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yMassai

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Everything posted by yMassai

  1. someone could help me? I could using the SetTime?
  2. yMassai

    Gui help

    First add the ACL script allowing only the use ADM and after add the addCommandHandler in script
  3. setPlayerWantedLevel(pla,1) as we know this command give a star to player, would put a time of 60 seconds to disappear this star?
  4. yMassai

    Need help

    sckatchof you are creating a server rpg? I really appreciate a rpg server, maybe I can be useful on the server.
  5. this example would not be specific to a skin? for example, a command that adicionace the skin and the team. if we are talking about the player would enter the FBI / FBI and automatically add the Skin 286 e and the FBI Team.
  6. you could add to the script commands to get the Team and a skin?
  7. yMassai

    Not Working

    I'm trying to learn from these examples. but it is not working does not help much.
  8. I know I have to do but the way I thought it was not work.
  9. yMassai

    Medic Change

    local skin = {[275] = true} --Medic function healFlowers (attacker, attackerweapon, bodypart, loss) theHealth = getElementHealth (source) if not skin[getElementModel(attacker)] then return end --checks attackers skin if ( theHealth > 95 ) then --checks clients health if (getPlayerMoney(attacker) < 200) then --checks attacker money setPlayerMoney (attacker, 0) else takePlayerMoney (attacker, 200) --takes attackers money for DMing to earn more outputChatBox("Hospital: Don't DM to get more money. Your pay has been lowered.",attacker,0,255,255) --info in chatbox end else if (attackerweapon == 14) and (loss > 1) and ( theHealth < 95 ) then setElementHealth ( source, theHealth+17 ) --sets clients health+17 givePlayerMoney (attacker, 1.7*theHealth) --pays the medic -- you can change the 1.7 to another number or the whole equation to make a different payout end end end addEventHandler ("onPlayerDamage", getRootElement(), healFlowers ) This script is a doctor, he can give life to the players with a flower. one could replace the flower and put to life with a spray?
  10. how I could do this? I had never seen anything about setPlayerWantedLevel
  11. yMassai

    Not Working

    i tried to fix and do the same problem, castillo could show the error?
  12. g_base_col = createColCuboid ( 97.3376, 1800.0384, -32.0937, 250, 280, 120 ) g_root = getRootElement () --rocketOne = createMarker ( -2931.5136, 454.4492, 17.3671, "corona", 9.5, 255, 0, 0, 150 ) --test marker --rocketTwo = createMarker ( -2931.5932, 487.1994, 17.3671, "corona", 9.5, 255, 0, 0, 150 ) --test marker function hit ( pla, dim ) if getElementType ( pla ) == "player" then local vehicle = getPlayerOccupiedVehicle ( pla ) if vehicle or not vehicle then local skin = getPlayerSkin ( pla ) if ( skin == 287 or skin == 286 ) then setElementData ( pla, "inRestrictedArea", "true" ) triggerClientEvent ( pla, "destroyTrepassor", g_root, pla ) outputChatBox ( "***Restricted Area***", pla, 255, 0, 0 ) outputChatBox ( "* "..getClientName(pla).." has entered Restricted Area!", g_root, 255, 0, 0 ) end end end end function policeStationHit ( thePlayer ) setPlayerWantedLevel ( thePlayer , 1 ) addEventHandler ( "onColShapeHit", policeStation, policeStationHit ) addEventHandler ( "onColShapeHit", g_base_col, hit ) maybe this?
  13. g_base_col = createColCuboid ( 97.3376, 1800.0384, -32.0937, 250, 280, 120 ) g_root = getRootElement () --rocketOne = createMarker ( -2931.5136, 454.4492, 17.3671, "corona", 9.5, 255, 0, 0, 150 ) --test marker --rocketTwo = createMarker ( -2931.5932, 487.1994, 17.3671, "corona", 9.5, 255, 0, 0, 150 ) --test marker function hit ( pla, dim ) if getElementType ( pla ) == "player" then local vehicle = getPlayerOccupiedVehicle ( pla ) if vehicle or not vehicle then local skin = getPlayerSkin ( pla ) if skin =={ [287] then ; [286] then ; } setElementData ( pla, "inRestrictedArea", "true" ) triggerClientEvent ( pla, "destroyTrepassor", g_root, pla ) outputChatBox ( "***Restricted Area***", pla, 255, 0, 0 ) outputChatBox ( "* "..getClientName(pla).." has entered Restricted Area!", g_root, 255, 0, 0 ) end end end end addEventHandler ( "onColShapeHit", g_base_col, hit ) This script shows when someone enters the military base. This script tells the player that he occupies the place is restricted. Can put for when a player enter the restricted area without skin 287 without taking a star?
  14. yMassai

    Not Working

    I tried and I cannot
  15. yMassai

    Not Working

    WARNING: test\test_s.lua:10: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil] WARNING: test\test_s.lua:11: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] show in console
  16. yMassai

    Not Working

    local policeCars = { } -- We create a table. --Create Stuff function testCreateTrainStuff ( ) test_marker_request = createMarker( 1543.98962, -1670.46398, 12.55753, "cylinder", 1.5, 255, 0, 0, 170) createBlip ( 1543.98962, -1670.46398, 13.55753, 41) ped = createPed (280,1543.98962,-1670.46398,13.55753, 90) setElementFrozen ( ped, true ) end addEventHandler ( "onClientPedDamage", ped, cancelEvent ) addEventHandler ( "onResourceStart", resourceRoot, testCreateTestStuff ) addEventHandler ( 'onMarkerHit', root, function ( uElement ) if source == myMarker then local uTeam = getPlayerTeam ( uElement ) if uTeam and getTeamName( uTeam ) == 'Policia' and getElementModel ( player ) == 280 then outputChatBox 'TODO' end end end ) --Create Vehicle function testCreateTest ( ) if ( isElement ( policeCars[ source ] ) ) then -- We check if the player already has a car spawned. destroyElement ( policeCars[ source ] ) -- If so, we destroy it. end policeCars[ source ] = createVehicle ( 596, 1535.05615, -1675.60766, 12.96008 ) -- We create the vehicle stored in 'policeCars' table. outputChatBox ("Você virou Policial", source, 255, 0, 0 ) end addEvent ( "testCreateTest", true ) addEventHandler ( "testCreateTest", root, testCreateTest ) --Test Gui function testCreateTestGUI ( hitElement ) if ( source == test_marker_request ) then triggerClientEvent ( hitElement, "testCreateTestGUI", hitElement ) end end addEventHandler ( "onMarkerHit", root, testCreateTestGUI ) would look like this for example? or I put in the wrong place?
  17. yMassai

    Not Working

    could you post a snippet with getPlayerTeam and getElementModel. I would like to see an example.
  18. yMassai

    Not Working

    yes but I would like to know the development of controls.
  19. yMassai

    Not Working

    you could tell me how do I get for a team and a skin in this sript?
  20. yMassai

    Not Working

    I'm learning but I'm kind of slow and need to understand well.
  21. when having to add a group, appears in chat Gang error: An error has occurred.! appears on the console: ERROR: @gang_utils.lua.bak:27: Database query failed: no such column: gang_name ERROR: @gang_utils.lua.bak:3: Database query failed: no such column: table gangs 5 columns but 4 values were supplied.
  22. yMassai

    Not Working

    someone could help fix the bug of the car? This script creates more of a car, could you create only one to each player? could be introduced to get the skin 280 and the Police team?
  23. yMassai

    Not Working

    error: unzipped\test\test_s.lua:24 attempt to call a boolean value
  24. yMassai

    Not Working

    script error: test\test_s.lua:10: ambiguous syntax (function call x new statement) near '(' warning: loading script failid: test\test_s:10: ambiguous syntax (function call x new statement) near '(' that appears in the console window
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