
golanu21
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Everything posted by golanu21
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like this ?> bindKey(Key,"down", function (thePlayer) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then guiSetVisible(fereastra,not guiGetVisible(fereastra)) showCursor(guiGetVisible(fereastra)) return end if ( guiGetVisible(fereastra) == true ) then guiLabelSetColor(GUIEditor.label[5],math.random(0, 255), math.random(0, 255), math.random(0, 255)) end end)
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bindKey(Key,"down", function () guiSetVisible(fereastra,not guiGetVisible(fereastra)) showCursor(guiGetVisible(fereastra)) if ( guiGetVisible(fereastra) == true ) then guiLabelSetColor(GUIEditor.label[5],math.random(0, 255), math.random(0, 255), math.random(0, 255)) end end) how i make this to work for Admin in acl ?
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man this is a ful script clientside --Players for _,players in ipairs (getElementsByType("player")) do local roww = guiGridListAddRow ( kick ) guiGridListSetItemText (kick, roww, 1,getPlayerName(players), false, false ) guiGridListSetItemColor (kick, roww,1, math.random(0, 255), math.random(0, 255), math.random(0, 255) ) guiSetFont(kick,"default-bold-small") end addEventHandler("onClientGUIClick",kickbtn, function () local kick = guiGridListGetItemText ( kick, guiGridListGetSelectedItem ( kick ), 1 ) if kick == "" then return outputChatBox("Chose a player!",math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end triggerServerEvent("kick.btn",localPlayer,kick) guiSetVisible(fereastra,false) showCursor(false) end,false) addEventHandler("onClientGUIClick",freeze, function () local kicke = guiGridListGetItemText ( kick, guiGridListGetSelectedItem ( kick ), 1 ) if kicke == "" then return outputChatBox("Chose a player!",math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end triggerServerEvent("freeze.btn",localPlayer,kick) guiSetVisible(fereastra,false) showCursor(false) end,false) serverside addEvent("kick.btn",true) addEventHandler("kick.btn",root, function (kick) local kicked = getPlayerFromName ( kick ) kickPlayer(kicked) outputChatBox("**The Player"..kicked.."has ben kicked",source,math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end ) local frozen = {} addEvent("freeze.btn",true) addEventHandler("freeze.btn",root, function(kick) local kicked = getPlayerFromName ( kicke ) if not frozen[kicked] then setElementFrozen(kicked, true) frozen[kicked] = true outputChatBox("**The Player "..kicked.." has been frozen.",source,math.random(255), math.random(255), math.random(255),true) else setElementFrozen(kicked, false) frozen[kicked] = nil outputChatBox("**The Player "..kicked.." has been unfrozen.",source,math.random(255), math.random(255), math.random(255),true) end end )
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36: attempt to concatenate local 'kicked' (a userdata value)
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don't work, his freeze me, but when i press again to unfreeze me ... nothing
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client side addEventHandler("onClientGUIClick",freeze, function () local kick = guiGridListGetItemText ( kick, guiGridListGetSelectedItem ( kick ), 1 ) if kick == "" then return outputChatBox("Chose a player!",math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end triggerServerEvent("freeze.btn",localPlayer,kick) guiSetVisible(fereastra,false) showCursor(false) end,false) server side local frozen = false addEvent("freeze.btn",true) addEventHandler("freeze.btn",root, function (kick) local kicked = getPlayerFromName ( kick ) if (frozen) == false then setElementFrozen(kicked, true) if (frozen) == true then setElementFrozen(kicked, false) outputChatBox("**The Player"..kicked.."has ben frozen.",source,math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end end end ) why don't work? no errors in debugscript
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local players = getElementsByType("player") for _,players in ipairs (players) do local roww = guiGridListAddRow ( kick ) guiGridListSetItemText (kick, roww, 1,getPlayerName(thePlayer), false, false ) guiGridListSetItemColor (kick, roww,1, math.random(0, 255), math.random(0, 255), math.random(0, 255) ) guiSetFont(kick,"default-bold-small") end bad argument guiGridListSetItemText line 4
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you can do this addCommandHandler("money", getRootElement(), function(playerName) if playername then playername = getPlayerName () money = getPlayerMoney () outputChatBox ("The player"..playername.."have:"..money.."$", source, 255, 0, 255 ) else outputChatBox("Syntax : /money Playername", source, 255, 0, 255) end end) I do not know if it works but try
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i make this when i click on Invisibile Row, and set to make me invisibile, but now i want to: when I press again invisibile row and button set, to make me visibile, how i do that ? addEventHandler("onClientGUIClick",set, function () local pos = guiGridListGetItemText ( pos, row1, poscol ) if pos == "invisibile" then setElementAlpha(localPlayer, 0 ) end end, false)
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this is the script addEventHandler( "onClientResourceStart", getRootElement( ), function ( ) local elementType = getPlayerName(source) guiSetText ( numele, elementType ) end end) and this is the label numele = guiCreateLabel(46, 21, 120, 15, "", false, fereastra) why the name not appear in the label ? no errors on debugscript 3
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the left of bindKey is a "-" with 2 bars
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[16:18:57] WARNING: Gamemode\vehicles\server.lua:23: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil] [16:18:57] WARNING: Gamemode\vehicles\server.lua:33: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil]
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[16:07:28] WARNING: Gamemode\vehicles\server.lua:24: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil] [16:07:28] WARNING: Gamemode\vehicles\server.lua:34: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil]
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addEvent("folosestemasina",true) addEventHandler("folosestemasina",root, function (Veh) local vehName = getVehicleIDFromName(Veh) local x, y, z = getElementPosition ( source ) Vehicle = createVehicle (vehName, 1724.912109375, -1957.73828125, 13.539102554321 ) marker1 = createMarker (801.03125, -1354.1396484375, -1.6207337379456, "checkpoint", 3, 255, 0, 0, 255) createBlipAttachedTo(marker1, 0) setElementData(marker1, "mk1", true ) warpPedIntoVehicle ( source, Vehicle) setTrainDerailable(Vehicle, false) setElementData(Vehicle, "caine", true ) outputChatBox("**The Tour Has Been Started",source,math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end ) function startour () getElementData(marker1, "mk1") givePlayerMoney(source, math.random (200, 600)) marker2 = createMarker(-1943.86328125, 144.46484375, 25.7109375, "checkpoint", 3, 255, 0, 0, 255) createBlipAttachedTo(marker1, 0) setElementData(marker2, "mk2", true ) addEventHandler("onMarkerHit", marker1, startour) end function startour2 () getElementData(marker2, "mk2") givePlayerMoney(source, math.random (200, 600)) getElementData(marker1, "mk1") destroyElement(marker1) marker3 = createMarker(1449.900390625, 2631.845703125, 10.8203125, "checkpoint", 3, 255, 0, 0, 255) createBlipAttachedTo(marker3, 0) end addEventHandler("onMarkerHit", marker2, startour2) WARNING: Gamemode\vehicles\server.lua:33: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil]
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idk how, i want to start the marker on route, when i have warp in the vehicle.