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Everything posted by iFoReX
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MiX u need use 'triggerClientEvent' or 'triggerServerEvent' and create a event with it 'addEvent' example sv-side(EXAMPLE) addEvent("example",true) addEventHandler("example", getRootElement(), function() ----Here the complement-------- end ) CL-SIDE(eXAMPLE) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() triggerServerEvent("example", getLocalPlayer()) end ) ---A example
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he already try with guiGridListAddColumn guiGridListAddRow guiGridListSetItemText
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Yes But a event for know if a map is started RANDOM MAP
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I done a gui for my server and I want if a map is Started , the GUI Can Open it is my code cl-side GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Grid = {} GUIEditor_Window[1] = guiCreateWindow(0.2988,0.2633,0.4137,0.39,"GUI Shop Panel",true) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(11,23,311,174,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("Armas",GUIEditor_TabPanel[1]) GUIEditor_Grid[1] = guiCreateGridList(7,8,153,139,false,GUIEditor_Tab[1]) guiGridListSetSelectionMode(GUIEditor_Grid[1],2) columnA = guiGridListAddColumn(GUIEditor_Grid[1],"Armas",0.4) columnP = guiGridListAddColumn(GUIEditor_Grid[1],"$",0.4) row1 = guiGridListAddRow(GUIEditor_Grid[1]) row2 = guiGridListAddRow(GUIEditor_Grid[1]) row3 = guiGridListAddRow(GUIEditor_Grid[1]) row4 = guiGridListAddRow(GUIEditor_Grid[1]) row5 = guiGridListAddRow(GUIEditor_Grid[1]) GUIEditor_Button[1] = guiCreateButton(188,98,111,42,"Comprar",false,GUIEditor_Tab[1]) GUIEditor_Tab[2] = guiCreateTab("Autos",GUIEditor_TabPanel[1]) GUIEditor_Button[2] = guiCreateButton(85,59,75,30,"Repair",false,GUIEditor_Tab[2]) GUIEditor_Button[3] = guiCreateButton(168,59,75,30,"Nitro",false,GUIEditor_Tab[2]) GUIEditor_Tab[3] = guiCreateTab("Skills",GUIEditor_TabPanel[1]) GUIEditor_Label[1] = guiCreateLabel(165,201,157,27,"BaseMode Server By ElMota",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[1],"default-bold-small") guiSetVisible(GUIEditor_Window[1],false) showCursor(false) bindKey("F5","down", function() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() guiGridListSetItemText(GUIEditor_Grid[1], row1, columnA, "M4", false, false) guiGridListSetItemText(GUIEditor_Grid[1], row2, columnP, "4000", false, false) end ) addEventHandler ( 'onClientGUIClick', guiRoot, function ( ) if ( source == GUIEditor_Button[1] ) then if ( row1 and columnA and row1 ~= -1 and colA ~= -1 ) then triggerServerEvent("DarArmas", getLocalPlayer()) guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) end end end ) Im doing the Sv-side
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no funciono D: me compre un blip reconecte y ya no tenia el blip D: -------------Server--------- function cb1 ( ) local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip1", true ) addEventHandler( "comprarBlip1", getRootElement(), cb1 ) function cb2() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip2", true ) addEventHandler( "comprarBlip2", getRootElement(), cb2 ) function cb3() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip3", true ) addEventHandler( "comprarBlip3", getRootElement(), cb3 ) function cb4() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip4", true ) addEventHandler( "comprarBlip4", getRootElement(), cb4 ) function cb5() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip5", true ) addEventHandler( "comprarBlip5", getRootElement(), cb5 ) function cb6() destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) end addEvent( "comprarBlip6", true ) addEventHandler( "comprarBlip6", getRootElement(), cb6 ) addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() executeSQLQuery("CREATE TABLE IF NOT EXISTS blips (Cuenta STRING,blipN NUMBER)") end ) addEventHandler("onPlayerQuit", getRootElement(), function() obtenerB = getBlipIcon( source ) local account = getPlayerAccount(thePlayer) executeSQLQuery("INSERT INTO blips (Cuenta, blipN) VALUES ('"..getAccountName( account).."', '"..obtenerB.."')") end ) addEventHandler("onPlayerLogin", getRootElement(), function() local consulta = executeSQLQuery("SELECT * FROM blips WHERE Cuenta = '"..getPlayerName(source).."'") local consulta2 = executeSQLQuery("SELECT * FROM blips WHERE blipN = '"..attachElements( source, obtenerB ).."'") end )
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1. dont create 3 posts 2. with 'guiCreateGridList' , 'guiGridListAddColumn' , 'guiGridListAddRow', and 'guiGridListSetItemText' it is for start
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Plate aunque sea le ubieras cambiado los nombres para que pasara mas piola xDD, ademas esta mal porque las variables tienen los mismos nombres se mesclaran
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Yakusa lo vi y no ahy ninguna coordenada solo IDs el nombre DFF y el nombre TXD D:
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Ook lo voy a probar y digo que tal, es que es mi primera vez creando codigos con SQL D:
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ahh Ok pero mi codigo estaba bueno verdad ?
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Edikosh entonces que coloco ? getPlayerName( source ) ?
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que esta mal ? me sale error cerca del INTO expected near ')' linea 146 aqui los codes -------------Server--------- function cb1 ( ) local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) blip1 = createBlipAttachedTo( source, 58 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip1", true ) addEventHandler( "comprarBlip1", getRootElement(), cb1 ) function cb2() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip2", true ) addEventHandler( "comprarBlip2", getRootElement(), cb2 ) function cb3() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip4) destroyElement(blip5) blip3 = createBlipAttachedTo( source, 60 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip3", true ) addEventHandler( "comprarBlip3", getRootElement(), cb3 ) function cb4() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip5) blip4 = createBlipAttachedTo( source, 61 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip4", true ) addEventHandler( "comprarBlip4", getRootElement(), cb4 ) function cb5() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) blip5 = createBlipAttachedTo( source, 62 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip5", true ) addEventHandler( "comprarBlip5", getRootElement(), cb5 ) function cb6() destroyElement(blip1) destroyElement(blip2) destroyElement(blip3) destroyElement(blip4) destroyElement(blip5) end addEvent( "comprarBlip6", true ) addEventHandler( "comprarBlip6", getRootElement(), cb6 ) addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() executeSQLQuery("CREATE TABLE IF NOT EXISTS blips (Cuenta STRING,blipN NUMBER)") end ) addEventHandler("onPlayerQuit", getRootElement(), function() obtenerB = getBlipIcon( source ) executeSQLInsert(INSERT INTO 'blips' ('Cuenta', 'blipN') VALUES ('..getAccountName( source )..', '..obtenerB..')) end ) addEventHandler("onPlayerLogin" getRootElement(), function() local consulta = executeSQLQuery("SELECT * FROM blips WHERE Cuenta = '"..getPlayerName(source).."'") local consulta2 = executeSQLQuery("SELECT * FROM blips WHERE blipN = '"..attachElements( source, obtenerB ).."'") end ) GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(0.36,0.225,0.2412,0.6017,"GUI Blips",true) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(34,63,31,26,"images/Blip58.png",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(69,63,105,28,"Buy Blip58",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(33,106,32,30,"images/Blip59.png",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(69,108,105,28,"Buy Blip59",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(33,151,32,32,"images/Blip60.png",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(69,157,105,28,"Buy Blip60",false,GUIEditor_Window[1]) GUIEditor_Image[4] = guiCreateStaticImage(33,204,32,31,"images/Blip61.png",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(69,208,105,28,"Buy Blip61",false,GUIEditor_Window[1]) GUIEditor_Image[5] = guiCreateStaticImage(33,253,32,27,"images/Blip62.png",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(69,255,105,28,"Buy Blip62",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(31,292,149,18,"GUI Blips by ElMota",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) GUIEditor_Button[6] = guiCreateButton(68,322,108,28,"Usar el de defecto",false,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) showCursor(false) bindKey("F7","down", function() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end ) addEventHandler("onClientMouseEnter", root, function() if source == GUIEditor_Button[1] then guiSetText(GUIEditor_Label[1], "Price : 6000") guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") end end ) addEventHandler("onClientMouseLeave", root, function() if source == GUIEditor_Button[1] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") end end ) addEventHandler("onClientGUIClick", root, function() if source == GUIEditor_Button[1] then triggerServerEvent("comprarBlip1", getLocalPlayer()) elseif source == GUIEditor_Button[2] then triggerServerEvent("comprarBlip2", getLocalPlayer()) elseif source == GUIEditor_Button[3] then triggerServerEvent("comprarBlip3", getLocalPlayer()) elseif source == GUIEditor_Button[4] then triggerServerEvent("comprarBlip4", getLocalPlayer()) elseif source == GUIEditor_Button[5] then triggerServerEvent("comprarBlip5", getLocalPlayer()) elseif source == GUIEditor_Button[6] then triggerServerEvent("comprarBlip6", getLocalPlayer()) end end ) gracias de antemano
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thank you , work 100%
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mmm... Podria ser con un evento de onPlayerLogin lo triggeas, o podrias añadirlo a la GUI en donde elige skins
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creo que quiere que el player pueda tener 1 arma en cada Mano
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Plate para hacer shops necesitas como dijo edikosh aprender a programar
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function quitarreja() ---te falto el parentesis xDD removeWorldModel( 16094 ,8192, 0, 0, 0) addEventHandler ("onResourceStart", quitarreja) EDIT Y EL END TAMBIEN Y 1 ARGUMENTO EN EL ADDEVENTHANDLER function quitarreja() removeWorldModel( 16094 ,8192, 0, 0, 0) end addEventHandler ("onResourceStart", getRootElement(), quitarreja) ai ta funciona perfecto gracias soren
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my button doesnt work , the element doesnt destroy D: ---------Client------------ GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(0.36,0.225,0.2412,0.6017,"GUI Blips",true) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Image[1] = guiCreateStaticImage(34,63,31,26,"images/Blip58.png",false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(69,63,105,28,"Buy Blip58",false,GUIEditor_Window[1]) GUIEditor_Image[2] = guiCreateStaticImage(33,106,32,30,"images/Blip59.png",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(69,108,105,28,"Buy Blip59",false,GUIEditor_Window[1]) GUIEditor_Image[3] = guiCreateStaticImage(33,151,32,32,"images/Blip60.png",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(69,157,105,28,"Buy Blip60",false,GUIEditor_Window[1]) GUIEditor_Image[4] = guiCreateStaticImage(33,204,32,31,"images/Blip61.png",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(69,208,105,28,"Buy Blip61",false,GUIEditor_Window[1]) GUIEditor_Image[5] = guiCreateStaticImage(33,253,32,27,"images/Blip62.png",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(69,255,105,28,"Buy Blip62",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(31,292,149,18,"GUI Blips by ElMota",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,0) GUIEditor_Button[6] = guiCreateButton(68,322,108,28,"Usar el de defecto",false,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) showCursor(false) bindKey("F7","down", function() guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) showCursor(guiGetVisible(GUIEditor_Window[1])) end ) addEventHandler("onClientMouseEnter", root, function() if source == GUIEditor_Button[1] then guiSetText(GUIEditor_Label[1], "Price : 6000") guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 0, 0, 255) guiSetText(GUIEditor_Label[1], "Price : 6000") end end ) addEventHandler("onClientMouseLeave", root, function() if source == GUIEditor_Button[1] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[2] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[3] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[4] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") elseif source == GUIEditor_Button[5] then guiLabelSetColor(GUIEditor_Label[1], 255, 255, 0) guiSetText(GUIEditor_Label[1], "GUI Blips by ElMota") end end ) addEventHandler("onClientGUIClick", root, function() if source == GUIEditor_Button[1] then triggerServerEvent("comprarBlip1", getLocalPlayer()) elseif source == GUIEditor_Button[2] then triggerServerEvent("comprarBlip2", getLocalPlayer()) elseif source == GUIEditor_Button[3] then triggerServerEvent("comprarBlip3", getLocalPlayer()) elseif source == GUIEditor_Button[4] then triggerServerEvent("comprarBlip4", getLocalPlayer()) elseif source == GUIEditor_Button[5] then triggerServerEvent("comprarBlip5", getLocalPlayer()) elseif source == GUIEditor_Button[6] then triggerServerEvent("comprarBlip6", getLocalPlayer()) end end ) -------------Server--------- function cb1 ( ) local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip2") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip1 = createBlipAttachedTo( source, 58 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip2") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip1 = createBlipAttachedTo( source, 58 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip1", true ) addEventHandler( "comprarBlip1", getRootElement(), cb1 ) function cb2() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") blip2 = createBlipAttachedTo( source, 59 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip2", true ) addEventHandler( "comprarBlip2", getRootElement(), cb2 ) function cb3() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip2") destroyElement("blip4") destroyElement("blip5") blip3 = createBlipAttachedTo( source, 60 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip2") destroyElement("blip4") destroyElement("blip5") blip3 = createBlipAttachedTo( source, 60 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip3", true ) addEventHandler( "comprarBlip3", getRootElement(), cb3 ) function cb4() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip2") destroyElement("blip3") destroyElement("blip5") blip4 = createBlipAttachedTo( source, 61 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip2") destroyElement("blip3") destroyElement("blip5") blip4 = createBlipAttachedTo( source, 61 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip4", true ) addEventHandler( "comprarBlip4", getRootElement(), cb4 ) function cb5() local money = getPlayerMoney ( source ) local name = getPlayerName ( source ) if name == "~ElMota~" then destroyElement("blip1") destroyElement("blip2") destroyElement("blip3") destroyElement("blip4") blip5 = createBlipAttachedTo( source, 62 ) else if ( money >= 6000 ) then takePlayerMoney ( source, 6000 ) destroyElement("blip1") destroyElement("blip2") destroyElement("blip3") destroyElement("blip4") blip5 = createBlipAttachedTo( source, 62 ) else outputChatBox ( "No Tienes Suficiente Dinero", source ) end end end addEvent( "comprarBlip5", true ) addEventHandler( "comprarBlip5", getRootElement(), cb5 ) function cb6() destroyElement("blip1") destroyElement("blip2") destroyElement("blip3") destroyElement("blip4") destroyElement("blip5") end addEvent( "comprarBlip6", true ) addEventHandler( "comprarBlip6", getRootElement(), cb6 ) please help me
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es que cree una GUI pero no es nada relacionado con el gamemode de Mate_ no ahy evento o funcion para saber si un map CUALQUIERA este ON ?
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with 'bindKey' and 'unbindKey' and events 'onClientGUIClick'
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a friend said to me , the european people have a bad ping
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mmm... entonces no hago el loop y hago el removeWorldModel haci simple ? EDIT: No me funciono DD: haciendolo simple
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soren ',' expected near 'do'