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Everything posted by iFoReX
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man ahora no me aparece ni el marker ni el ped
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en que parte pongo los autos ? addEventHandler ( "onClientVehicleEnter", root, function crearjob() local markerjob = createMarker ( 246.55173, 1434.92371, 23.37029, "cylinder", 1.5, 0, 255, 255, 170 ) blip = createBlipAttachedTo ( markerjob, 51, 1 ) end end
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que esta mal ? es que no entiendo muy bien ... addEventHandler ( "onVehicleEnter", root, function crearjob() local markerjob = createMarker ( 246.55173, 1434.92371, 23.37029, "cylinder", 1.5, 0, 255, 255, 170 ) blip = createBlipAttachedTo ( markerjob, 51, 1 ) end end ...
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Muchas gracias man ahora como puedo aser para que al entrar al vehiculo se cree un marker
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sip man : addEventHandler("onClientGUIDoubleClick", root, function ( ) if ( source == GUIEditor_Grid[1] ) then local row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then if ( row == 0 ) then v1 = createVehicle ( 427, x, y, z ) elseif ( row == 1 ) then v2 = createVehicle ( 596, x, y, z ) end guiSetVisible( GUIEditor_Grid[1], false ) end end end ) ... function onMrWhoopeeEnter ( thePlayer ) if ( source == v1 or source == v2 ) then -------aqui estan el v1 y el v2 osea los autos que se crean al aprietar double click arrowMarker = createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 170 ) attachElements ( arrowMarker, source, 0, 0, 2 ) end end addEventHandler ( "onClientVehicleEnter", root, onMrWhoopeeEnter )
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siguen sin aparecer los markers en los autos man
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que esta mal ? No aparece el marker ... function onMrWhoopeeEnter ( thePlayer, seat, jackedPlayer ) local arrowMarker = createMarker ( 0, 0, 0, "arrow", .75, 255, 0, 0, 170 ) attachElements ( arrowMarker, thePlayer, 0, 0, 2 ) end addEventHandler ( "onVehicleEnter", v1, onMrWhoopeeEnter ) addEventHandler ( "onVehicleEnter", v2, onMrWhoopeeEnter )
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como podria agregarle un market corona arriba del auto que se creara ?
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GUI_EDITOR, I do GUIs with it and 0 bugg https://community.multitheftauto.com/index.php?p= ... ils&id=141 the link in community
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Listo man ya lo ise pero 1 problem cuando presiono enter en el marker no aparecen los items local x = 1540.95654 local y = -1687.67078 local z = 5.89063 local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) GUIEditor_Grid = {} GUIEditor_Grid[1] = guiCreateGridList(258,160,294,357,false) guiSetVisible( GUIEditor_Grid[1], false ) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.2) for i = 1, 2 do guiGridListAddRow(GUIEditor_Grid[1]) end local grid1 = guiGridListSetItemText(GUIEditor_Grid[1],0,1,"Camion Polis") local grid2 = guiGridListSetItemText(GUIEditor_Grid[1],1,1,"Auto Polis") addEventHandler("onClientDoubleClick", root, function ( ) if ( source == grid1 ) then createVehicle ( 427, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) elseif ( source == grid2 ) then createVehicle ( 596, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) end end ) -- Te falto el parentesis. bindKey ( "enter", "down", function ( ) if ( isElementWithinMarker ( localPlayer, market3 ) ) then guiSetVisible ( GUIEditor_Grid[1], true ) end end ) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); elseif ( player == localPlayer and source == market3 ) then addEventHandler ( "onClientRender", root, drawText ) end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market3 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end
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si man ahora aparece pero aparece el gridlist cuando se inicia el script , no al apretar enter
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solid ise esto : GUIEditor_Grid = {} GUIEditor_Grid[1] = guiCreateGridList(258,160,294,357,false) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.2) for i = 1, 2 do guiGridListAddRow(GUIEditor_Grid[1]) end local grid1 = guiGridListSetItemText(GUIEditor_Grid[1],0,1,"Camion Polis") local grid2 = guiGridListSetItemText(GUIEditor_Grid[1],1,1,"Auto Polis") addEventHandler("onClientDoubleClick", root, function () if ( source == grid1 ) then createVehicle ( 427, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) elseif ( source == grid2 ) then createVehicle ( 596, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) end end bindKey ( "enter", "down", function ( ) if ( isElementWithinMarker ( localPlayer, market3 ) ) then guiSetVisible ( GUIEditor_Grid[1], true ) end end ) local x = 1540.95654 local y = -1687.67078 local z = 5.89063 local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); elseif ( player == localPlayer and source == market3 ) then addEventHandler ( "onClientRender", root, drawText ) end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market3 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end Pero ahora no me aparece el marker ni nada del script que anda mal ?
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for dont do spam help me with it please GUIEditor_Grid = {} GUIEditor_Grid[1] = guiCreateGridList(258,160,294,357,false) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.2) for i = 1, 2 do guiGridListAddRow(GUIEditor_Grid[1]) end local grid1 = guiGridListSetItemText(GUIEditor_Grid[1],0,1,"Camion Polis") local grid2 = guiGridListSetItemText(GUIEditor_Grid[1],1,1,"Auto Polis") addEventHandler("onClientDoubleClick", root, function () if ( source == grid1 ) then createVehicle ( 427, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) elseif ( source == grid2 ) then createVehicle ( 596, x, y, z ) guiSetVisible( GUIEditor_Grid[1], false ) end end local x = 1540.95654 local y = -1687.67078 local z = 5.89063 local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); elseif ( player == localPlayer and source == market3 ) then addEventHandler ( "onClientRender", root, drawText ) end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market3 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end I can when the player is in marker and Press Enter appear the Grid, But if dont is in the marker dont appear the grid with bindkey
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Como le ago para que el grid aparesca apretando enter pero solo si esta en el marker osea si no esta en el marker y aprieta enter no aparece el gridlist GUIEditor_Grid = {} GUIEditor_Grid[1] = guiCreateGridList(258,160,294,357,false) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) guiGridListAddColumn(GUIEditor_Grid[1],"Autos",0.2) for i = 1, 2 do guiGridListAddRow(GUIEditor_Grid[1]) end guiGridListSetItemText(GUIEditor_Grid[1],0,1,"Camion Polis") guiGridListSetItemText(GUIEditor_Grid[1],1,1,"Auto Polis") local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); elseif ( player == localPlayer and source == market3 ) then addEventHandler ( "onClientRender", root, drawText ) end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market3 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end
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I dont know how do but I do exports.scoreboard:addScoreboardColumn('EXP') levels = { [0] = {"Level 0", "10"}, [1] = {"Level 1", "20"}, [2] = {"Level 2", "100"}, [3] = {"Level 3", "150"}, [4] = {"Level 4", "200"}, [5] = {"Level 5", "2000000"}, } I dont know if it work
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a mi no :c como vez no me aparece nada :c aqui te dejo el meta por si algo esta mal "ElMota" version="1.0.0" type="script" name="Skins" description="" showInResourceBrowser="true" /> y el script : local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = createMarker ( 1526.51270, -1677.93237, 5.89063, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then addEventHandler ( "onClientRender", root, drawText ) setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then addEventHandler ( "onClientRender", root, drawText ) setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market ) then removeEventHandler ( "onClientRender", root, drawText ) elseif ( player == localPlayer and source == market2 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end
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@tittle please help me
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mmm ok :c lo probare nuevamente sigue sin aparecerme man :C
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no me aparece man : ... addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer ( setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer ( setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); elseif ( player == localPlayer and source == market3 ) then addEventHandler ( "onClientRender", root, drawText ) end end ) addEventHandler ( 'onClientMarkerLeave', root, function ( player ) if ( player == localPlayer and source == market3 ) then removeEventHandler ( "onClientRender", root, drawText ) end end ) function drawText ( ) dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end
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@offtopic : yo aprendi en el verano en los arduos dias de aburrimiento xDD
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y como puedo aserle con esto ? es que quiero que al entrar al marker osea que sera invisibisible se aga visible este texto ? -- Direct X Drawing addEventHandler("onClientRender",root, function() dxDrawText("Press Enter for do the job",458.0,295.0,631.0,317.0,tocolor(255,0,0,170),1.2,"default","left","top",false,false,false) end ) Se que eso es Client como lo ago para unirlo al server-side ?
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Sigue sin funcionar man :c local market = createMarker ( 685.62610, -2692.39307, 7.5, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( 294.38306 + 2, -167.90103, 1.57813 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = creteMarker ( 1526.51270, -1677.93237, 5.89063, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer(setElementPosition, 2000, 1, player, 294.38306, -167.90103, 1.57813 ); elseif ( player == localPlayer and source == market2 ) then setTimer(setElementPosition, 2000, 1, player, 685.62610 + 2, -2692.39307 + 2, 7.5 + 2 ); end end )
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buee estoy asiendo mi primer job recien asiendo la base, pero el ped no me aparece ni el marker de prueba tampoco ;:c porfas ayudenme local x = 685.62610 local y = -2692.39307 local z = 7.5 local x2 = 294.38306 local y2 = -167.90103 local z2 = 1.57813 local market = createMarker ( x, y, z, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( x2 + 2, y2, z2 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) local market3 = creteMarker ( 1526.51270, -1677.93237, 5.89063, "cylinder", 1.5, 0, 0, 255, 170 ) local ped = createPed ( 286, 1525.26294, -1677.85596, 5.89063, 270 ) setElementFrozen(ped, true) setTimer(giveWeapon,1000,1,ped,31,9999,true) addEventHandler ( 'onClientMarkerHit', root, function ( player ) if ( player == localPlayer and source == market ) then setTimer(setElementPosition, 2000, 1, player, x2, y2, z2 ); elseif ( player == localPlayer and source == market2 ) then setTimer(setElementPosition, 2000, 1, player, x + 2, y + 2, z + 2 ); end end )
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what is bad ? local x = 685.62610 local y = -2692.39307 local z = 7.5 local x2 = 294.38306 local y2 = -167.90103 local z2 = 1.57813 local market = createMarker ( x, y, z, "cylinder", 1.5, 0, 0, 255, 170 ) local market2 = createMarker ( x2 + 2, y2, z2 - 1, "cylinder", 1.5, 0, 0, 255, 170 ) addEventHandler ( 'onClientMarkerHit', root, function ( player ) local name = getPlayerName(player) if name == "ElMota" then if ( player == localPlayer and source == market ) then setTimer(setElementPosition, 2000, 1, player, x2, y2, z2 ); elseif ( player == localPlayer and source == market2 ) then setTimer(setElementPosition, 2000, 1, player, x + 2, y + 2, z + 2 ); end end )
