkEmpty( vehicle ) local passengers = getVehicleMaxPassengers( vehicle ) if type( passengers ) == 'number' then for seat = 0, passengers do if getVehicleOccupant( vehicle, seat ) then return false end end end return true end
  5. and is possible stop heli killing ?
  6. Pres[T]ege this dont work and this dont work too weapon = { [36] = true, [37] = true, [38] = true } addEventHandler("onClientPlayerDamage",getRootElement(), function ( attacker,weapon ) if weapon[id] then cancelEvent () end end )
  7. function DamageStop ( attacker, attackerweapon, bodypart, loss ) if (attackerweapon == 1 or attackerweapon == 2 or attackerweapon == 3 or attackerweapon == 4 or attackerweapon == 5 or attackerweapon == 6 or attackerweapon == 7 or attackerweapon == 8 or attackerweapon == 9 or attackerweapon == 23 or attackerweapon == 35 or attackerweapon == 36 or attackerweapon == 37 or attackerweapon == 38 or attackerweapon == 16 or attackerweapon == 17 or attackerweapon == 18 or attackerweapon == 39 or attackerweapon == 42 ) then cancelEvent() end end addEventHandler ( "onClientPlayerDamage", getRootElement (), DamageStop ) hmm this dont work too and i dont want cancel damage for all weapons but only for this selected
  8. Hi i have script for cancel player damage when is shot but this dont work please help me function DamageStop ( attacker, attackerweapon, bodypart, loss ) if (attackerweapon == 1 or attackerweapon == 2 or attackerweapon == 3 or attackerweapon == 4 or attackerweapon == 5 or attackerweapon == 6 or attackerweapon == 7 or attackerweapon == 8 or attackerweapon == 9 or attackerweapon == 22 or attackerweapon == 23 or attackerweapon == 33 or attackerweapon == 34 or attackerweapon == 35 or attackerweapon == 36 or attackerweapon == 37 or attackerweapon == 38 or attackerweapon == 16 or attackerweapon == 17 or attackerweapon == 18 or attackerweapon == 39 or attackerweapon == 42 ) then cancelEvent() end end addEventHandler ( "onPlayerDamage", getRootElement (), DamageStop )
  9. boro

    What is bad ?

    function takeheavy ( player ) takeWeapon(player,38) end It's do not have handler / Why handler ? its settimer
  10. boro

    What is bad ?

    yes work big ty
  11. boro

    What is bad ?

    --HEAVY SHOP marker1 = createMarker (213.39999,1878.90002,16.6,"cylinder",1.5,0,0,225,100) pedammusf = createPed (179,290.187,-111.514,1001.51) setElementInterior(pedammusf,6) setElementFrozen(pedammusf,true) function showGUI (jugador) if (source == marker1) then triggerClientEvent (jugador,"showGUI",getRootElement(),jugador) end end addEventHandler ("onMarkerHit",getRootElement(),showGUI) function giveminigun () giveWeapon (source,38,999,true) setTimer ( takeheavy, 10000, 1 ) end addEvent("giveminigun",true) addEventHandler("giveminigun",getRootElement(),giveminigun) function giverocket () giveWeapon (source,35,999,true) setTimer ( takeheavy, 10000, 1 ) end addEvent("giverocket",true) addEventHandler("giverocket",getRootElement(),giverocket) function takeheavy ( player ) takeWeapon(player,38) end --HEAVY SHOP
  12. boro

    What is bad ?

    now show it only this [2013-04-13 23:20:41] WARNING: [MODS]\anti\sv.lua:207: Bad argument @ 'takeWeapon' [Expected element at argument 1, got nil]
  13. boro

    What is bad ?

    Please help me i make script for take minigun but it show me this . [2013-04-13 23:20:41] WARNING: [MODS]\anti\sv.lua:207: Bad argument @ 'getPedWeapon' [2013-04-13 23:20:41] WARNING: [MODS]\anti\sv.lua:207: Bad argument @ 'takeWeapon' [Expected element at argument 1, got nil] this is bad line function takeheavy ( player ) takeWeapon(player,getPedWeapon(player,38)) end
  14. and how set explosion damage ??
  15. Hi all please why this don't work if i use grenade for zombie kill so grenade still take -80% health but i have set it to -1 how is problem ? addEventHandler("onResourceStart",resourceRoot, function ( ) setWeaponProperty(16, "pro", "damage", 1) setWeaponProperty(16, "std", "damage", 1) setWeaponProperty(16, "poor", "damage", 1) end end )
  16. boro

    Admin error

    I have original [ADMIN] resource
  17. boro

    Admin error

    Please help i have in log this error [2013-04-17 02:04:47] ERROR: [admin]/admin/server/admin_server.lua:1418: Admin security - Client/player mismatch from 190.68.48.233 (onElementDataChange Zombie Kills) What is it ?
  18. boro

    syntax errors

    Don't work, other lua scripts it compiled good but this my script nothing
  19. boro

    syntax errors

    All is good encoding isn't utf-8 all work but i don't know what is bad , and you know any next lua compiler please ?
  20. boro

    syntax errors

    yes all work good and without warnings or errors
  21. boro

    syntax errors

    Error compiling LUA file - Error #1. Probably your file contains syntax errors! Fix them before uploading LUA file. this text show me DZEK lua compiler How to fix syntax errors or how to find .TY
  22. boro

    ERROR

    How to fix this error ? [2013-02-25 19:39:02] ERROR: ?:0: attempt to index field '?' (a nil value)
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