
ertlflorian1
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Everything posted by ertlflorian1
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NO this objects must be createt in all dimensions
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Can you tell me howto fix this error?
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This is my full script!! addEventHandler ("onResourceStart", getResourceRootElement(), function () for i = 0,65534, 1 do local huette1 = createObject(11480, -2160.70508, 293.80402, 38.067, 0, 0, 90) local huette2 = createObject(11480, -2160.72998, 293.80002, 34.292, 0, 180, 270) --local huette1 = createObject(11319, -2170.10791, 293.772, 35.398, 0, 0, 0) local huette3 = createObject(11480, -2166.94702, 293.80099, 34.292, 0, 180, 270) local huette4 = createObject(11480, -2166.94604, 293.80002, 38.092, 0, 0, 90) setElementDimension (huette1, i) setElementDimension (huette2, i) setElementDimension (huette3, i) setElementDimension (huette4, i) end end)
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Why it dont work? for i = 0,65535, 1 do local huette1 = createObject(11480, -2160.70508, 293.80402, 38.067, 0, 0, 90) local huette2 = createObject(11480, -2160.72998, 293.80002, 34.292, 0, 180, 270) --local huette1 = createObject(11319, -2170.10791, 293.772, 35.398, 0, 0, 0) local huette3 = createObject(11480, -2166.94702, 293.80099, 34.292, 0, 180, 270) local huette4 = createObject(11480, -2166.94604, 293.80002, 38.092, 0, 0, 90) setElementDimension (huette1, i) setElementDimension (huette2, i) setElementDimension (huette3, i) setElementDimension (huette4, i) end
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This code only work when only one player is makeing the exam? How i can fix that i have no idea? function lizacheck (player, name) local money = getPlayerMoney (player) if (getElementData (player, "A") ~= 0) then outputChatBox ("Du hast diese Lizenz bereits!", player, 255,0,0) elseif (money < 1500) then outputChatBox ("Du hast zu wenig Geld", player, 255,0,0) else local int = getFreeDimension (player) setElementInterior (player, 0) setElementDimension (player, int) local car = createVehicle (445,-2159.8,292.6,34.7) setElementData (car, "Fahrschule", "true") setElementPosition (player, -2159.8,292.6,34.7) marker1 = createMarker (m1x,m1y, m1z ,"checkpoint", 3, 255, 0, 0,255,player) blip1 = createBlip (m1x,m1y, m1z, 0,2,255,0,0,255,0,1000000, source) setElementDimension (blip1, int) addEventHandler ("onPlayerMarkerHit", player, onHitMarker1) setElementDimension (marker1, int) setElementDimension (car, int) warpPedIntoVehicle (player, car) setElementData (player, "int", int) triggerClientEvent (player, "closeRathausGUI", player) addEventHandler ("onPlayerVehicleExit", player, ifPlayerWantsToExit) end end addEventHandler ("lizae", root, lizacheck) function onHitMarker1 () local int = getElementData (source, "int") destroyElement (blip1) destroyElement (marker1) marker2 = createMarker (m2x,m2y, m2z ,"checkpoint", 3, 255, 0, 0, 255,source) --addEventHandler ("onPlayerMarkerHit", source, onHitMarker2) removeEventHandler ("onPlayerMarkerHit", source, onHitMarker1) blip2 = createBlip (m2x,m2y, m2z, 0,2,255,0,0,255,0,1000000, source) setElementDimension (marker2, int) setElementDimension (blip2, int) end
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This Gui will be shown to all Players why? addEventHandler("onClientMarkerHit", guimarker, function(player) lizensesfenster = guiCreateWindow(screenx/2-sizex/2,screeny/2-sizey/2, sizex, sizey, "Rathaus", false) guiWindowSetSizable(lizensesfenster, false) grindlist = guiCreateGridList(22, 40, 184, 206, false, lizensesfenster) guiGridListAddColumn(grindlist, "Lizenz", 0.9) for i = 1, 8 do guiGridListAddRow(grindlist) end guiGridListSetItemText(grindlist, 0, 1, "Auto Führerschein", false, false) guiGridListSetItemText(grindlist, 1, 1, "Motorrad Führerschein", false, false) guiGridListSetItemText(grindlist, 2, 1, "LKW Führerschein", false, false) guiGridListSetItemText(grindlist, 3, 1, "Bootsschein", false, false) guiGridListSetItemText(grindlist, 4, 1, "Flugschein A", false, false) guiGridListSetItemText(grindlist, 5, 1, "Flugschein B", false, false) guiGridListSetItemText(grindlist, 6, 1, "Helikopterschein", false, false) guiGridListSetItemText(grindlist, 7, 1, "Waffenschein", false, false) guiGridListSetSelectedItem ( grindlist, 0, 0) close = guiCreateButton(454, 25, 29, 30, "X", false, lizensesfenster) guiSetProperty(close, "NormalTextColour", "FFAAAAAA") fuererscheinlabel = guiCreateLabel(227, 77, 230, 61, liza, false, lizensesfenster) preislabel = guiCreateLabel(227, 122, 33, 32, "Preis:", false, lizensesfenster) preis = guiCreateLabel(272, 122, 126, 31, preisa, false, lizensesfenster) kbutton = guiCreateButton(359, 116, 98, 27, "Kaufen", false, lizensesfenster) guiSetProperty(kbutton, "NormalTextColour", "FFFEFFFF") showCursor (true) guiSetInputEnabled (true) bild = guiCreateStaticImage(244, 165, 191, 76, "data/A.png", false, lizensesfenster) guiGridListSetSortingEnabled (grindlist, false) end )
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Problem with addEventHandler/removeEventHandler
ertlflorian1 replied to ertlflorian1's topic in Scripting
Thank you so much -
Problem with addEventHandler/removeEventHandler
ertlflorian1 replied to ertlflorian1's topic in Scripting
Ok thank you i have solved it now but now I get the error: Bad argument expcted near destroyElement got boolean? function lizacheck (player, name) if (getElementData (player, "A") ~= 0) then outputChatBox ("Du hast diese Lizenz bereits!", player, 255,0,0) else setElementData (player, "A", 1) int = getFreeDimension (player) setElementInterior (player, 0) setElementDimension (player, int) local car = createVehicle (445,-2159.8,292.6,34.7) setElementPosition (player, -2159.8,292.6,34.7) setElementDimension (car, int) warpPedIntoVehicle (player, car) triggerClientEvent (player, "closeRathausGUI", player) addEventHandler ("onPlayerVehicleExit", player, ifPlayerWantsToExit) end end addEventHandler ("lizae", root, lizacheck) function ifPlayerWantsToExit () destroyElement (getPedOccupiedVehicle(source)) setElementDimension (source, 0) removeEventHandler ("onPlayerVehicleExit", source, ifPlayerWantsToExit) end -
Why it wont work? function lizacheck (player, name) if (getElementData (player, "A") ~= 0) then outputChatBox ("Du hast diese Lizenz bereits!", player, 255,0,0) else setElementData (player, "A", 1) int = getFreeDimension (player) setElementInterior (player, 0) setElementDimension (player, int) local car = createVehicle (445,-2159.8,292.6,34.7) setElementPosition (player, -2159.8,292.6,34.7) setElementDimension (car, int) warpPedIntoVehicle (player, car) triggerClientEvent (player, "closeRathausGUI", player) addEventHandler ("onVehicleExit", player, ifPlayerWantsToExit) end end addEventHandler ("lizae", root, lizacheck) function ifPlayerWantsToExit () destroyElement (getPedOccupiedVehicle(source)) setElementDimension (source, 0) removeEventHandler ("onVehicleExit", source, ifPlayerWantsToExit) end I get no error?
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Thank you so much
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Else it will shown ass an bad word ^^
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Works thank now I have another querstion When somebody is sitting on a f.aggio from the table noobf.aggios respawnVehicle he will be warped to the spawnpoint how i can make that only the f.aggios which are empty will be respawned? Code: local noobf.aggios = { [f.aggio1]=true, [f.aggio2]=true, [f.aggio3]=true, ... } function respawnF.aggiosAdmin () for allf.aggios, index in pairs ( noobf.aggios ) do respawnVehicle (allf.aggios) end end addCommandHandler ("f.agg", respawnF.aggiosAdmin) Sorry for "." it will be identified as an cuss?
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I have an little problem with this code! local cars = 0 function onenter (player) local cars = cars+1 outputChatBox (cars, root) end addEventHandler ("onVehicleEnter",root,onenter) I will when a player Enters a Vehicle that cars will be increase at +1?
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Ok when it wouldnt work with crouch then I am looking for an Animation where a Ped is sitting?? Does somebody know such an Animation?
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This is my full code:(
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Dont work i copyed it again
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It wont work ? I dont know why can somebody check the code?
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In my meta its as client entered
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why it wouldnt work no errors function blabla() fahrhauss = createPed (147, -2460.5966796875, 777.271484375, 35.171875,-90) setTimer (function() setPedControlState(fahrhauss,"crouch", false ) setPedControlState(fahrhauss,"crouch", true ) end, 3000,1) end addEventHandler ("onClientResourceStart", getResourceRootElement(),blabla)
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Yes it work the Name wouldnt change on the server but in the settings??
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When somebody makes / nick it wouldn change the name on the Server but in the Settings. How can i make that the name wouldnt change in the settings? addEventHandler ( "onPlayerChangeNick", getRootElement(),function(old) cancelEvent() outputChatBox ("Du darfst deinen Namen nicht umändern! Frage einen Admin!", source, 255,0,0) end)
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Thank you i will try it later