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Everything posted by AeroXbird
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LooooP This is the same as saying: "Hey, why dont just tune my car to run faster, it will use twice more, but thats not bad, is it?" a LOT of people are already having slight problems with synchronisation in mta because of their sloppy connections, 15kb/s doesnt look like a lot, but think further than that, if you start your computer, it already uses some speed, you open youtube, uses even more speed, open some more speed leechers like skype and msn. at a certain moment some connections will be interrupted because of the lack of speed. The sync should stay the way it is, since some people are already troubled with the current one.
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You should ask gamesnert in IRC, if i'm right he has a link for you.
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Great, now i can enjoy all those 10 - 13 y/o hugtards raping my ears by screaming everytime they fuggin die. As soon as mta 1.1 is released, imma buy earplugs.
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Hello mta forums, i've been building on the mta:paradise rp core from mabako, but i have stumbled upon a huge problem that i just cant seem to fix. function takeKey( element, slot, valueID ) -- we need a base to work on if load( element ) then -- check for existance of the slot if data[ element ].items[ slot ] then -- only continue if we could delete it local success, error = exports.sql:query_free( "DELETE FROM items WHERE `value` = " .. valueID ) if success then -- remove it from the table, shift following items to pos=pos-1 table.remove( data[ element ].items[slot], valueID ) -- tell everyone who wants to know notify( element ) -- we managed it return true end return false, "MySQL Query failed" end return false, "No such slot exists" end return false, "Unable to load element" end I have gotten to fix the query stuff, but what i just cant seem to figure out is the table.remove. What i want it to do is to remove an entry in the data[ element ].items[slot] and that entry equals the value: valueID, wich i used in the query. But i cant seem to figure out how to do that. I hope you guys can help me, AeroXbird
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Hey guys, today i will present you the concept of my EXF RPG. What we want to aim for with this project is fun, but the rpg touch must be remained and play a big role in the whole mode. The whole mode will be serious-roleplay, but with some loosen rules here and there to keep it nice, we want to aim for the people that like only serious-rp out on mta, but want something that is more open to public, without having to fill in a huge form. Some of the main ideas: The RPG will be fully in contact with our website, and you will be able to link your account to your forum-account and watch your statistics while not being ingame. The game will be containing real-life parts like: Houses, Cars, Weapons, Groups and organizations. The Houses and cars and other long-time ownable items will be expensive, just like it would in real-life. One of the core abilities of the mode will be to simulate real life at the best way possible. The simulation will be almost very tightened to rules you have in real life, but some rules will be a little loosened to keep the fun factor. We also want to aim to the people that play on poorly-scripted servers, but dont want to step to a serious-rp that takes long to enter, it will be easy to register, and easy to play. Another great thing is that we want everyone to keep in touch with eachother like you would in real-life, therefor we will be adding Texting-services and Calling functions to the game in the somewhat later versions. (This means it will not be in the primary release, but will be included in later and more stable releases) We also want to focus on jobs and occupations, This is also one of our primary goals that we want to perfect and make a huge range of jobs to choose from, we also want to give the players the ability to start up their own companies and corporations, They will be able to start a business in for example a house, and from there out move to better located positions. (For example: Facebook started in a simple Student-room, it's all gotta start somewhere ) We want to give the players the control of the game, and make their enviroment like they want it, people want to have control over everything they have and do, therefor people will be able to buy furniture for their houses, and customize their car, make a nice garden by adding plants to it, giving their office desk a nice touch by adding a big screen on it, and ofcourse a nice coffee mug Those are some of the main things we want to aim for with this project, not all of these functions will be in the first release, because we want to have the core of our system to be stable, safe, and reliable. But we assure you, that a lot of these functions will make it into the game someday. Now that i have presented the concept of plan for my rpg, i would like to make a small announcement. Since this project is simply huge, i am seeking for an experienced scripter that has knowledge of: LUA (duh) MYSQL (The whole system will be MySQL based.) English language. The scripter will have full admin rights, access to Database and codes, and also have co-ownership since i don't have a co-owner yet Open-beta screenies/info's: http://www.exfclan.com/index.php?/topic/4-open-beta/ Take care, AeroXbird
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Here is your mirwhore: http://www.exfclan.com/anticheat_taalas.zip
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Not trying to piss you off here, but the better servers on mta have an anti-cheat system. Altough i think the mta development team should bring out a framework that makes the development of anti-cheat systems much more easy. Or even better, develop a full anti-cheat writting in lua (obviously) , that should solve a lot of problems.
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He is just another ignorant who likes to talk about what dont know. AeroXbird you dont need to get an "chamber of comerce" if your revenue/funds are not higher then 250 euros/per year ( Or each quarter in some countrys )*( Also exceptions on these values in some countrys ). Please do a favor to yourself and research more before AeroXBird, you wasted 5 minutes doing that, i wasted 5 minutes reply to fix your argument, and we flooded 0.0001 kbts on forums mysql database post... What a waste. My apologies for my extreme dumbness.
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According to the roadmap bullet synchronization will most likely be implented in 1.4 or higher.
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Heh, external http server. Basically what you are offering, is an illegal webhosting. FYI, if you make some foes and those foes are smart, they can inform the police, and they will investigate your whole business, and you will have a nice bill around $12.000 on your doormat. So i guess you better get a chamber of commerce number.
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making a cruise control is not hard at all. All you need it the speed, and then keep setting the speed under a certain rate.
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according to the CDMA copyright act, everything a person makes has a standard author copyright on it. so no matter what i make, even it is a function that only gives a weapon, you are supposed to add copyright on it.
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Wasn't talking about varez. Ok, what is so f'ing funny? I dont see the humor in that..
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Very impressive english there. [/sarcasm] I like the concept of the game, it feels very ehm. natural, unlike other rpg servers where the rpg line is literally forced into your character, here you get to choose something. i also like the way you like to evolve things over time, gives the concept a realistic touch.
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Question: are we ever going to see MTA:VC 1.0?
AeroXbird replied to Burger_Man's topic in General MTA:VC
As robhol would most likely say. No. I dont see this happening in 2 years from now, vice city and gta 3 are just too outdated, and they are not worth it anymore if you ask me. -
Yeah who wouldn't want to join a clan with 2 owners and 1 member, a free website with a standard layout and require you to have sa-mp. nice try to advertise for sa-mp on mta here. *facepalm*
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Just to correct you, its not OpenIV, thats a tool to mod gta 4, its Four-MP. And though iv-mp has squirrel wich is just completely rubbish and can be compared to PAWN, iv-mp is still the best gta 4 mp. Not adding the original mp from rock * wich has a complete fail anti-cheat.(99 % of players has a trainer)
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Robhol never said that would be for all servers, just for one particular server. Its not very hard to make if you have common knowledge about lua, php and it'd be handy to have a good working brain.
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I am sorry to say, but you grammar is so bad, i cant understand it, not even in dutch. Altough you cant replace shadows, it seems that you CAN replace colors. For some reason valhalla has colors you cant select normally, correct me if i am wrong.
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I have a copy for you, its client-side only tough.[/sarcasm] Why not hire a professional scripter, or an experienced scripter from mta forums, if you hang enough money above them, they will eventually take the bait.
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Quickiez, hide you poopers from the house killer. Its actually a pretty funny resource, altough i wouldn't see it running in a server with people that want serious scripts on their servers.
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I am linking to the server where the media content origins from - really just to nail potential questions. I don't think advertising is a right word amongst MTA servers, it's population is clearly based on the stuff to do there, not really amount of fancy banners or links. I never said it was real advertising, it just looks like a way you might want people to join that particular server just by linking people you, But nevertheless, it couldn't even be advertising at all since DKR is one of the most popular servers in MTA. Correct me if i am wrong.
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I suggest you to take a look at Crazy Eddie's GUI System's wiki page: http://www.cegui.org.uk/wiki/index.php/ ... owsLook%29 and take a look at this: https://wiki.multitheftauto.com/wiki/GuiSetProperty Those two will help you on your way.
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It sounds very sexy and sweet I'd say keep up the good work. Maybe add a mission feature, wich gives players the feeling that they are playing a sort of left 4 dead
