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Posts
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Everything posted by Reezmi
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Maybe you have different interior for objects?
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Here is what i mean: Why is this and is there a way to fix this?
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Hey, i just tested your script and i want to know if its possible to reduce vehicle, pedestrian count? And btw will you make in future npc cars steal'able? That would be nice.
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Thanks, now it works. Always making stupid mistakes
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function giveNitro () local theVehicle = getPedOccupiedVehicle ( thePlayer ) if theVehicle then outputDebugString('vehicle') addVehicleUpgrade ( theVehicle, 1010 ) else outputDebugString('foot') end end function bindNitro () outputDebugString('loaded') bindKey ( "fire", "both", giveNitro ) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), bindNitro) function bindNitroForJoinedPlayer() bindKey ( "fire", "both", giveNitro ) end addEventHandler("onPlayerJoin", getResourceRootElement(getThisResource()), bindNitroForJoinedPlayer) As title says, it doesnt work on cars. Am I missing something?
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Finally you finished this, i was waiting for it Where can i play this?
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wut. I think you should make race with skating
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wouldnt it be pain in ass to add every single marker in sa?
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Thanks, worked perfectly! Many thanks
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Is there a way to add friendly for specific player not for everyone? I was thinking about adding to client side but it seems friendly fire doesnt support client side If you know how, then please tell me. Also i need the same thing for mission timer. I tried with setElementVisibleTo but it didnt seem to work
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Is there a way to call a local to other script? Like from server to client. I need this because these functions arent usable in client-side script. Server side -->> deliveryvehicle = createVehicle (veh, 2188.0070800781,1435.4604492188,10.524965286255) setTimer ( warpPedIntoVehicle, 1000, 1, source, deliveryvehicle ) Im talking about deliveryvehicle, is there a way to call these to client? Client side -->> destroyElement(deliveryvehicle) I'v been trying to figure this out for hours
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How am i supposed to get these files: - First please download server files needed to run MySQL server.zip server.zip for german hosting if it is asks me for premium account to download
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Thanks, but i already fixed this. Sorry for not posting
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I tried these but now then I type /enterdm nothing happens. Here's code: addCommandHandler("enterdm", function (player) if isPedInVehicle ( player ) then outputChatBox("#FFFFFFYou must be on foot to join DM!",player,255,0,0,true) else local playerInDM = getElementData( player, "playerInDMData" ) if playerInDM == false then local inDMMod = getElementData( player, "inDMModData" ) local r,g,b = getPlayerNametagColor ( player ) local playerName = getPlayerName ( player ) local x, y, z = unpack( pSpawns [ math.random( #pSpawns ) ] ) outputChatBox ( playerName.." #FFFFFFhas joined DM. Type /enterdm to join him ", getRootElement(), r, g, b, true ) setElementPosition ( player, x, y, z ) setElementFrozen(player, true) setElementInterior ( player, 0 ) setElementDimension ( player, 0 ) setTimer(setElementFrozen, 3000, 1, player, false) takeAllWeapons ( player ) giveWeapon ( player, 8, 1000 ) giveWeapon ( player, 24, 1000 ) giveWeapon ( player, 26, 1000 ) giveWeapon ( player, 30, 1000 ) giveWeapon ( player, 34, 1000 ) setElementData ( player, "playerInDMData", true ) setElementData ( player, "inDMModData", true ) elseif inDMMod == true then outputChatBox("#FFFFFFYou are already in DM!",player,255,0,0,true) outputChatBox("#FFFFFFIf you want to leave type /exitevent!",player,255,0,0,true) end end end) Am i missing something?
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Hello! I was wondering if there is a way to make these - playerInDM = true inDMMod = true only for one player not for everyone beccause these enables for everyone and thats a problem for me Here is source: addCommandHandler("enterdm", function (player) if isPedInVehicle ( player ) then outputChatBox("#FFFFFFYou must be on foot to join DM!",player,255,0,0,true) else if playerInDM == false then local r,g,b = getPlayerNametagColor ( player ) local playerName = getPlayerName ( player ) local x, y, z = unpack( pSpawns [ math.random( #pSpawns ) ] ) outputChatBox ( playerName.." #FFFFFFhas joined DM. Type /enterdm to join him ", getRootElement(), r, g, b, true ) setElementPosition ( player, x, y, z ) setElementFrozen(player, true) setElementInterior ( player, 0 ) setElementDimension ( player, 0 ) setTimer(setElementFrozen, 3000, 1, player, false) takeAllWeapons ( player ) giveWeapon ( player, 8, 1000 ) giveWeapon ( player, 24, 1000 ) giveWeapon ( player, 26, 1000 ) giveWeapon ( player, 30, 1000 ) giveWeapon ( player, 34, 1000 ) playerInDM = true inDMMod = true elseif inDMMod == true then outputChatBox("#FFFFFFYou are already in DM!",player,255,0,0,true) outputChatBox("#FFFFFFIf you want to leave type /exitevent!",player,255,0,0,true) end end end)
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This map is beast, truly amazing. 10/10
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Nice map, i liked your ideas and i think night was cooler
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Thanks, Im glad you like it! And yes it was based on Black versions by Aibo because i liked more square than round.
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Hello, today I created my first theme for MTA. It is about Subaru, hope you like it. NOTE: Before adding this theme make sure to create backup for MTA (folder) if you want to uninstall it or something went wrong. Download: http://www.mediafire.com/?ae159ltzll37116 Here are some screenies: At Resolution: 1364x768 At Resolution: 1024x768
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Wow, cool panel. Car garage looks epic.
