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toptional

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Everything posted by toptional

  1. The problem is everything that happens in mainFunction happens to everyone i need it local and i can't figure it out
  2. I get no debug errors, What im trying to do is it checks if the player has a vehicle and it outputs the chatbox someone it toggle's off all controls and freezes the vehicle then after 5 seconds everything is reversed thats not working though. function SpawnDodo () triggerServerEvent ( "spawnDodo", localPlayer ) guiSetVisible(Window2, false) showCursor(false) destroyElement ( DestinationBlip ) destroyElement ( DestinationMarker ) PasengerMarker = createMarker (1574.69788, 1503.02808, 10.8363, "checkpoint",5,9,233,213,105 ) addEventHandler ( "onClientMarkerHit", PasengerMarker, mainFunction ) end addEventHandler ( 'onClientGUIClick', Button2, SpawnDodo, false ) function mainFunction( player ) if ( getPedOccupiedVehicle (player) ) then outputChatBox ("Your passengers are being loaded please stand by.",255, 50, 0, false ) toggleAllControls ( false ) setElementFrozen ( player, true ) setTimer(function (player) outputChatBox ("Your passengers now loaded please make your way to the runway to depart.", 255, 50, 0, false ) toggleAllControls ( true ) setElementFrozen (player, false ) destroyElement ( PasengerMarker ) end, 5000, 1,player ) end end
  3. It depends the player might go in the marker with the vehilce or not, either way it's not working Manve. no errors!
  4. Here is the client function SpawnDodo () triggerServerEvent ( "spawnDodo", localPlayer ) guiSetVisible(Window2, false) showCursor(false) destroyElement ( DestinationBlip ) destroyElement ( DestinationMarker ) PasengerMarker = createMarker (1574.69788, 1503.02808, 10.8363, "checkpoint",5,9,233,213,105 ) addEventHandler ( "onClientMarkerHit", PasengerMarker, mainFunction ) end addEventHandler ( 'onClientGUIClick', Button2, SpawnDodo, false ) And here the server addEvent ( "spawnDodo", true) addEventHandler ("spawnDodo", root, function () destroyElement ( source ) local dodo = createVehicle ( 593, 1580.09619, 1358.62195, 16, 0, 0,180 ) warpPedIntoVehicle( source, dodo ) outputChatBox ("#00CD66You will now take your first flight! Go to the blip marked on your map to pickup your first passenger.", source,24,116,205, true) fixVehicle ( dodo ) outputChatBox ("#EE9A00Please make your way to the terminal to pick the passnegers.", source,24,116,205, true) --destroyElement ( getRootElement() ) end ) My issue is this im trying to do this: when you hit this marker a gui shows up and you press the button and it spawns a dodo and destroys the current car you are in, althought when i change the destroyElement to ( source ) nothing is destroyed but with ( getRootElement() ) all the cars are destroyed which is not what i want Any help?
  5. Thanks that worked but i got another error function mainFunction() outputChatBox ("Your passengers are being loaded please stand by.",getRootElement(), 255, 0, 0, false ) toggleAllControls ( false ) setElementFrozen ( player, true ) setTimer(function () outputChatBox ("Your passengers now loaded please make your way to the runway to depart.",getRootElement(), 255, 0, 0, false ) toggleAllControls ( true ) setElementFrozen ( player, true ) destroyElement ( PasengerMarker ) end, 5000, 1 ) end the setElementFrozen does not work getting a bad argument
  6. Yes that is wrong, no idea how that would fix it Got this error with that WARNING: Loading script failed: Avia_Intro\client.lua:78: unexpected symbol near 'then'
  7. Created here function doubleClicked ( ) local row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local vehicleName = guiGridListGetItemText ( source, row, 1 ) triggerServerEvent ( "spawnPlane", localPlayer, vehicleName ) guiSetVisible ( Window, false ) showCursor ( false ) DestinationBlip = createBlip ( 1514.71289, 1205.07666, 10.83374, 41, 2,255, 0, 0, 255, 0, 100000) DestinationMarker = createMarker ( 1514.71289, 1205.07666, 10, "cylinder", 2, 9, 233, 213, 105 ) addEventHandler ( "onClientMarkerHit", DestinationMarker, gettoDestination ) - end end It's Destroyed here function SpawnDodo () triggerServerEvent ( "spawnDodo", localPlayer ) guiSetVisible(Window2, false) showCursor(false) destroyElement ( DestinationBlip ) destroyElement ( DestinationMarker ) PassengerMarker = createMarker ( 1514.71289, 1205.07666, 10, "cylinder", 2, 9, 233, 213, 105 ) PasengerMarker = createMarker (1574.69788, 1503.02808, 10.8363, "checkpoint",5,9,233,213,105 ) end addEventHandler ( 'onClientGUIClick', Button2, SpawnDodo, false )
  8. Hi so I'm trying to destroy these 2 elements, a blip and a marker. They are created here DestinationBlip = createBlip ( 1514.71289, 1205.07666, 10.83374, 41, 2,255, 0, 0, 255, 0, 100000) DestinationMarker = createMarker ( 1514.71289, 1205.07666, 10, "cylinder", 2, 9, 233, 213, 105 ) And destroyed here destroyElement ( DestinationBlip ) destroyElement ( DestinationMarker ) It destroys the Blip but not the marker? Whats wrong.
  9. Silly mistake by me btw, when i use fixVehicle ( theVehicle ) What goes in the parameters "theVehicle" This is server side, it should fix the car of the local player.
  10. Got this error with this script SCRIPT ERROR: Avia_Intro\server.lua:18: or '...' expected near 'local' addEvent ( "spawnDodo", true) addEventHandler ("spawnDodo", root, function ( local dodo = createVehicle ( 593, 1690.14868, 1453.82971, 10.76650, 0, 0, 0 ) warpPedIntoVehicle( source, dodo ) outputChatBox ("#FF0000You will now take your first flight! Go to the blip marked on your map to pickup your first passenger.", getRootElement(), 255, 0, 0, true ) end )
  11. Hi, so im making this gui with buttons on it that open another GUI, for some reason when i press the button it opens the small gui, but it's behind the main one, how do i make it infront? GUIEditor = { button = {}, window = {}, } Window1 = guiCreateWindow(369, 184, 547, 378, "Airline Owner Panel", false) guiSetAlpha(Window1, 0.84) Button1= guiCreateButton(29, 40, 138, 67, "Airline Money", false, Window1) guiSetFont(Button1, "default-bold-small") guiSetProperty(Button1, "NormalTextColour", "FFFF0101") Button2 = guiCreateButton(381, 46, 135, 67, "Invite Members", false, Window1) guiSetFont(Button2, "default-bold-small") guiSetProperty(Button2, "NormalTextColour", "FFFF0101") Button3 = guiCreateButton(381, 123, 136, 68, "Member List", false, Window1) guiSetFont(Button3, "default-bold-small") guiSetProperty(Button3, "NormalTextColour", "FFFF0101") Button4 = guiCreateButton(381, 201, 138, 66, "Set Payrate", false, Window1) guiSetFont(Button4, "default-bold-small") guiSetProperty(Button4, "NormalTextColour", "FFFF0101") Button5 = guiCreateButton(380, 282, 141, 68, "Airline Vehicles List", false, Window1) guiSetFont(Button5, "default-bold-small") guiSetProperty(Button5, "NormalTextColour", "FFFF0101") Button6 = guiCreateButton(29, 123, 136, 68, "Member List", false, Window1) guiSetFont(Button6, "default-bold-small") guiSetProperty(Button6, "NormalTextColour", "FFFF0101") Button7 = guiCreateButton(29, 201, 138, 66, "Payrate\n70/30", false, Window1) guiSetFont(Button7, "default-bold-small") guiSetProperty(Button7, "NormalTextColour", "FFFF0101") Button8 = guiCreateButton(29, 282, 141, 68, "Airline Vehicles \n7/10", false, Window1) guiSetFont(Button8, "default-bold-small") guiSetProperty(Button8, "NormalTextColour", "FFFF0101") Window2 = guiCreateWindow(507, 308, 265, 121, "Set Payrate", false) guiWindowSetSizable(Window2, false) Edit1 = guiCreateEdit(29, 51, 158, 27, "Enter Payrate", false,Window2) Button9 = guiCreateButton(201, 51, 37, 26, "Set", false, Window2) guiSetVisible(Window2,false) guiSetVisible(Window1,false) addEventHandler("onClientRender", root, function() dxDrawText("$1,000,000", 412, 271, 537, 289, tocolor(255, 255, 255, 255), 0, "bankgothic", "left", "top", false, false, true, false, false) end ) function openWin() if guiGetVisible(Window1) then guiSetVisible(Window1, false) showCursor(false) else guiSetVisible(Window1, true) showCursor(true) end end bindKey("F2", "down", openWin) function OpenWindow2 () guiSetVisible ( Window2, true) showCursor ( true ) end addEventHandler ( "onClientGUIClick", Button4, OpenWindow2 )
  12. Still getting this Unknown command or cvar: chatbox
  13. Heres the full code Server Side function freeze() setPedFrozen( client, true ) toggleAllControls( client, false ) toggleControl ( source, "chatbox", true ) end addEvent ( "freeze", true ) addEventHandler ( "freeze", root, freeze ) This might help
  14. I added this toggleControl ( source, "chatbox", true ) But got this in the console: Unknown command or cvar: chatbox
  15. Problem: How do i enable talking in chat when allcontrols are disabled?
  16. server side to freeze setPedFrozen( client, true ) toggleAllControls( client, false ) unfreeze setPedFrozen( client, false ) toggleAllControls( client, true) Great it works I must have done something wrong when i tried before. Thanks!
  17. I tried that it didn't work
  18. When i freeze a player with setElementFrozen It freezes them but they can run around but not move,(hard to explain) Whats the function to completley freeze them they cannot move a bone?
  19. Problem solved over skype, Thanks anyway.
  20. the SetElement Frozen doesn't work function doafk (commandname) setTimer ( function() outputChatBox("You will be AFK in 5 seconds",255,0,0, false ) setElementAlpha(getLocalPlayer(),140) setElementFrozen ( player, true ) end, 5000, 1 ) end addCommandHandler("afk", doafk) WARNING AFK\client.lua:6: Bar argument @ 'setElementFrozen'' Getting this error
  21. Thanks it works but you forgot the n on function
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