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abu5lf

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Everything posted by abu5lf

  1. I know that, but what in the hand trick I will try again
  2. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXx
  3. Is there an explanation or an example? I did not understand
  4. abu5lf

    news Ticker

    No one knows: (
  5. We have created a map and how to put vehicles Make frozen
  6. abu5lf

    news Ticker

    I did not find the solution? News of the resource script, but does not support the Arabic language when I write seems to me just point! And also when I added the news directly from the server using the button u activated users can talk to me! Is there a solution? newsTicker_client.lua local w_newsTickerAnim = false local s_tickerMsg = {" أهلا بك", } local currentItem = 1 addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), function(name) --Create the ticker GUI local screenWidth, screenHeight = guiGetScreenSize () w_newsTickerWidth = 500 w_newsTickerHeight = 50 w_newsTickerLeft = (( screenWidth / 4 ) - ( w_newsTickerWidth / 4 )) w_newsTickerTop = -50 w_newsTickerMinWidth = 200 w_newsTicker = guiCreateWindow( w_newsTickerLeft, w_newsTickerTop, w_newsTickerWidth, w_newsTickerHeight, "News Ticker /hidenews /shownews", false ) --w_newsTicker = guiCreateWindow( 0.5, 0, 0.35, 0.1, "News Ticker /hidenews /shownews", true ) w, h = guiGetSize ( w_newsTicker, false ) if ( w < w_newsTickerMinWidth ) then w = w_newsTickerMinWidth end guiSetSize ( w_newsTicker, w, 20, false ) guiSetPosition ( w_newsTicker, ( screenWidth / 2 ) - ( w / 2 ), -20, false ) w_newsTickerName = guiCreateLabel ( w + 100, 25, w, 18, "News is loading... Please wait", false, w_newsTicker ) guiSetAlpha ( w_newsTicker, 0.50 ) guiWindowSetSizable ( w_newsTicker, false ) local guiLength = guiLabelGetTextExtent ( w_newsTickerName ) guiSetFont ( w_newsTickerName, "clear-normal" ) guiLabelSetColor ( w_newsTickerName, 0, 255, 0 ) guiSetSize ( w_newsTickerName, guiLength, 20, false ) setTimer ( function() if ( ( w_newsTickerAnim ) and ( w_newsTickerAnim:isPlaying() ) ) then return else guiSetPosition ( w_newsTickerName, w, 25, false ) guiSetText ( w_newsTickerName, s_tickerMsg[currentItem] ) guiLength = guiLabelGetTextExtent ( w_newsTickerName ) guiSetSize ( w_newsTickerName, guiLength, 18, false ) --w_newsTickerAnim = Animation.createAndPlay(w_newsTickerName, Animation.presets.guiMoveResize(guiLength - guiLength - guiLength - 100, 25, guiLength, 18, 10000 + (tonumber(guiLength)*50.45))) w_newsTickerAnim = Animation.createAndPlay(w_newsTickerName, Animation.presets.guiMoveResize( -guiLength , 25, guiLength, 18, 8000 + (tonumber(guiLength)*50.45))) currentItem = currentItem + 1 if ( currentItem > #s_tickerMsg ) then currentItem = 1 end end end, 1000, 0 ) end) function getPlayerCount() return #getElementsByType("player") end function hideNews() guiSetVisible ( w_newsTicker, false ) outputChatBox ( "News Ticker hidden, you can show it again by typing /shownews", 50, 255, 50 ) end function showNews() guiSetVisible ( w_newsTicker, true ) outputChatBox ( "News Ticker shown, you can hide it again by typing /hidenews", 50, 255, 50 ) end addCommandHandler ( "hidenews", hideNews ) addCommandHandler ( "HIDENEWS", hideNews ) addCommandHandler ( "shownews", showNews ) addCommandHandler ( "SHOWNEWS", showNews ) addEvent("new", true ) addEventHandler("new", getRootElement(), start) function yana(getPlayerName,s_tickerMsg) outputChatBox(getPlayerName,s_tickerMsg,getRootElement(),255,0,0,true) end addEvent("yanas", true ) addEventHandler("yanas", getRootElement(), yana) bindKey("u", "down", "chatbox","AM") client_anim_util.lua function table.find(t, ...) local args = { ... } if #args == 0 then for k,v in pairs(t) do if v then return k end end return false end local value = table.remove(args) if value == '[nil]' then value = nil end for k,v in pairs(t) do for i,index in ipairs(args) do if type(index) == 'function' then v = index(v) else if index == '[last]' then index = #v end v = v[index] end end if v == value then return k end end return false end function table.removevalue(t, val) for i,v in ipairs(t) do if v == val then table.remove(t, i) return i end end return false end client_anim.lua Animation = {} Animation.__index = Animation Animation.collection = {} function Animation.create(elem, ...) local anim = setmetatable({ type = 'anim', elem = elem, phases = {...} }, Animation) for i,phase in ipairs(anim.phases) do if type(phase) == 'table' then phase.from = phase.from or 0 phase.to = phase.to or 1 phase.time = phase.time or 0 phase.value = phase.from phase.speed = phase.time > 0 and ((phase.to - phase.from) / phase.time) or 0 end end return anim end function Animation.createAndPlay(elem, ...) local anim = Animation.create(elem, ...) anim:play() return anim end function Animation.createQueue(...) local queue = setmetatable({ type = 'queue' }, Animation) local args = { ... } if type(args[1]) == 'string' then queue.name = table.remove(args, 1) end for i,obj in ipairs(args) do queue:add(obj) end return queue end function Animation.createQueueAndPlay(...) local queue = Animation.createQueue(...) queue:play() return queue end function Animation.getQueue(name) for i,obj in ipairs(Animation.collection) do if obj:isQueue() and obj.name == name then return obj end end return false end function Animation.getOrCreateQueue(name) local queue = Animation.getQueue(name) if not queue then queue = Animation.createQueue(name) end return queue end function Animation:isPlaying() return self.playing or false end function Animation.playingAnimationsExist() return table.find(Animation.collection, 'playing', true) and true end function Animation:add(anim) if self:isQueue() then if type(anim) == 'function' then anim = setmetatable({ type = 'function', fn = anim }, Animation) end anim.queue = self anim.playing = self.playing table.insert(self, anim) end end function Animation:remove() if self.queue then table.removevalue(self.queue, self) if #self.queue == 0 then self.queue:remove() end else table.removevalue(Animation.collection, self) if not Animation.playingAnimationsExist() then removeEventHandler('onClientRender', getRootElement(), updateAnim) Animation.prevTick = nil end end self.playing = false end function Animation:isAnimation() return self.type == 'anim' end function Animation:isQueue() return self.type == 'queue' end function Animation:play() if self:isPlaying() then return end if self:isQueue() then for i,anim in ipairs(self) do anim.playing = true end end if not table.find(Animation.collection, self) then table.insert(Animation.collection, self) end if not Animation.playingAnimationsExist() then Animation.prevTick = getTickCount() addEventHandler('onClientRender', getRootElement(), updateAnim) end self.playing = true end function Animation:pause() self.playing = false if not Animation.playingAnimationsExist() then removeEventHandler('onClientRender', getRootElement(), updateAnim) Animation.prevTick = nil end end function updateAnim() local phase local curTick = getTickCount() local doRemove for i,obj in ipairs(Animation.collection) do if obj.playing then if obj:isQueue() then obj = obj[1] end if not isElement(obj.elem) then obj:remove() end end if obj.playing then phase = obj.phases[1] doRemove = false if type(phase) == 'function' then phase(obj.elem) doRemove = true else if not phase.starttick then phase.starttick = curTick end phase.prevpassed = phase.passed phase.passed = (curTick - phase.starttick) % phase.time if phase.prevpassed and phase.passed < phase.prevpassed then if phase.repeats and phase.repeats > 0 then phase.repeats = phase.repeats - 1 doRemove = phase.repeats == 0 elseif not phase.repeats then doRemove = true end end end if doRemove then table.remove(obj.phases, 1) phase = false if #obj.phases == 0 then obj:remove() obj = false end end if obj and phase then phase.value = phase.from + phase.speed*phase.passed if phase.fn then phase.fn(obj.elem, phase.transform and phase.transform(phase.value) or phase.value, phase) end end end end end Animation.presets = {} function Animation.presets.pulse(time, value, phase) if not value then return { from = 0, to = 2*math.pi, transform = math.sin, time = time, repeats = 0, fn = Animation.presets.pulse } else local elem = time if not phase.width then phase.width, phase.height = guiGetSize(elem, false) phase.centerX, phase.centerY = guiGetPosition(elem, false) phase.centerX = phase.centerX + math.floor(phase.width/2) phase.centerY = phase.centerY + math.floor(phase.height/2) end local pct = 1 - (value+1)*0.1 local width = pct*phase.width local height = pct*phase.height local x = phase.centerX - math.floor(width/2) local y = phase.centerY - math.floor(height/2) guiSetPosition(elem, x, y, false) guiSetSize(elem, width, height, false) end end function Animation.presets.guiMoveResize(x, y, width, height, time) if height then return { from = -math.pi/2, to = math.pi/2, time = time or 1000, transform = math.sin, endX = x, endY = y, endWidth = width, endHeight = height, fn = Animation.presets.guiMoveResize } else local elem, value, phase = x, (y + 1)/2, width if not phase.startX then phase.startX, phase.startY = guiGetPosition(elem, false) phase.startWidth, phase.startHeight = guiGetSize(elem, false) end guiSetPosition(elem, math.floor(phase.startX + value*(phase.endX - phase.startX)), math.floor(phase.startY + value*(phase.endY - phase.startY)), false) guiSetSize(elem, math.floor(phase.startWidth + value*(phase.endWidth - phase.startWidth)), math.floor(phase.startHeight + value*(phase.endHeight - phase.startHeight)), false) end end
  7. I need help! How do I make the vehicle frozen in the map?
  8. There was a problem in the compilation of money, thank you very much @Draken
  9. local from = get("from") local to = get("to") function consoleGiveCash ( ) local cx = math.random(5555,1005) setPlayerMoney( getRootElement(), cx ) outputChatBox(" Has Won "..cx.."$" ,root, 255, 255,0,true ) end setTimer ( consoleGiveCash, 1000, 1 ) Giving money, but after the passage of time does not give him
  10. I do not know you should download a dedicated Scoreboard
  11. Name the country and the flag also works in the scoreboard but Upon entering the player does not appear in the chat
  12. Yes, you are right
  13. This has not succeeded exports.scoreboard:addScoreboardColumn('Country') Country = { ['AD'] = 'Andorra', ['AE'] = 'United Arab Emirates', ['AF'] = 'Afghanistan', ['AG'] = 'Antigua and Barbuda', ['AI'] = 'Anguilla', ['AL'] = 'Albania', ['AM'] = 'Armenia', ['AO'] = 'Angola', ['AP'] = 'ARIPO', ['AR'] = 'Argentina', ['AT'] = 'Austria', ['AU'] = 'Australia', ['AW'] = 'Aruba', ['AZ'] = 'Azerbaijan', ['BA'] = 'Bosnia and Herzegovina', ['BB'] = 'Barbados', ['BD'] = 'Bangladesh', ['BE'] = 'Belgium', ['BF'] = 'Burkina Faso', ['BG'] = 'Bulgaria', ['BH'] = 'Bahrain', ['BI'] = 'Burundi', ['BJ'] = 'Benin', ['BM'] = 'Bermuda', ['BN'] = 'Brunei Darussalam', ['BO'] = 'Bolivia', ['BQ'] = 'Bonaire', ['BR'] = 'Brazil', ['BS'] = 'Bahamas', ['BT'] = 'Bhutan', ['BV'] = 'Bouvet Island', ['BW'] = 'Botswana', ['BY'] = 'Belarus', ['BZ'] = 'Belize', ['CA'] = 'Canada', ['CD'] = 'Congo', ['CF'] = 'Central African Republic', ['CG'] = 'Congo', ['CH'] = 'Switzerland', ['CI'] = 'Cote d?Ivoire', ['CK'] = 'Cook Islands', ['CL'] = 'Chile', ['CM'] = 'Cameroon', ['CN'] = 'China', ['CO'] = 'Colombia', ['CR'] = 'Costa Rica', ['CU'] = 'Cuba', ['CV'] = 'Cape Verde', ['CW'] = 'Curacao', ['CY'] = 'Cyprus', ['CZ'] = 'Czech Republic', ['DE'] = 'Germany', ['DJ'] = 'Djibouti', ['DK'] = 'Denmark', ['DM'] = 'Dominica', ['DO'] = 'Dominican Republic', ['DZ'] = 'Algeria', ['EC'] = 'Ecuador', ['EE'] = 'Estonia', ['EG'] = 'Egypt', ['EH'] = 'Western Sahara', ['ER'] = 'Eritrea', ['ES'] = 'Spain', ['ET'] = 'Ethiopia', ['FI'] = 'Finland', ['FJ'] = 'Fiji', ['FK'] = 'Malvinas', ['FO'] = 'Faroe Islands', ['FR'] = 'France', ['GA'] = 'Gabon', ['GB'] = 'United Kingdom', ['GD'] = 'Grenada', ['GE'] = 'Georgia', ['GG'] = 'Guernsey', ['GH'] = 'Ghana', ['GI'] = 'Gibraltar', ['GL'] = 'Greenland', ['GM'] = 'Gambia', ['GN'] = 'Guinea', ['GQ'] = 'Equatorial Guinea', ['GR'] = 'Greece', ['GT'] = 'Guatemala', ['GW'] = 'Guinea-Bissau', ['GY'] = 'Guyana', ['HN'] = 'Honduras', ['HR'] = 'Croatia', ['HT'] = 'Haiti', ['HU'] = 'Hungary', ['ID'] = 'Indonesia', ['IE'] = 'Ireland', ['IL'] = 'Israel', ['IM'] = 'Isle of Man', ['IN'] = 'India', ['IQ'] = 'Iraq', ['IR'] = 'Iran', ['IS'] = 'Iceland', ['IT'] = 'Italy', ['JE'] = 'Jersey', ['JM'] = 'Jamaica', ['JO'] = 'Jordan', ['JP'] = 'Japan', ['KE'] = 'Kenya', ['KG'] = 'Kyrgyzstan', ['KH'] = 'Cambodia', ['KI'] = 'Kiribati', ['KM'] = 'Comoros', ['KN'] = 'Saint Kitts and Nevis', ['KP'] = 'Korea', ['KR'] = 'Korea', ['KW'] = 'Kuwait', ['KY'] = 'Cayman Islands', ['KZ'] = 'Kazakhstan', ['LA'] = 'Lao People?s Republic', ['LB'] = 'Lebanon', ['LC'] = 'Saint Lucia', ['LI'] = 'Liechtenstein', ['LK'] = 'Sri Lanka', ['LR'] = 'Liberia', ['LS'] = 'Lesotho', ['LT'] = 'Lithuania', ['LU'] = 'Luxembourg', ['LV'] = 'Latvia', ['LY'] = 'Libyan Arab Jamahiriya', ['MA'] = 'Morocco', ['MC'] = 'Monaco', ['MD'] = 'Moldova', ['ME'] = 'Montenegro', ['MG'] = 'Madagascar', ['MK'] = 'Macedonia', ['ML'] = 'Mali', ['MM'] = 'Myanmar', ['MN'] = 'Mongolia', ['MO'] = 'Macao', ['MP'] = 'Northern Mariana Islands', ['MR'] = 'Mauritania', ['MS'] = 'Montserrat', ['MT'] = 'Malta', ['MU'] = 'Mauritius', ['MV'] = 'Maldives', ['MW'] = 'Malawi', ['MX'] = 'Mexico', ['MY'] = 'Malaysia', ['MZ'] = 'Mozambique', ['NA'] = 'Namibia', ['NE'] = 'Niger', ['NG'] = 'Nigeria', ['NI'] = 'Nicaragua', ['NL'] = 'Netherlands', ['NO'] = 'Norway', ['NP'] = 'Nepal', ['NR'] = 'Nauru', ['NZ'] = 'New Zealand', ['OM'] = 'Oman', ['PA'] = 'Panama', ['PE'] = 'Peru', ['PG'] = 'Papua New Guinea', ['PH'] = 'Philippines', ['PK'] = 'Pakistan', ['PL'] = 'Poland', ['PT'] = 'Portugal', ['PW'] = 'Palau', ['PY'] = 'Paraguay', ['QA'] = 'Qatar', ['RO'] = 'Romania', ['RS'] = 'Serbia', ['RU'] = 'Russian Federation', ['RW'] = 'Rwanda', ['SA'] = 'Saudi Arabia', ['SB'] = 'Solomon Islands', ['SC'] = 'Seychelles', ['SD'] = 'Sudan', ['SE'] = 'Sweden', ['SG'] = 'Singapore', ['SH'] = 'Saint Helena', ['SI'] = 'Slovenia', ['SK'] = 'Slovakia', ['SL'] = 'Sierra Leone', ['SM'] = 'San Marino', ['SN'] = 'Senegal', ['SO'] = 'Somalia', ['SR'] = 'Suriname', ['ST'] = 'Sao Tome and Principe', ['SV'] = 'Salvador', ['SX'] = 'Sint Maarten (Dutch part)', ['SY'] = 'Syrian Arab Republic', ['SZ'] = 'Swaziland', ['TC'] = 'Turks and Caicos Islands', ['TD'] = 'Chad', ['TG'] = 'Togo', ['TH'] = 'Thailand', ['TJ'] = 'Tajikistan', ['TL'] = 'Timor?Leste', ['TM'] = 'Turkmenistan', ['TN'] = 'Tunisia', ['TO'] = 'Tonga', ['TR'] = 'Turkey', ['TT'] = 'Trinidad and Tobago', ['TV'] = 'Tuvalu', ['TW'] = 'Taiwan', ['TZ'] = 'Tanzania', ['UA'] = 'Ukraine', ['UG'] = 'Uganda', ['US'] = 'United States of America', ['UY'] = 'Uruguay', ['UZ'] = 'Uzbekistan', ['VA'] = 'Holy See', ['VC'] = 'Saint Vincent', ['VE'] = 'Venezuela', ['VG'] = 'Virgin Islands', ['VN'] = 'Viet Nam', ['VU'] = 'Vanuatu', ['WS'] = 'Samoa', ['YE'] = 'Yemen', ['ZA'] = 'South Africa', ['ZZ'] = 'n/a', ['ZM'] = 'Zambia', } function showHome () local countryCode = exports["admin"]:getPlayerCountry(source) setElementData(source,"Country",Country[countryCode]) outputChatBox("*"..getPlayerName(source) .."#FFFF00 join #FF0000 [#FFFF00".. tostring(Country[countryCode]) .."#FF0000] !",getRootElement(), 255, 255, 255, true ) end addEventHandler("onPlayerJoin",getRootElement(),showHome)
  14. I have tried with and without it, the reason I have written to me in the back of program errors MTA Script Editor And written and the error is gone but the script did not work
  15. =exports.scoreboard:addScoreboardColumn('Country') Country = { ['AD'] = 'Andorra', ['AE'] = 'United Arab Emirates', ['AF'] = 'Afghanistan', ['AG'] = 'Antigua and Barbuda', ['AI'] = 'Anguilla', ['AL'] = 'Albania', ['AM'] = 'Armenia', ['AO'] = 'Angola', ['AP'] = 'ARIPO', ['AR'] = 'Argentina', ['AT'] = 'Austria', ['AU'] = 'Australia', ['AW'] = 'Aruba', ['AZ'] = 'Azerbaijan', ['BA'] = 'Bosnia and Herzegovina', ['BB'] = 'Barbados', ['BD'] = 'Bangladesh', ['BE'] = 'Belgium', ['BF'] = 'Burkina Faso', ['BG'] = 'Bulgaria', ['BH'] = 'Bahrain', ['BI'] = 'Burundi', ['BJ'] = 'Benin', ['BM'] = 'Bermuda', ['BN'] = 'Brunei Darussalam', ['BO'] = 'Bolivia', ['BQ'] = 'Bonaire', ['BR'] = 'Brazil', ['BS'] = 'Bahamas', ['BT'] = 'Bhutan', ['BV'] = 'Bouvet Island', ['BW'] = 'Botswana', ['BY'] = 'Belarus', ['BZ'] = 'Belize', ['CA'] = 'Canada', ['CD'] = 'Congo', ['CF'] = 'Central African Republic', ['CG'] = 'Congo', ['CH'] = 'Switzerland', ['CI'] = 'Cote d?Ivoire', ['CK'] = 'Cook Islands', ['CL'] = 'Chile', ['CM'] = 'Cameroon', ['CN'] = 'China', ['CO'] = 'Colombia', ['CR'] = 'Costa Rica', ['CU'] = 'Cuba', ['CV'] = 'Cape Verde', ['CW'] = 'Curacao', ['CY'] = 'Cyprus', ['CZ'] = 'Czech Republic', ['DE'] = 'Germany', ['DJ'] = 'Djibouti', ['DK'] = 'Denmark', ['DM'] = 'Dominica', ['DO'] = 'Dominican Republic', ['DZ'] = 'Algeria', ['EC'] = 'Ecuador', ['EE'] = 'Estonia', ['EG'] = 'Egypt', ['EH'] = 'Western Sahara', ['ER'] = 'Eritrea', ['ES'] = 'Spain', ['ET'] = 'Ethiopia', ['FI'] = 'Finland', ['FJ'] = 'Fiji', ['FK'] = 'Malvinas', ['FO'] = 'Faroe Islands', ['FR'] = 'France', ['GA'] = 'Gabon', ['GB'] = 'United Kingdom', ['GD'] = 'Grenada', ['GE'] = 'Georgia', ['GG'] = 'Guernsey', ['GH'] = 'Ghana', ['GI'] = 'Gibraltar', ['GL'] = 'Greenland', ['GM'] = 'Gambia', ['GN'] = 'Guinea', ['GQ'] = 'Equatorial Guinea', ['GR'] = 'Greece', ['GT'] = 'Guatemala', ['GW'] = 'Guinea-Bissau', ['GY'] = 'Guyana', ['HN'] = 'Honduras', ['HR'] = 'Croatia', ['HT'] = 'Haiti', ['HU'] = 'Hungary', ['ID'] = 'Indonesia', ['IE'] = 'Ireland', ['IL'] = 'Israel', ['IM'] = 'Isle of Man', ['IN'] = 'India', ['IQ'] = 'Iraq', ['IR'] = 'Iran', ['IS'] = 'Iceland', ['IT'] = 'Italy', ['JE'] = 'Jersey', ['JM'] = 'Jamaica', ['JO'] = 'Jordan', ['JP'] = 'Japan', ['KE'] = 'Kenya', ['KG'] = 'Kyrgyzstan', ['KH'] = 'Cambodia', ['KI'] = 'Kiribati', ['KM'] = 'Comoros', ['KN'] = 'Saint Kitts and Nevis', ['KP'] = 'Korea', ['KR'] = 'Korea', ['KW'] = 'Kuwait', ['KY'] = 'Cayman Islands', ['KZ'] = 'Kazakhstan', ['LA'] = 'Lao People?s Republic', ['LB'] = 'Lebanon', ['LC'] = 'Saint Lucia', ['LI'] = 'Liechtenstein', ['LK'] = 'Sri Lanka', ['LR'] = 'Liberia', ['LS'] = 'Lesotho', ['LT'] = 'Lithuania', ['LU'] = 'Luxembourg', ['LV'] = 'Latvia', ['LY'] = 'Libyan Arab Jamahiriya', ['MA'] = 'Morocco', ['MC'] = 'Monaco', ['MD'] = 'Moldova', ['ME'] = 'Montenegro', ['MG'] = 'Madagascar', ['MK'] = 'Macedonia', ['ML'] = 'Mali', ['MM'] = 'Myanmar', ['MN'] = 'Mongolia', ['MO'] = 'Macao', ['MP'] = 'Northern Mariana Islands', ['MR'] = 'Mauritania', ['MS'] = 'Montserrat', ['MT'] = 'Malta', ['MU'] = 'Mauritius', ['MV'] = 'Maldives', ['MW'] = 'Malawi', ['MX'] = 'Mexico', ['MY'] = 'Malaysia', ['MZ'] = 'Mozambique', ['NA'] = 'Namibia', ['NE'] = 'Niger', ['NG'] = 'Nigeria', ['NI'] = 'Nicaragua', ['NL'] = 'Netherlands', ['NO'] = 'Norway', ['NP'] = 'Nepal', ['NR'] = 'Nauru', ['NZ'] = 'New Zealand', ['OM'] = 'Oman', ['PA'] = 'Panama', ['PE'] = 'Peru', ['PG'] = 'Papua New Guinea', ['PH'] = 'Philippines', ['PK'] = 'Pakistan', ['PL'] = 'Poland', ['PT'] = 'Portugal', ['PW'] = 'Palau', ['PY'] = 'Paraguay', ['QA'] = 'Qatar', ['RO'] = 'Romania', ['RS'] = 'Serbia', ['RU'] = 'Russian Federation', ['RW'] = 'Rwanda', ['SA'] = 'Saudi Arabia', ['SB'] = 'Solomon Islands', ['SC'] = 'Seychelles', ['SD'] = 'Sudan', ['SE'] = 'Sweden', ['SG'] = 'Singapore', ['SH'] = 'Saint Helena', ['SI'] = 'Slovenia', ['SK'] = 'Slovakia', ['SL'] = 'Sierra Leone', ['SM'] = 'San Marino', ['SN'] = 'Senegal', ['SO'] = 'Somalia', ['SR'] = 'Suriname', ['ST'] = 'Sao Tome and Principe', ['SV'] = 'Salvador', ['SX'] = 'Sint Maarten (Dutch part)', ['SY'] = 'Syrian Arab Republic', ['SZ'] = 'Swaziland', ['TC'] = 'Turks and Caicos Islands', ['TD'] = 'Chad', ['TG'] = 'Togo', ['TH'] = 'Thailand', ['TJ'] = 'Tajikistan', ['TL'] = 'Timor?Leste', ['TM'] = 'Turkmenistan', ['TN'] = 'Tunisia', ['TO'] = 'Tonga', ['TR'] = 'Turkey', ['TT'] = 'Trinidad and Tobago', ['TV'] = 'Tuvalu', ['TW'] = 'Taiwan', ['TZ'] = 'Tanzania', ['UA'] = 'Ukraine', ['UG'] = 'Uganda', ['US'] = 'United States of America', ['UY'] = 'Uruguay', ['UZ'] = 'Uzbekistan', ['VA'] = 'Holy See', ['VC'] = 'Saint Vincent', ['VE'] = 'Venezuela', ['VG'] = 'Virgin Islands', ['VN'] = 'Viet Nam', ['VU'] = 'Vanuatu', ['WS'] = 'Samoa', ['YE'] = 'Yemen', ['ZA'] = 'South Africa', ['ZZ'] = 'n/a', ['ZM'] = 'Zambia', } function showHome () local countryCode = exports["admin"]:getPlayerCountry(source) setElementData(source,"Country",Country[countryCode]) outputChatBox("*"..getPlayerName(source) .."#FFFF00 join #FF0000 [#FFFF00".. tostring(Country[countryCode]) .."#FF0000] !",getRootElement(), 255, 255, 255, true ) end addEventHandler("onPlayerJoin",getRootElement(),showHome) Upon entering the player does not appear in the chat
  16. function onResourceStart()XX Is it possible to save the time that I played it when I get out and enter?
  17. Example 1 This example creates a marker next to the player when they type 'createmarker': server -- this function is called whenever someone types 'createmarker' in the console: function consoleCreateMarker ( thePlayer, commandName ) if ( thePlayer ) then local x, y, z = getElementPosition ( thePlayer ) -- get the player's position -- create a cylindrical marker next to the player: local theMarker = createMarker ( x + 2, y + 2, z, "cylinder", 1.5, 255, 255, 0, 170 ) if ( theMarker ) then -- check if the marker was created successfully outputConsole ( "Marker created successfully", thePlayer ) else outputConsole ( "Failed to create marker", thePlayer ) end end end addCommandHandler ( "createmarker", consoleCreateMarker ) CreateMarker
  18. function muteOurPlayer(player, command, mutedguy, time) if mutedguy and time then local muted = getPlayerFromName(mutedguy) if muted then if( not isPlayerMuted(muted) ) then setPlayerMuted(muted, true) outputChatBox("#ADFF2F"..getPlayerName(muted).."#FF0000 has been muted for #ADFF2F"..time.."#FF0000 minutes. ", getRootElement(), 255, 0, 0, true) setElementData(muted, "Muted", 1) setElementData(muted, "MutedTime", time) setTimer(outputChatBox(mutedguy.." has been unmuted.", getRootElement()), time, 1) end end else outputChatBox("/mute ", player) end end addCommandHandler("mute", muteOurPlayer)
  19. abu5lf

    dxDrawText

    Thanks for help
  20. abu5lf

    dxDrawText

    meta.xml "X" name="AdminMsg" type="script" version="1.0.0" /> This is repeated several times fast
  21. -- create the function function mutePlayer(player,command,victimName) -- if the player has specified a victim name to mute if victimName then -- get the victim player element from their name local victim = getPlayerFromNick(victimName) -- if the player exists if victim then -- if they arent already muted if ( not isPlayerMuted(victim) ) then -- mute them and output a message to the chat setPlayerMuted(victim, true) outputChatBox("You have been muted.",victim) end else outputChatBox("Could not find player with name: "..tostring(victimName),player) end else outputChatBox("Usage: /mute ",player) end end -- add the /mute command addCommandHandler("mute",mutePlayer)
  22. abu5lf

    dxDrawText

    I have tested, but it did not work :"(
  23. abu5lf

    dxDrawText

    Server function wla(thePlayer, commandName,...) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then local veve = {...} local message = table.concat(veve, " ") triggerClientEvent("new", getRootElement(),message) end end addCommandHandler("AM", wla) Clinet function start(message) removeEventHandler ( "onClientRender", getRootElement(), as ) function as() dxDrawText("Admin :",17.0,189.0,61.0,206.0,tocolor(255,0,0,255),1.0,"default-bold","top","left",false,false,false) dxDrawText(message,61.0,189.0,264.0,226.0,tocolor(255,255,255,255),1.0,"default-bold","top","left",false,false,false) end addEventHandler("onClientRender", getRootElement(), as) end addEvent("new", true ) addEventHandler("new", getRootElement(), start) function yana(msgmsg) outputChatBox(msgmsg,getRootElement(),255,0,0,true) end addEvent("yanas", true ) addEventHandler("yanas", getRootElement(), yana) bindKey("u", "down", "chatbox","AM") It does not work
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