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X-SHADOW

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Everything posted by X-SHADOW

  1. so why dont he make it littel smaller?
  2. Alexs_Steel why use if ( hitPlayer == localPlayer) ?
  3. i think you should use this https://wiki.multitheftauto.com/wiki/SetRadarAreaSize
  4. Nice Tutorials Man Realy Good Keep up the good work .
  5. لحماية ملفاتك اقصى شي مستحيل يسرق حرف واحد استخدم الكود هاذا :] deletefiles = { "client.lua", --- هنا اسم الملف المراد حذفه "server.lua",--- هنا اسم الملف المراد حذفه "client2.lua",--- هنا اسم الملف المراد حذفه "server2.lua" }--- هنا اسم الملف المراد حذفه function onStartResourceDeleteFiles() for i=0, #deletefiles do fileDelete(deletefiles[i]) local files = fileCreate(deletefiles[i]) if files then fileWrite(files, 'Yeah Right Want Steal huh?')---هنا الرساله عندما يفتح الملف fileClose(files) -- اغلاق الملف end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onStartResourceDeleteFiles)
  6. تبولتي لاتضحكين خخخخ ClientSide -- addEventHandler('onClientGUIClick' ,root, -- الايفينت هنا function() -- الوظيفة if ( source == 'The Stupid Weapon Argument here' ) then -- اسم الزر هنا triggerServerEvent('onStupid', localPlayer, guiGetText( amount ) ) --- عندما يرسل القيم الى السيرفر احضر المقدار end-- انهاء end)--- لاغلاق القوس في الاعلى Server-Side addEvent('onStupid', true)--- نحط الايفينت عشان نفعله addEventHandler('onStupid', root,---- نحط الايفينت عشان نفعله function()---- الوظيفة ----Code Here end)--- اغلاق القوس في الاول ----طبعا انا استخدمت الحركه ذي من اختي تبوله ههههههههههه
  7. ويأتي شادو ويحطم القسم https://wiki.multitheftauto.com/wiki/Int ... Logging_in
  8. He Want Make a calculator
  9. X-SHADOW

    Help

    This is Just An Example / local Toyota = getElementData(source,'Level')--- getElementData (Leve) --- Just An Example ! addEventHandler('onClientGUIClick', root,--- make the event function() if (source == buttonAlterar) then -- if source press the button then guiSetText(editWanted2, Toyota) -- set the gui edit to the level of player end end) --- Just An Example !
  10. X-SHADOW

    Help

    updated again and tested worked .
  11. X-SHADOW

    Help

    See my last post tested and Worked.
  12. X-SHADOW

    Help

    updated again. GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} function CriarJanela() local root = getRootElement() wantedJanela = guiCreateWindow(80,80,250,250,"",false) guiWindowSetSizable(wantedJanela,false) --labels labelJanela = guiCreateLabel(20,20,250,60,"Janela de Alteraç?o de Wanted Stats",false,wantedJanela) labelNome = guiCreateLabel(10,55,250,60,"Nome do Jogador :",false,wantedJanela) labelWanted = guiCreateLabel(30,90,250,60,"Wanted Level :",false,wantedJanela) --edit editWanted1 = guiCreateEdit(120,50,120,25,"",false,wantedJanela) editWanted2 = guiCreateEdit(160,85,80,25,"",false,wantedJanela) buttonAlterar = guiCreateButton(0,210,120,30,"Alterar o Stats",false,wantedJanela) --Radio buttonRadio1 = guiCreateRadioButton(170,110,50,50,"Adicionar",false,wantedJanela) buttonRadio2 = guiCreateRadioButton(170,140,50,50,"Remover",false,wantedJanela) buttonFechar = guiCreateButton(130,210,120,30,"Fechar",false,wantedJanela) guiSetVisible ( wantedJanela, false ) showCursor ( false ) end addEventHandler( "onClientResourceStart", getRootElement( ), CriarJanela) addEventHandler('onClientGUIClick', root, function () if ( source == buttonFechar) then guiSetVisible ( wantedJanela, true ) showCursor ( true ) end end) function Visible () guiSetVisible ( wantedJanela, true ) showCursor(true) end addCommandHandler ( "wantedstats", Visible )
  13. well he is Right its cool importing ifp animations into mta pepole want new zombies new players and it well be awesome if you can add your own face into mta haha .
  14. X-SHADOW

    Help

    Here function CriarJanela() wantedJanela = guiCreateWindow(80,80,250,250,"",false) --labels labelJanela = guiCreateLabel(20,20,250,60,"Janela de Alteração de Wanted Stats",false,wantedJanela) labelNome = guiCreateLabel(10,55,250,60,"Nome do Jogador :",false,wantedJanela) labelWanted = guiCreateLabel(30,90,250,60,"Wanted Level :",false,wantedJanela) --edit editWanted1 = guiCreateEdit(120,50,120,25,"",false,wantedJanela) editWanted2 = guiCreateEdit(160,85,80,25,"",false,wantedJanela) buttonAlterar = guiCreateButton(0,210,120,30,"Alterar o Stats",false,wantedJanela) --Radio buttonRadio1 = guiCreateRadioButton(170,110,50,50,"Adicionar",false,wantedJanela) buttonRadio2 = guiCreateRadioButton(170,140,50,50,"Remover",false,wantedJanela) buttonFechar = guiCreateButton(130,210,120,30,"Fechar",false,wantedJanela) end addEventHandler("onClientGUIClick", buttonFechar, Fechar) addEventHandler("onClientResourceStart", getRootElement, CriaJanela) guiSetVisible ( wantedJanela, false) guiWindowSetSizable(wantedJanela,false) function Fechar() guiSetVisible ( wantedJanela, true ) showCursor ( true ) end function Visible () guiSetVisible ( wantedJanela, true ) showCursor(true) end addCommandHandler ( "wantedstats", Visible )
  15. Client-Side addEventHandler('onClientResourceStart', resourceRoot, function() setDevelopmentMode (true) end) meta.xml <meta> <info name="DeveloperMode" version="1.0" type="script" author="X-SHADOW" description="MTA-Thing" /> <!-- Required Server-Scripts --> <script src="client.lua" type="client" /> </meta>
  16. HaHa You'r Right But i can Script realy its easy to make this give weapon thing 1# addEvent Hanlder-- clientSide #2 trigger it -- server give it and add the event esay to do if you got any problem i can help you
  17. You Cant Give Weapon ClientSide You have to use triggerServerEvent. ---make a triggerServerEvent-- addEventHandler('onClientGUIClick', root, function() if ( source == 'Here the Stuped GUI Button') then triggerServerEvent('onStupedWeapon', localPlayer) end ---serverSide addEvent('onStupedWeapon', true) addEventHandler('onStupedWeapon', root, function() giveWeapon ( source, 31, 200 )--- give him M-4 with 200 ammo outputChatBox('Wow You Have Got Your Stuped Weapon.',source,255,255,0) end) end)
  18. This is Nice [TUT] For Beginners Nice Man Keeb it going .
  19. مايلفظ من قول الا لدية رقيب عتيد ..
  20. TaPL its to give the player License
  21. lol sorry made you tired with me iam realy sorry 2 problems #1 GUIEditor_Button[3] = guiCreateButton(403,22,99,18,"Exit",false,GUIEditor_Window[3]) dosn't work #2 the Buy licens dont work no erros and dont work the markers i well fix them later
  22. door = createObject ( 8948, -597.79998779297, -476.89999389648, 26.299999237061, 0, 0, 0 ) colShape = createColTube ( -598.87946, -476.85843, 24.51785, 5, 3.5 ) skins = { [ 124 ] = true, [ 125 ] = true, [ 126 ] = true, [ 163 ] = true, [ 164 ] = true, [ 292 ] = true, [ 293 ] = true, [ 294 ] = true } addEventHandler ( "onColShapeHit", colShape, function ( hitElement ) if ( getElementType ( hitElement ) == "player" ) or ( getElementType ( hitElement ) == "vehicle" ) then if ( skins [ getElementModel ( hitElement ) ] ) then moveObject ( door, 2000, -597.79998779297, -476.89999389648, 22.700000762939, 0, 0, 0 ) end end end ) addEventHandler ( "onColShapeLeave", colShape, function ( leaveElement ) if ( getElementType ( leaveElement ) == "player" ) or ( getElementType ( leaveElement ) == "vehicle" ) then if ( skins [ getElementModel ( leaveElement ) ] ) then moveObject ( door, 2000, -597.79998779297, -476.89999389648, 26.299999237061, 0, 0, 0 ) end end end )
  23. server triggerd clientside event showGUI,but event is not added clientside --clientSide GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Image = {} GUIEditor_Window[3] = guiCreateWindow(408,279,511,283,"Buy gun license (v1.0)",false) GUIEditor_Window[4] = guiCreateWindow(0.3,0.15,0.30,0.1,"Oh damn!",true) guiSetVisible(GUIEditor_Window[3],false) guiSetVisible(GUIEditor_Window[4],false) guiSetAlpha(GUIEditor_Window[4],1) guiBringToFront(GUIEditor_Window[4]) label = guiCreateLabel (0.20,0.25,0.65,0.3,"You dont have enough money to buy that.",true,GUIEditor_Window[4]) button = guiCreateButton (0.35,0.6,0.3,0.2,"Ok",true,GUIEditor_Window[4]) guiWindowSetMovable(GUIEditor_Window[3],false) guiWindowSetSizable(GUIEditor_Window[3],false) GUIEditor_Image[1] = guiCreateStaticImage(168,23,166,141,"images/mtalogo.png",false,GUIEditor_Window[3]) GUIEditor_Button[1] = guiCreateButton(162,162,196,49,"Buy gun license $ 3000",false,GUIEditor_Window[3]) guiSetFont(GUIEditor_Button[1],"clear-normal") GUIEditor_Label[1] = guiCreateLabel(10,254,296,16,"To Buy Weapons You Need to Buy gun license",false,GUIEditor_Window[3]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) guiSetFont(GUIEditor_Label[1],"clear-normal") GUIEditor_Button[3] = guiCreateButton(403,22,99,18,"Exit",false,GUIEditor_Window[3]) guiSetFont(GUIEditor_Button[3],"clear-normal") addEventHandler("onClientGUIClick",root,function() money = getPlayerMoney (localPlayer) if (source == GUIEditor_Button[29]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[30]) then guiSetVisible (GUIEditor_Window[2],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then if (money >= 100) then outputChatBox ("You bought a Pistol $100",225,225,0) takePlayerMoney(100) triggerServerEvent ("give45",getLocalPlayer(),give45) else guiSetVisible(GUIEditor_Window[2],true) guiSetVisible(GUIEditor_Window[1],false) end elseif (source == GUIEditor_Button[2]) then if (money >= 200) then outputChatBox ("You bought a Silenced $200",225,225,0) takePlayerMoney(200) triggerServerEvent ("givesilenced",getLocalPlayer(),givesilenced) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[3]) then if (money >= 600) then outputChatBox ("You bought a Desert Eagle $600",225,225,0) takePlayerMoney(600) triggerServerEvent ("givedeagle",getLocalPlayer(),givedeagle) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[4]) then if (money >= 500) then outputChatBox ("You bought a Shotgun $500",225,225,0) takePlayerMoney(500) triggerServerEvent ("givesh",getLocalPlayer(),givesh) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[5]) then if (money >= 700) then outputChatBox ("You bought a Sawn Off $700",225,225,0) takePlayerMoney(700) triggerServerEvent ("giveso",getLocalPlayer(),giveso) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[6]) then if (money >= 1000) then outputChatBox ("You bought a SPAZ-12 $1000",225,225,0) takePlayerMoney(1000) triggerServerEvent ("giveSP",getLocalPlayer(),giveSP) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[7]) then if (money >= 400) then outputChatBox ("You bought a Tec-9 $400",225,225,0) takePlayerMoney(400) triggerServerEvent ("givetec",getLocalPlayer(),givetec) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[8]) then if (money >= 600) then outputChatBox ("You bought a Uzi $600",225,225,0) takePlayerMoney(600) triggerServerEvent ("giveuzi",getLocalPlayer(),giveuzi) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[9]) then if (money >= 800) then outputChatBox ("You bought a MP5 $800",225,225,0) takePlayerMoney(800) triggerServerEvent ("givemp5",getLocalPlayer(),givemp5) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[11]) then if (money >= 1000) then outputChatBox ("You bought an AK-47 $1000",225,225,0) takePlayerMoney(1000) triggerServerEvent ("giveak",getLocalPlayer(),giveak) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[10]) then if (money >= 2000) then outputChatBox ("You bought a M4 $2000",225,225,0) takePlayerMoney(2000) triggerServerEvent ("givem4",getLocalPlayer(),givem4) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[13]) then if (money >= 3000) then outputChatBox ("You bought a Sniper $3000",225,225,0) takePlayerMoney(3000) triggerServerEvent ("gives",getLocalPlayer(),gives) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[12]) then if (money >= 1000) then outputChatBox ("You bought a Country Sniper $1000",225,225,0) takePlayerMoney(1000) triggerServerEvent ("givecs",getLocalPlayer(),givecs) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[25]) then if (money >= 1000) then outputChatBox ("You bought a MedKit $1000",225,225,0) takePlayerMoney(1000) triggerServerEvent ("givehealth",getLocalPlayer(),givehealth) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == GUIEditor_Button[26]) then if (money >= 1500) then outputChatBox ("You bought a Bullet Proof Vest $1500",225,225,0) takePlayerMoney(1500) triggerServerEvent ("givearmor",getLocalPlayer(),givearmor) else guiSetVisible(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[2],true) end elseif (source == button) then guiSetVisible(GUIEditor_Window[2],false) guiSetVisible(GUIEditor_Window[1],true) elseif ( source == GUIEditor_Button[3] ) then guiSetVisible(GUIEditor_Window[3],true) guiSetVisible(GUIEditor_Window[4],false) elseif (source == GUIEditor_Button[1]) then if (money >= 3000) then takePlayerMoney(3000) triggerServerEvent ("givecard",localPlayer) else guiSetVisible(GUIEditor_Window[2],true) guiSetVisible(GUIEditor_Window[1],false) function showGUI () if(eventName=="showGUI")then guiSetVisible (GUIEditor_Window[1],true) showCursor (true) else guiSetVisible (GUIEditor_Window[3],true) showCursor(true) end end addEvent ("showGUI",true) addEventHandler ("showGUI",getRootElement(),showGUI) addEvent ("showGUI2",true) addEventHandler ("showGUI2",getRootElement(),showGUI) end end end) createBlip ( 1367, -1279, 13 , 6 ) --serverSide marker1 = createMarker ( 296.4638671875,-38.150390625,1000.515625, "cylinder", 1.5, 255, 255, 0, 170 ) setElementInterior ( marker1, 1, 296.4638671875,-38.150390625,1000.515625 ) marker2 = createMarker ( 293.66009521484,-37.552013997217,1001.515625, "cylinder", 1.0, 255, 255, 0, 170 ) setElementInterior ( marker2, 1, 293.66009521484,-37.552013997217,1001.515625 ) function weapondealer1() WeaponSeller = createPed ( 30, 296.390625,-40.2216796875,1001.515625 ) setElementInterior ( WeaponSeller, 1, 296.390625,-40.2216796875,1001.515625 ) setElementFrozen (WeaponSeller, true) setPedAnimation( WeaponSeller, "BAR", "BARman_idle") WeaponSeller2 = createPed ( 188, 294.03039550781,-40.217727661133,1001.515625 ) setElementInterior ( WeaponSeller2, 1, 294.03039550781,-40.217727661133,1001.515625 ) setElementFrozen (WeaponSeller2, true) setPedAnimation( WeaponSeller2, "BAR", "BARman_idle") end addEventHandler ("onResourceStart", resourceRoot, weapondealer1) function FreezeBots() local Bots = getElementsByType("ped") for k,v in ipairs(Bots) do setElementFrozen(v,true) end end function showGUI (jugador) if (source == marker1) then triggerClientEvent (jugador,"showGUI",getRootElement(),jugador) end end addEventHandler ("onMarkerHit",getRootElement(),showGUI) function showGUI (jugador) if (source == marker2) then triggerClientEvent (jugador,"showGUI2",getRootElement(),jugador) end end addEventHandler ("onMarkerHit",getRootElement(),showGUI) function give45 () giveWeapon (source,22,51,true) end addEvent("give45",true) addEventHandler("give45",getRootElement(),give45) function givesilenced () giveWeapon (source,23,51,true) end addEvent("givesilenced",true) addEventHandler("givesilenced",getRootElement(),givesilenced) function givedeagle () giveWeapon (source,24,21,true) end addEvent("givedeagle",true) addEventHandler("givedeagle",getRootElement(),givedeagle) function givesh () giveWeapon (source,25,50,true) end addEvent("givesh",true) addEventHandler("givesh",getRootElement(),givesh) function giveso () giveWeapon (source,26,25,true) end addEvent("giveso",true) addEventHandler("giveso",getRootElement(),giveso) function giveSP () giveWeapon (source,27,35,true) end addEvent("giveSP",true) addEventHandler("giveSP",getRootElement(),giveSP) function givetec () giveWeapon (source,32,200,true) end addEvent("givetec",true) addEventHandler("givetec",getRootElement(),givetec) function giveuzi () giveWeapon (source,28,200,true) end addEvent("giveuzi",true) addEventHandler("giveuzi",getRootElement(),giveuzi) function givemp5 () giveWeapon (source,29,120,true) end addEvent("givemp5",true) addEventHandler("givemp5",getRootElement(),givemp5) function givem4 () giveWeapon (source,31,200,true) end addEvent("givem4",true) addEventHandler("givem4",getRootElement(),givem4) function giveak () giveWeapon (source,30,120,true) end addEvent("giveak",true) addEventHandler("giveak",getRootElement(),giveak) function givecs () giveWeapon (source,33,40,true) end addEvent("givecs",true) addEventHandler("givecs",getRootElement(),givecs) function gives () giveWeapon (source,34,40,true) end addEvent("gives",true) addEventHandler("gives",getRootElement(),gives) function givenade () giveWeapon (source,16,20,true) end addEvent("givenade",true) addEventHandler("givenade",getRootElement(),givenade) function givesat () giveWeapon (source,40,1,true) giveWeapon (source,39,10,true) end addEvent("givesat",true) addEventHandler("givesat",getRootElement(),givesat) function givecoc () giveWeapon (source,18,20,true) end addEvent("givecoc",true) addEventHandler("givecoc",getRootElement(),givecoc) function giveknife () giveWeapon (source,4,1,true) end addEvent("giveknife",true) addEventHandler("giveknife",getRootElement(),giveknife) function givehealth () setElementHealth (source, 100, true) end addEvent("givehealth", true) addEventHandler("givehealth", getRootElement(),givehealth) function givearmor () setPedArmor (source, 100, true) end addEvent("givearmor", true) addEventHandler("givearmor", getRootElement(),givearmor) function card () local acc = getPlayerAccount(source) if ( acc ) then setAccountData(acc,'onHaveGunLicense', true) addEvent('givecard', true) addEventHandler('givecard', root, card ) end end and one another probmel Marker 2 is flying not stuck to the gorund
  24. Jaysds1 but i want if he dont have linces and want buy tell him ('Sorry You Must Have ..') who ?
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