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..:D&G:..

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Everything posted by ..:D&G:..

  1. function destroyBlipsAttachedTo(player) local attached = getAttachedElements ( player ) if ( attached ) then for k,element in ipairs(attached) do if getElementType ( element ) == "blip" then destroyElement ( element ) end end end end function destroyBlipsAttachedTo( ) local attached = getAttachedElements ( source ) if getElementType ( attached ) == "player" then for k,element in ipairs(attached) do if getElementType ( element ) == "blip" then destroyElement ( element ) end end end end You did not specify to who does the script has to attach the blip, dunno if it works, I haven't tested it... If the error is still going, specify the elemnt, maybe something like: element = getElementType ( ) == "blip"
  2. You can use this... guiGetScreenSize
  3. Wrong section mate, you might want to have a look here: https://forum.multitheftauto.com/viewforum.php?f=106
  4. I searched for the script, but I don't have it anymore... And you have to use a label, so the text can be displayed...
  5. I don't think there is one... I might have one but can't look now as I am not at home You could use this: fetchRemote and use it on: guiCreateLabel
  6. CODE REMOVED BY Solidsnake14 Thanks for helping me by the way
  7. I don't know anything about fx so.. thats why I am asking..
  8. No errors, but the fuel2 does not show when the fuel is more than 10%... but they are only flickering when the fuel is under 10% (which is fine, because thats what it should do) but fuel2 isn't showing when the fuel is higher than 10%.
  9. Check this guy's resources, same pictures and no description... https://community.multitheftauto.com/index.php?p= ... &id=374771 DONE
  10. Hey, I want to create a small light, which indicates when the player has like 10% fuel left. I use getTickCount to cycle through 2 pictures (fuel.png = Light on, fuel2.png = light off). I also what to keep the small light off (fuel2.png drawn) but when my fuel is over 10, the image disappears. CODE REMOVED BY Solidsnake14
  11. Hello, is there any script that blurs the player's screen side ways?
  12. ..:D&G:..

    Server name

    Dunno if you still need help but eh... here you go. addEventHandler( "onClientResourceStart", resourceRoot, function( ) local screenX, screenY = guiGetScreenSize( ) local label = guiCreateLabel( 0, 0, screenX, 15, "BlaBla Server v0.0.0", false ) guiSetSize( label, guiLabelGetTextExtent( label ) + 5, 14, false ) guiSetPosition( label, screenX - guiLabelGetTextExtent( label ) - 5, screenY - 27, false ) guiSetAlpha( label, 0.5 ) end )
  13. You know there are resources on mta community that do this? Search for "Police Job"
  14. addEventHandler('onClientGUIClick', getRootElement(), function(button, state, absoluteX, absoluteY) if(source == GUIaizvert)then if(button == 'left') then guiSetVisible(raceInformation,false) showCursor(false) end end end) You had to check if the button was pressed if(button == 'left') then
  15. You know that the DayZ gamemode has an integrated auto-save system, right? But if you have money and don't know what to do with them, go ahead, pay someone.
  16. Here is where the error is coming from: exports.chat:outputChatBox(source, "Unlocks the vehicle. ((" .. exports['veh-names']:getVehicleName(getElementModel(vehicle)) .. "))") --------------------- And here I get the error: attempt to concatenate local 'carName' (a boolean value) Code: local carName = exports['veh-names']:getVehicleName(getElementModel(source)) triggerClientEvent ( "gui:hint", thePlayer, "Info", "This vehicle is a : " .. carName .. ".",4) --------------------- Meta: <meta> <info author="Geo" type="script" description="Vehicle Names"/> <script src="c_nume_vehicule.lua" type="client"/> <export function="getVehicleName" type="client"/> <export function="getVehicleName" type="server"/> </meta> Code: local vehicule = { [ 550 ] = "BMW M5", [ 551 ] = "Dacia 1310 Break", [ 480 ] = "Porshe 911 Sport Clssic", [ 402 ] = "BMW E30", [ 494 ] = "Nissan GTR", [ 502 ] = "Ford Mustang Boss", [ 503 ] = "BMW M3 Sport", [ 555 ] = "BMW M5 Sport", [ 526 ] = "Audi A6", [ 400 ] = "Dacia Duster", [ 507 ] = "Dacia Logan", [ 404 ] = "Dacia 1300", [ 474 ] = "Mercedes E500", [ 496 ] = "Ford Focus", [ 412 ] = "Mazda RX-8", [ 603 ] = "Shelby", [ 574 ] = "Căruță & Cal", [ 411 ] = "Lamborghini Veneno", [ 471 ] = "ATV Honda", [ 419 ] = "Chevrolet Camaro SS", [ 489 ] = "BMW X6", [ 445 ] = "Dacia 1310", [ 533 ] = "Nenault Cleo Sport", [ 544 ] = "Chevrolet Co", [ 589 ] = "Peugeot 206", [ 429 ] = "Chevrolet Corvette", [ 579 ] = "Range Rover", [ 490 ] = "BMW X5" }; function getVehicleName ( model ) return vehicule [ model ] or 'Necunoscut'; end
  17. WARNING: Bad argument @ 'getVehicleName' [C] ERROR: attempt to concatenate a boolean value
  18. This is what I did in other script: local carName = exports['veh-names]:getVehicleName(source) triggerClientEvent ( "gui:hint", thePlayer, "Info", "This vehicle is a: " .. carName .. ".",4) But it does not work, I get the default name..
  19. I keep getting the error: '}' expected (to close '{' at line 1) near '=' Code: local vehicule = { {550 = "BMW M5"}, {551 = "Dacia 1310 Brek"}, {480 = "Porshe 911 Sport Clssic"}, {402 = "BMW E46 Ursuleț"}, {494 = "Nissan GTR"}, {502 = "Ford Mustang Boss"}, {503 = "BMW M3 Sport"}, {555 = "BMW M5 Sport"}, {526 = "Audi A6"}, {400 = "Dacia Duster"}, {507 = "Dacia Logan"}, {404 = "Dacia 1300"}, {474 = "Mercedes E500"}, {496 = "Ford Focus"}, {412 = "Mazda RX-8"}, {603 = "Shelby"}, {574 = "Căruță & Cal"}, {411 = "Lamborghini Veneno"}, {471 = "ATV Honda"}, {419 = "Chevrolet Camaro SS"}, {489 = "BMW X6"}, {445 = "Dacia 1310"}, {533 = "Nenault Cleo Sport"}, {544 = "Chevrolet Co"}, {589 = "Peugeot 206"}, {429 = "Chevrolet Corvette"}, {579 = "Range Rover"}, {490 = "BMW X5"}, } function getVehicleName(model) return vehicule[model] or 'Necunoscut' end addEvent ( "getVehicleName", true ) addEventHandler ( "getVehicleName", getRootElement(), getVehicleName )
  20. Ascenet? Ai scriptul? Oricum acela este valhalla 100% cu loginul de la valhalla facut(cumparat). EDITAT: Am zis ca loginul a fost cumparat de catre Alchol, nu de TINE!!! Ooofff, greu se intelege om cu om in ziua de azi.
  21. Dha , intr-adevar , dar Valhalla ? e plina RO de useri de Valhalla , de vR la fel , doar Mihailescu foloseste Vedic . Oricum asta va fi Vedic modificat , intr-o versiune mult mai buna . Probleme au fost rezolvate , mai sunt cateva si nevoia de imbunatatiri si schimbari . Tu iti dai seama ca nimeni nu foloseste valhalla fiind ca nu a reusit nimeni (2-3) sa faca loginul sa mearga, toti folosesc vedic... Tu ne spui cumva sa nu ne mai facem servere de roleplay fiind ca faci tu? Sti ca MTA-ul este ca America "It's a free country!"
  22. Can you please give me an example of an export?
  23. Is there any way I can change the names of the vehicles, so it shows other name, for example I am using getVehicleName so it shows BMW M5 instead of Merit for example. I want to make it so I don't have to set an export or anything else on everyyy code, I want to to be set globaly. Thanks.
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