X-SHADOW
Members-
Posts
721 -
Joined
-
Last visited
Everything posted by X-SHADOW
-
Here is The Link if you want Use CreateObject and need the id =) http://gamerxserver.com/forum/index.php?topic=336.0 Bye!
-
والله انا ماداني setTimer ماعرف له لاكن استخدم كود السوبر مآن , [url=https://forum.multitheftauto.com/viewtopic.php?f=]https://forum.multitheftauto.com/viewtopic.php?f=[/url]160&t=54466
-
squar You Shout Check if (getElementType(thePlayer) == 'player' then .. Your Code won't Work # and for the one who asking about Moving Gate Check my Post Edited #
-
CancelEvent -- مضأد القتل --SetTimer -- الوقت 5 ثواني OnClientPlayerDamage-- الايفنت
-
Edited# gate1= createObject ( 969, -488.75805664063, -562.94116210938, 24.461265563965, 0, 0, 180 ) gate2 = createObject ( 969, -488.5793762207, -562.96948242188, 24.451913833618, 0, 0, 0 ) gatecol = createColCircle ( -488.6, -562.94116210938, 24.461265563965, 7 ) function opengates(hit) if getElementType(hit) =="player" and (getPlayerTeam(getTeamName(hit) == "FabulousBloodzGang" )) then moveObject (gate1, 5000, -495, -562.94116210938, 24.461265563965 ) moveObject (gate2, 5000, -481, -562.96948242188, 24.451913833618 ) outputChatBox(""..getPlayerName(hit).." opened the Gate !", 255, 255, 0, true) end end addEventHandler( "onColShapeHit", gatecol, opengates ) function closegates(hit) if getElementType(hit) =="player" and (getPlayerTeam(getTeamName(hit) == "FabulousBloodzGang" )) then moveObject (gate1, 5000, -488.75805664063, -562.94116210938, 24.461265563965 ) moveObject (gate2, 5000, -488.5793762207, -562.96948242188, 24.451913833618 ) end end addEventHandler( "onColShapeLeave", gatecol, closegates )
-
Example : bar = guiCreateProgressBar ( 50, 50, 100, 70, false ) setTimer ( function ( ) guiProgressBarSetProgress ( bar, 20 ) outputChatBox ( 'Progress Bar = ' .. guiProgressBarGetProgress ( bar ) ) end, 1000, 1 )
-
I can Script For A Fair Price
-
can some one uplode the BaseMode game to medafire please the link is down !
-
That's what i mean TAPL i want only work for base map i well try it now Thank's
-
اذا تبي الاسم فوق رأسه استخدم كمآ قال اخوي 3ɑsн8 ɑʟsнɾq بس صعبه عليك ق1
-
Hi i would like make a Shop for BaseMode GameMode i have Made This script its for Buy NRG-500 But i want the Shop if player want buy NRG-500 check if the map ~ Base only then give him the nrg else you Must be in Base map to do this ----------- ServerSide ~ addEvent ( 'NRG', true ) addEventHandler ( 'NRG', getRootElement(), function ( ) if ( getPlayerMoney ( source ) ) >= ( 1500 ) then takePlayerMoney ( source, tonumber ( 1500 ) ) local x, y, z = getElementPosition ( source ) local vehicle = createVehicle ( 411, x, y, z ) warpPedIntoVehicle ( source, vehicle ) end end ) ClientSide ~ addEventHandler( 'onClientGUIClick', getRootElement(), function( ) if ( source == GUIEditor_Button[1] ) then triggerServerEvent ( 'NRG', getLocalPlayer()) end end )
-
--- # First Code function teamMarkerHit () teamMarker = createMarker(1553.33, -1677.37, 15, 'cylinder', 1.5, 0, 0, 255, 150 ) window = guiCreateWindow ( 0, 0, 0.5, 0.4, 'This is Test Window', true) guiSetVisble ( window, false) function hitme ( hitElement, matchingDimmension ) if getElementType ( hitElement ) =='player' then guiSetVisble ( window, true) end end end addEventHandler( "onMarkerHit", teamMarker , teamMarkerHit ) ---Second Code # x, y, size = 228.22802734375, 295.55911254883, 120 local greenzone = createColRectangle ( 228.22802734375, 295.55911254883, 284, 312.22 ) local greenzonemaparea = createRadarArea (228.22802734375, 295.55911254883, 284, 312.22, 0, 255, 0, 120) function greenzoneEnter ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end outputChatBox ( "* You Entered The Greenzone!", thePlayer, 50, 252, 3 ) toggleControl ( thePlayer, "fire", false ) toggleControl ( thePlayer, "next_weapon", false ) toggleControl ( thePlayer, "previous_weapon", false ) setPedWeaponSlot ( thePlayer, 0 ) toggleControl ( thePlayer, "aim_weapon", false ) toggleControl ( thePlayer, "vehicle_fire", false ) toggleControl ( thePlayer, "vehicle_secondary_fire", false ) end addEventHandler ( "onColShapeHit", greenzone, greenzoneEnter ) function greenzoneExit ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end outputChatBox ( "* You Left The Greenzone!", thePlayer, 50, 252, 3 ) toggleControl ( thePlayer, "fire", true ) toggleControl ( thePlayer, "next_weapon", true ) toggleControl ( thePlayer, "previous_weapon", true ) toggleControl ( thePlayer, "aim_weapon", true ) toggleControl ( thePlayer, "vehicle_fire", true ) toggleControl ( thePlayer, "vehicle_secondary_fire", true ) end addEventHandler ( "onColShapeLeave", greenzone, greenzoneExit ) -----Third Code addEvetnHandler('onClientGUIClick' , root , function () show1 = guiCreateWindow ( 0, 0, 0.5, 0.4, 'This is Test Window 2', true) if ( source == Button1 ) then guiSetVisble( show1, true ) end end)
-
خخخخخخخخخخخخخخ ذا كله event trigger يعني مو الكود الاساسي ’ اتبع طريقة اخي Teteomar
-
انا مستعد اساعدكم بحاجات بسيطه بس وش نوع القيم مود ؟
-
No iam write it with my hand ... and its mean انا اعرف انجليزي ..
-
Ransom Make TAPL Modrator but if he not help in section and always not there if so then Remove the Modrator Rights form HiM and By The Way i do know English and My Scripting is good but iam not free for Moderator. Thanks,
-
والله انا حاليآ مشغول بسييرفر ال GTA:T حقي , ...
-
انتم اغبياء ولا تستغبون ؟ الباند في جميع ال MTa ينقسم لاثنين 1# ايبي #2 هاردسك نعم اخي العزيز خش من جهاز اخر يفتح معك , الباند هاردسك بس تشتري هاردسك ب 200 وعليها عشان فك باند ؟
-
This is Better Code and orgnized .. --ClientSide addEventHandler('onClientGUIClick' ,root, function() if ( source == speed ) then triggerServerEvent('setPlayerSpeed', localPlayer) setGameSpeed( 10) end end ) -ServerSide addEvent("setPlayerSpeed",true) addEventHandler("setPlayerSpeed",root, function() if (getPlayerMoney (source) >= 2000) then takePlayerMoney(source, 2000) outputChatBox(getPlayerName(source).." #ffff00Has Bought #00ffff[speed]",root,255,0,0,true) else outputChatBox("#00cc00You don't have #ff0000$2000 #00cc00to buy #ffff00[speed]",source,255,0,0,true) end end)
-
خخخخخخخخ تعرف انجليزي وماتعرف تسوي كود بسيط ؟ ......
-
بساعدك في بعض الاكواد فقط ~ ---ClientSide addEventHandler('onClientGUIClick', root, function() if ( source == ButtonName ) then triggerServerEvent('Health', localPlayer) end end ) --ServerSide addEvent('Health', true) addEventHanlder('Health', root, function() if (getPlayerMoney(source) >= 1200 ) then setElementHealth(source, 100) outputChatBox(getPlayerName(source).. 'Has Bought Health By $1200',255,255,0) else outputChatBox('You Dont Have $ 1200 ',source,255,255,0) end end ) ---ClientSide addEventHandler('onClientGUIClick', root, function() if ( source == ButtonName ) then triggerServerEvent('Armor', localPlayer) end end ) --ServerSide addEvent('Armor', true) addEventHanlder('Armor', root, function() if (getPlayerMoney(source) >= 1500) then setPedArmor(source, 100) outputChatBox(getPlayerName(source).. 'Has Bought Armor By $1500',255,255,0) else outputChatBox('You Dont Have $ 1500 ',source,255,255,0) end end ) ---ClientSide addEventHandler('onClientGUIClick', root, function() if ( source == ButtonName ) then triggerServerEvent('JetPack', localPlayer) end end ) --ServerSide addEvent('JetPack', true) addEventHanlder('JetPack', root, function(player) if (getPlayerMoney(player) >= 1800) then givePedJetPack (player) outputChatBox(getPlayerName(player).. 'Has Bought JetPack By $1800',255,255,0) else outputChatBox('You Dont Have $ 1800 ',player,255,255,0) end end )
-
يآخوان وش فيكم ! والله الاكواد سهله موجوده في الويكي !
-
اخي اخر مره اساعدك فيها تعلم برمجه وصناعة سكربتات بنفسك , addEvent('invis', true) addEventHandler('invis', root, function() if (getPlayerMoney(source) >= 2000) then takePlayerMoney(source, 2000) outputChatBox('You Have Bought the Dam invisble !',source,255,255,0) setElementAlpha(source, 0) setPlayerNametagShowing ( source, false ) end end )
-
he want know why his second argumnet dont work in wiki Say Note: every resource has a predefined global variable called resourceRoot whose value is the root element of that resource
