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Everything posted by 3NAD
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local name = getServerName ( ) function onStart() if name == "اسم السيرفر" then outputChatBox ( "welcome to server"..name, root, 255, 255, 0, true ) else fileDelete ( "client.lua" ) fileDelete ( "server.lua" ) end end addEventHandler ( "onResourceStart", resourceRoot, onStart ) لول .. اذا خادم خاص الملفات ماراح تنزل بالمسار والخادم المشترك تنزل ؟
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use [ lua] [/lua] GUIEditor_Image = {} GUIEditor_Image[1] = guiCreateStaticImage(0,0,799,599,"yy/y1.png",false) GUIEditor_Image[2] = guiCreateStaticImage(0,0,799,599,"yy/y2.png",false) setTimer ( function ( ) guiSetVisible ( GUIEditor_Image[1], false ) end , 1000, 1 ) setTimer ( function ( ) guiSetVisible ( GUIEditor_Image[2], false ) end , 2000, 1 )
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انا كنت اسوي الوظايف من قبل لا تحلونها .. تو خلصتها / + اذا صاحب الموضوع يبي يستفيد ياخذها
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بدون تشفير .. http://www.mediafire.com/?9goo5acwhwc9yll
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local outputMessage = outputChatBox function putError ( error ) if error ~= "" then return outputMessage ( error, 0, 255, 0 ) end end addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) putError ( "كلامكك ~" ) end )
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^ كان فوقي رد انحذف حاط setPlayerTeam spawnPlayer المفروض يختصر بـ وظيفة السباون
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spawnPlayer ( thePlayer, x, y, z, rotation, skinID, interior, dimension, theTeam ) theTeam
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-- Server Side ChatTable = { } addEventHandler ( "onPlayerChat", root, function ( msg, type ) if ChatTable [ source ] then cancelEvent ( ); return outputChatBox ( "لا يمكنك التحدث لمدة 3 ثواني", source, 255, 0, 0, true ); end if type ~= 0 then return end local r, g, b = getPlayerNametagColor ( source ); checkPlayerGroup_ ( source, msg ) unBlockChat_ ( source, true ); setTimer ( unBlockChat_, 3000, 1, source, false ); end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ChatTable [ source ] then unBlockChat_ ( source, nil ); end; end ) checkPlayerGroup_ = function ( player, msg ) local r, g, b = getPlayerNametagColor ( player ); local accName_ = getAccountName ( getPlayerAccount ( player ) ); for _, v in ipairs ( aclGroupList ( ) ) do local groupName_ = tostring ( aclGroupGetName( v ) ) if isObjectInACLGroup ( "user."..accName_, aclGetGroup ( groupName_ ) ) then if groupName_ ~= "Everyone" then cancelEvent ( ); return addTag_ ( player, msg, groupName_ ); end end end end; addTag_ = function ( player, msg, aclGroup ) local r, g, b = getPlayerNametagColor ( player ); local tag = aclGroup if tag then if tag == "Console" then outputChatBox ( "#FF9900[ "..tag.." ] "..getPlayerName ( player ).. " : #FFFFFF"..msg, root, r, g, b, true ); elseif tag == "Admin" then outputChatBox ( "#FF0000[ "..tag.." ] "..getPlayerName ( player ).. " : #FFFFFF"..msg, root, r, g, b, true ); elseif tag == "SuperModerator" then outputChatBox ( "#0099FF[ "..tag.." ] "..getPlayerName ( player ).. " : #FFFFFF"..msg, root, r, g, b, true ); elseif tag == "Moderator" then outputChatBox ( "#00FF00[ "..tag.." ] "..getPlayerName ( player ).. " : #FFFFFF"..msg, root, r, g, b, true ); end; end; end; unBlockChat_ = function ( player, value ) ChatTable [ player ] = value; end; طف مود التاج و اذا فيه مخرج نص بالفري روم حذفه
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شكلك مشغل مودات فيها مخارج نص مثثل التاج او الفري روم
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-- Server side ChatTable = { } addEventHandler ( "onPlayerChat", root, function ( msg, type ) if ChatTable [ source ] then cancelEvent ( ); return outputChatBox ( "لا يمكنك التحدث لمدة 3 ثواني", source, 255, 0, 0, true ); end if type ~= 0 then return end local r, g, b = getPlayerNametagColor ( source ); cancelEvent ( ); outputChatBox ( getPlayerName ( source ).. ": #FFFFFF"..msg, root, r, g, b, true ); unBlockChat_ ( source, true ); setTimer ( unBlockChat_, 3000, 1, source, false ); end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ChatTable [ source ] then unBlockChat_ ( source, nil ); end; end ) unBlockChat_ = function ( player, value ) ChatTable [ player ] = value; end;
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لا تضع ردود وراء بعض صلح ردكـ القديم #
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الصور تطلع .. + استبدل الوظيفة باللي عندكـ addEventHandler ( "onPlayerQuit", root, function ( ) if Blips [ source ] then destroyElement ( Blips [ source ] ) Blips [ source ] = nil end end ) source المفروض يكون العنصر بس انا نسيت = )
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-- Client Side GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(32,125,721,362,"By yaZan",false) guiSetVisible(GUIEditor_Window[1],false) guiSetAlpha(GUIEditor_Window[1],1) GUIEditor_Edit[1] = guiCreateEdit(9,65,694,96,"",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(233,34,239,19,"اكتب رساله و اضغط ارسل للشرطة للمساعدتك",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(86,164,516,55,"ارسل للشرطة",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(12,249,700,101,"تحديد مكاني",false,GUIEditor_Window[1]) GUIEditor_Label[2] = guiCreateLabel(264,223,395,21,"اضغط تحديد مكاني لتحديد مكانك",false,GUIEditor_Window[1]) function open ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1]) ) showCursor ( guiGetVisible (GUIEditor_Window[1]) ) guiSetInputEnabled ( guiGetVisible (GUIEditor_Window[1]) ) end bindKey ( "F7", "down", open ) addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == GUIEditor_Button[1] ) then local Data = guiGetText ( GUIEditor_Edit[1] ) if Data ~= "" then triggerServerEvent ( "onSendDataToPolice", localPlayer, Data ) end elseif ( source == GUIEditor_Button[2] ) then triggerServerEvent ( "onSendDataToCreateTheBlip", localPlayer, localPlayer ) end end ) -- Server Side Blips = { } addEvent ( "onSendDataToPolice", true ) addEventHandler ( "onSendDataToPolice", root, function ( Data ) if tostring ( Data ) then for _, v in ipairs ( getElementsByType ( "player" ) ) do local team = getPlayerTeam ( v ) if team and getTeamName ( team ) == ( "التيم#" ) then outputChatBox ( "a communication has been received from ["..getPlayerName(source).."] : "..Data, v, 225, 0, 0, true ) end end end end ) addEvent ( "onSendDataToCreateTheBlip", true ) addEventHandler ( "onSendDataToCreateTheBlip", root, function ( player ) if Blips [ player ] then destroyElement ( Blips [ player ] ) end Blips [ player ] = createBlipAttachedTo ( player, 3 ) end ) addEventHandler ( "onPlayerQuit", root, function ( ) if Blips [ player ] then destroyElement ( Blips [ player ] ) Blips [ player ] = nil end end ) ماجربته ..
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function ( player,mark ) money = math.random ( 8050, 1020 ) outputChatBox ( "You have rob from the bank $" ..money, player,0,255,0,false ) resetRobber( ) givePlayerMoney ( player, money ) triggerClientEvent( 'onSoundRobberyStop',root ) triggerEvent( 'onEndRobber',player,mark ) end, 600,1,source,bankMarker ) end ) اذا ماضبط اطرح الكود كامل -_-"
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addEvent ( "onSendDataToPolice", true ) addEventHandler ( "onSendDataToPolice", root, function ( Data ) if tostring ( Data ) then for _, v in ipairs ( getElementsByType ( "player" ) ) do local plrAccount = getPlayerAccount ( v ) if plrAccount then if isObjectInACLGroup ( "user.".. getAccountName ( plrAccount ), aclGetGroup ( "القروب" ) ) then outputChatBox ( "a communication has been received from ["..getPlayerName(source).."] : "..Data, v, 225, 0, 0, true ) end end end end end )
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المفروض تكتب كذا *...... لولا الله ثم + الموضوع انحرف عن مساره يغلق
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ابيك تعتمد على نفسك مو على اكواد جاهزة .. /
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كل شوي يجي واحد ويعطيه الاكواد جاهزة ماله داعي يتعلم خل يحسب لكم رواتب وانتوا سووا اللي يبيه =|
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guiGetText triggerServerEvent createTeam setPlayerTeam