جرب
gRandomSpawn =
{
{ 221, 1856, 12 };
{ 212, 1855, 13 };
{ 221, 1856, 12 };
};
gRandomSkin =
{
282, 285, 287;
};
function sRandomSpawnPlayer( thePlayer )
spawnPlayer( thePlayer, unpack( gRandomSpawn[ math.random( #gRandomSpawn ) ] ) )
setElementModel( thePlayer, gRandomSkin[ math.random( #gRandomSkin ) ] )
fadeCamera( thePlayer, true )
setCameraTarget( thePlayer )
end
function onEvent( eventName )
if eventName == 'onPlayerJoin' then
sRandomSpawnPlayer( source )
else
setTimer( sRandomSpawnPlayer, 5000, 1, source )
end
end
addEventHandler( 'onPlayerJoin', getRootElement( ), onEvent )
addEventHandler( 'onPlayerWasted', getRootElement( ), onEvent )
addEventHandler( 'onResourceStart', resourceRoot,
function( )
for _, aPlayer in next, getElementsByType 'player' do
sRandomSpawnPlayer( aPlayer )
end
end
)