mMarker = createMarker( 0, 0, 0 )
addEventHandler( 'onPlayerMarkerHit', getRootElement( ),
function( mMarkerHit, bMatchingDimension )
if( bMatchingDimension ) and ( mMarkerHit == mMarker )then
setElementFrozen( source, true )
setTimer( setElementFrozen, 5000, 1, source, false )
end
end
)