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Anderl

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Everything posted by Anderl

  1. lolz, Nobody will script/map and give you the things and wait for the money. What if you don't pay? What if the server dies? What if you don't get any donation?
  2. Do: apt-get install lib32ncursesw5 If doesn't work, do first: apt-get install ia32-libs
  3. The game host, you should install that lib in the machine. Anyway, did you check with your host provider about remote access? In CPanel of the webhost should be an option named "MySQL Remote Access". Click that option and add the IP of the game host.
  4. But you can't call self in the function __window anymore. Let me show you the code in Skype to you see how it should be.
  5. I'll make new topic with company name representing us when site come online.
  6. addEventHandler( 'onClientRender', root, function( ) doSomething( x, y ); end );
  7. Anyway, I got same problem as Cadu12 one too and it was remote access So, Cadu12, try checking remote access and that lib that GTX said.
  8. That's the easier part. Why didn't you do the wallride backward?
  9. The offer above is now available. If you buy any game server package with 32+ slots you will get the Package 2 of webhosting above too. If you would like to buy webhost packages, contact me by PM. Here are the packages: Package 1: Package 2: Package 3: Package 4: If you have package 3 or 4 and you want any feature like increase PHP post size, install something like ionCube or these things, just contact me and I'll install it for free.
  10. Are you sure? If it would be, you would get error when starting server.
  11. lolz, I want to add handler to a method like: addEventHandler( 'onClientRender', root, self:__window ); But it gives error like: something.. in function arguments '('. Something like that.
  12. I do not see anything related to remote access too. Maybe you can contact them for more details about that.
  13. Would be better if you make the xml that way: <serial> <player name = "Anderl" serial = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" /> <player name = "Sora" serial = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" /> </serial>
  14. It has nothing to do with that, TAPL. @@Cadu12, your MySQL server must authorize remote access. You can do it connecting to the VPS and going to the folder /etc/. Open the ".my.cnf" file and search for "bind-address", change it to * or just to the IP you want to give access. Save it and restart MySQL server by doing: /etc/init.d/mysql restart or: /etc/init.d/mysqld restart or: service mysql restart or: service mysqld restart Then go to the PHPMyAdmin and change the account privilegies to allow other IPs to connect using that account. If you don't use VPS, your webhost does not allow remote access. Normally, upgrading to other package would solve that.
  15. Seria bom se você usasse indentação no código function checkPlayer( pPlayer ) setPlayerTeam( pPlayer, nil ); for i,tag in pairs( tags ) do if( string.find( getPlayerName( pPlayer ), tag, 1 ) ) then local pAccount = getPlayerAccount( pPlayer ); if( ACL[i] ~= 'none' and not isObjectInACLGroup( 'user.' .. getAccountName( pAccount ), aclGetGroup( ACL[i] ) ) ) then return end local sName = Names[i]; local sColor = Colors[i]; if( not getTeamFromName( sName ) ) then local nR, nG, nB = getColorFromString( sColor ); createTeam( sName, nR, nG, nB ); end setPlayerTeam( pPlayer, getTeamFromName( sName ) ); end end end Não estou vendo mais nenhum problema aí além de um aí na criação do team.
  16. Anderl

    [HELP]Anims

    It was unstable, so they removed the functions. You can see them here: https://wiki.multitheftauto.com/wiki/EngineLoadIFP There's other function but I don't remember the name.
  17. I think tables can't have spaces. Use resource name instead.
  18. News: Every new game hosting package with 32+ slots will win Package 2 of WebHosting. Here is the package 2: Ping of servers are the same of the game machines. Note: This offer is not available yet.
  19. messages = { "____________________", "_________________________________", "____________________________________________________" } dxDrawColorText(messages[countcheck], 0, 0, width, height, tocolor(255,255,255,fade), (width/960)*#messages[countcheck], "default", "center", "center") This should need some math. You can use to get message length: #messages[countcheck] or string.len( messages[countcheck] )
  20. mybutton = guiCreateButton(100, 100, 100, 100, "lol", mywindow, false) newVariable = mybutton mybutton = nil
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