marker1 = createMarker ( 296.4638671875,-38.150390625,1000.515625, "cylinder", 1.5, 255, 255, 0, 170 )
setElementInterior ( marker1, 1, 296.4638671875,-38.150390625,1000.515625 )
marker2 = createMarker ( 293.66009521484,-37.552013997217,1001.515625, "cylinder", 1.0, 255, 255, 0, 170 )
setElementInterior ( marker2, 1, 293.66009521484,-37.552013997217,1001.515625 )
function weapondealer1()
WeaponSeller = createPed ( 30, 296.390625,-40.2216796875,1001.515625 )
setElementInterior ( WeaponSeller, 1, 296.390625,-40.2216796875,1001.515625 )
setElementFrozen (WeaponSeller, true)
setPedAnimation( WeaponSeller, "BAR", "BARman_idle")
WeaponSeller2 = createPed ( 188, 294.03039550781,-40.217727661133,1001.515625 )
setElementInterior ( WeaponSeller2, 1, 294.03039550781,-40.217727661133,1001.515625 )
setElementFrozen (WeaponSeller2, true)
setPedAnimation( WeaponSeller2, "BAR", "BARman_idle")
end
addEventHandler ("onResourceStart", resourceRoot, weapondealer1)
function FreezeBots()
local Bots = getElementsByType("ped")
for k,v in ipairs(Bots) do
setElementFrozen(v,true)
end
end
function showGUI (jugador)
if (source == marker1) then
triggerClientEvent (jugador,"showGUI",getRootElement(),jugador)
end
end
addEventHandler ("onMarkerHit",getRootElement(),showGUI)
function showGUI2 (jugador)
if (source == marker2) then
triggerClientEvent (jugador,"showGUI2",getRootElement(),jugador)
end
end
addEventHandler ("onMarkerHit",getRootElement(),showGUI2)
function give45 ()
if (source == marker2) then
giveWeapon (source,22,51,true)
end
end
addEvent("give45",true)
addEventHandler("give45",getRootElement(),give45)
function givesilenced ()
giveWeapon (source,23,51,true)
end
addEvent("givesilenced",true)
addEventHandler("givesilenced",getRootElement(),givesilenced)
function givedeagle ()
giveWeapon (source,24,21,true)
end
addEvent("givedeagle",true)
addEventHandler("givedeagle",getRootElement(),givedeagle)
function givesh ()
giveWeapon (source,25,50,true)
end
addEvent("givesh",true)
addEventHandler("givesh",getRootElement(),givesh)
function giveso ()
giveWeapon (source,26,25,true)
end
addEvent("giveso",true)
addEventHandler("giveso",getRootElement(),giveso)
function giveSP ()
giveWeapon (source,27,35,true)
end
addEvent("giveSP",true)
addEventHandler("giveSP",getRootElement(),giveSP)
function givetec ()
giveWeapon (source,32,200,true)
end
addEvent("givetec",true)
addEventHandler("givetec",getRootElement(),givetec)
function giveuzi ()
giveWeapon (source,28,200,true)
end
addEvent("giveuzi",true)
addEventHandler("giveuzi",getRootElement(),giveuzi)
function givemp5 ()
giveWeapon (source,29,120,true)
end
addEvent("givemp5",true)
addEventHandler("givemp5",getRootElement(),givemp5)
function givem4 ()
giveWeapon (source,31,200,true)
end
addEvent("givem4",true)
addEventHandler("givem4",getRootElement(),givem4)
function giveak ()
giveWeapon (source,30,120,true)
end
addEvent("giveak",true)
addEventHandler("giveak",getRootElement(),giveak)
function givecs ()
giveWeapon (source,33,40,true)
end
addEvent("givecs",true)
addEventHandler("givecs",getRootElement(),givecs)
function gives ()
giveWeapon (source,34,40,true)
end
addEvent("gives",true)
addEventHandler("gives",getRootElement(),gives)
function givenade ()
giveWeapon (source,16,20,true)
end
addEvent("givenade",true)
addEventHandler("givenade",getRootElement(),givenade)
function givesat ()
giveWeapon (source,40,1,true)
giveWeapon (source,39,10,true)
end
addEvent("givesat",true)
addEventHandler("givesat",getRootElement(),givesat)
function givecoc ()
giveWeapon (source,18,20,true)
end
addEvent("givecoc",true)
addEventHandler("givecoc",getRootElement(),givecoc)
function giveknife ()
giveWeapon (source,4,1,true)
end
addEvent("giveknife",true)
addEventHandler("giveknife",getRootElement(),giveknife)
function givehealth ()
setElementHealth (source, 100, true)
end
addEvent("givehealth", true)
addEventHandler("givehealth", getRootElement(),givehealth)
function givearmor ()
setPedArmor (source, 100, true)
end
addEvent("givearmor", true)
addEventHandler("givearmor", getRootElement(),givearmor)
function card ()
local acc = getPlayerAccount(source)
if ( acc ) then
setAccountData(acc,'onHaveGunLicense', true)
addEvent('givecard', true)
addEventHandler('givecard', root, card )
end
end