object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 )
marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 )
marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 )
object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 )
marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 )
marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 )
marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297)
marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297)
marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297)
marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 )
marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 )
object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 )
marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 )
marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 )
marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 )
marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 )
marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object15 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 )
marker15 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 )
marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 )
marker17 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
object18 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 )
marker18 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
i1 = false
i2 = false
i3 = false
i4 = false
i5 = false
i6 = false
i7 = false
i8 = false
i9 = false
i10 = false
i11 = false
i12 = false
i13 = false
i14 = false
i15 = false
i16 = false
i17 = false
i18 = false
function AlBab ( plr_ )
local player = plr_ or source
local playerTeam = getPlayerTeam ( player )
local policeTeam = getTeamFromName ( "Police" )
if playerTeam and policeTeam then
if playerTeam == policeTeam then
if isElementWithinMarker ( player, marker1 ) then
if i1 then
moveObject ( object1, 2500, 1560, -1663.3000488281, 549.79998779297 )
i1 = false
else
moveObject ( object1, 1500, 1560, -1664.9000244141, 549.79998779297 )
i1 = true
end
elseif isElementWithinMarker ( player, marker2 ) then
if i2 then
moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 )
i2 = false
else
moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 )
i2 = true
end
elseif isElementWithinMarker ( player, marker3 ) then
if i3 then
moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 )
i3 = false
else
moveObject ( object3, 1500, 1575.3000488281, -1656.5, 549.79998779297 )
i3 = true
end
elseif isElementWithinMarker ( player, marker4 ) then
if i4 then
moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 )
i4 = false
else
moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 )
i4 = true
end
elseif isElementWithinMarker ( player, marker5 ) then
if i5 then
moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 )
i5 = false
else
moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 )
i5 = true
end
elseif isElementWithinMarker ( player, marker6 ) then
if i6 then
moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 )
i5 = false
else
moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 )
i6 = true
end
elseif isElementWithinMarker ( player, marker7 ) then
if i7 then
moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 )
i5 = false
else
moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 )
i7 = true
end
elseif isElementWithinMarker ( player, marker8 ) then
if i8 then
moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 )
i8 = false
else
moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 )
i8 = true
end
elseif isElementWithinMarker ( player, marker9 ) then
if i9 then
moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 )
i9 = false
else
moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 )
i9 = true
end
elseif isElementWithinMarker ( player, marker10 ) then
if i10 then
moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 )
i10 = false
else
moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 )
i10 = true
end
elseif isElementWithinMarker ( player, marker11 ) then
if i11 then
moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 )
i11 = false
else
moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 )
i11 = true
end
elseif isElementWithinMarker ( player, marker12 ) then
if i12 then
moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 )
i12 = false
else
moveObject ( object12, 1500, 1559, -1643.6999511719, 549.79998779297 )
i12 = true
end
elseif isElementWithinMarker ( player, marker13 ) then
if i13 then
moveObject ( object13, 2500, 1559.0999755859, -1650, 549.79998779297 )
i13 = false
else
moveObject ( object13, 1500, 1559.0999755859, -1648.4000244141, 549.79998779297 )
i13 = true
end
elseif isElementWithinMarker ( player, marker14 ) then
if i14 then
moveObject ( object14, 2500, 1559, -1654.8000488281, 549.79998779297 )
i14 = false
else
moveObject ( object14, 1500, 1559, -1653.1999511719, 549.79998779297 )
i14 = true
end
elseif isElementWithinMarker ( player, marker15 ) then
if i15 then
moveObject ( object15, 2500, 1559, -1659.5, 549.79998779297 )
i15 = false
else
moveObject ( object15, 1500, 1559, -1658, 549.79998779297 )
i15 = true
end
elseif isElementWithinMarker ( player, marker16 ) then
if i16 then
moveObject ( object16, 2500, 1559.0999755859, -1635.3000488281, 556.09997558594 )
i16 = false
else
moveObject ( object16, 1500, 1559.0999755859, -1633.6999511719, 556.09997558594 )
i16 = true
end
elseif isElementWithinMarker ( player, marker17 ) then
if i17 then
moveObject ( object17, 2500, 1559.0999755859, -1640.5, 556.09997558594 )
i17 = false
else
moveObject ( object17, 1500, 1559.0999755859, -1638.9000244141, 556.09997558594 )
i17 = true
end
elseif isElementWithinMarker ( player, marker18 ) then
if i18 then
moveObject ( object18, 2500, 1559.0999755859, -1645.3000488281, 556.09997558594 )
i18 = false
else
moveObject ( object18, 1500, 1559, -1643.6999511719, 556.09997558594 )
i18 = true
end
end
end
end
end
for _, player in ipairs ( getElementsByType ( 'player' ) ) do
bindKey ( player, 'tab', 'down', AlBab )
end
addEventHandler( 'onPlayerJoin', root,
function ( )
bindKey ( source, 'tab', 'down', AlBab )
end
)