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micheal1230

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  1. <meta> <info type="script" name="Krischkros HUD" version="1.1" description="HUD for SAS Reallife" /> <script src="hud_design.lua" type="client" /> <script src="hud_radar.lua" type="client" /> <file src="radar/sattelite_0_0.jpeg"/> <file src="radar/sattelite_0_1.jpeg"/> <file src="radar/sattelite_0_2.jpeg"/> <file src="radar/sattelite_0_3.jpeg"/> <file src="radar/sattelite_0_4.jpeg"/> <file src="radar/sattelite_0_5.jpeg"/> <file src="radar/sattelite_0_6.jpeg"/> <file src="radar/sattelite_0_7.jpeg"/> <file src="radar/sattelite_0_8.jpeg"/> <file src="radar/sattelite_0_9.jpeg"/> <file src="radar/sattelite_0_10.jpeg"/> <file src="radar/sattelite_0_11.jpeg"/> <file src="radar/sattelite_1_0.jpeg"/> <file src="radar/sattelite_1_1.jpeg"/> <file src="radar/sattelite_1_2.jpeg"/> <file src="radar/sattelite_1_3.jpeg"/> <file src="radar/sattelite_1_4.jpeg"/> <file src="radar/sattelite_1_5.jpeg"/> <file src="radar/sattelite_1_6.jpeg"/> <file src="radar/sattelite_1_7.jpeg"/> <file src="radar/sattelite_1_8.jpeg"/> <file src="radar/sattelite_1_9.jpeg"/> <file src="radar/sattelite_1_10.jpeg"/> <file src="radar/sattelite_1_11.jpeg"/> <file src="radar/sattelite_2_0.jpeg"/> <file src="radar/sattelite_2_1.jpeg"/> <file src="radar/sattelite_2_2.jpeg"/> <file src="radar/sattelite_2_3.jpeg"/> <file src="radar/sattelite_2_4.jpeg"/> <file src="radar/sattelite_2_5.jpeg"/> <file src="radar/sattelite_2_6.jpeg"/> <file src="radar/sattelite_2_7.jpeg"/> <file src="radar/sattelite_2_8.jpeg"/> <file src="radar/sattelite_2_9.jpeg"/> <file src="radar/sattelite_2_10.jpeg"/> <file src="radar/sattelite_2_11.jpeg"/> <file src="radar/sattelite_3_0.jpeg"/> <file src="radar/sattelite_3_1.jpeg"/> <file src="radar/sattelite_3_2.jpeg"/> <file src="radar/sattelite_3_3.jpeg"/> <file src="radar/sattelite_3_4.jpeg"/> <file src="radar/sattelite_3_5.jpeg"/> <file src="radar/sattelite_3_6.jpeg"/> <file src="radar/sattelite_3_7.jpeg"/> <file src="radar/sattelite_3_8.jpeg"/> <file src="radar/sattelite_3_9.jpeg"/> <file src="radar/sattelite_3_10.jpeg"/> <file src="radar/sattelite_3_11.jpeg"/> <file src="radar/sattelite_4_0.jpeg"/> <file src="radar/sattelite_4_1.jpeg"/> <file src="radar/sattelite_4_2.jpeg"/> <file src="radar/sattelite_4_3.jpeg"/> <file src="radar/sattelite_4_4.jpeg"/> <file src="radar/sattelite_4_5.jpeg"/> <file src="radar/sattelite_4_6.jpeg"/> <file src="radar/sattelite_4_7.jpeg"/> <file src="radar/sattelite_4_8.jpeg"/> <file src="radar/sattelite_4_9.jpeg"/> <file src="radar/sattelite_4_10.jpeg"/> <file src="radar/sattelite_4_11.jpeg"/> <file src="radar/sattelite_5_0.jpeg"/> <file src="radar/sattelite_5_1.jpeg"/> <file src="radar/sattelite_5_2.jpeg"/> <file src="radar/sattelite_5_3.jpeg"/> <file src="radar/sattelite_5_4.jpeg"/> <file src="radar/sattelite_5_5.jpeg"/> <file src="radar/sattelite_5_6.jpeg"/> <file src="radar/sattelite_5_7.jpeg"/> <file src="radar/sattelite_5_8.jpeg"/> <file src="radar/sattelite_5_9.jpeg"/> <file src="radar/sattelite_5_10.jpeg"/> <file src="radar/sattelite_5_11.jpeg"/> <file src="radar/sattelite_6_0.jpeg"/> <file src="radar/sattelite_6_1.jpeg"/> <file src="radar/sattelite_6_2.jpeg"/> <file src="radar/sattelite_6_3.jpeg"/> <file src="radar/sattelite_6_4.jpeg"/> <file src="radar/sattelite_6_5.jpeg"/> <file src="radar/sattelite_6_6.jpeg"/> <file src="radar/sattelite_6_7.jpeg"/> <file src="radar/sattelite_6_8.jpeg"/> <file src="radar/sattelite_6_9.jpeg"/> <file src="radar/sattelite_6_10.jpeg"/> <file src="radar/sattelite_6_11.jpeg"/> <file src="radar/sattelite_7_0.jpeg"/> <file src="radar/sattelite_7_1.jpeg"/> <file src="radar/sattelite_7_2.jpeg"/> <file src="radar/sattelite_7_3.jpeg"/> <file src="radar/sattelite_7_4.jpeg"/> <file src="radar/sattelite_7_5.jpeg"/> <file src="radar/sattelite_7_6.jpeg"/> <file src="radar/sattelite_7_7.jpeg"/> <file src="radar/sattelite_7_8.jpeg"/> <file src="radar/sattelite_7_9.jpeg"/> <file src="radar/sattelite_7_10.jpeg"/> <file src="radar/sattelite_7_11.jpeg"/> <file src="radar/sattelite_8_0.jpeg"/> <file src="radar/sattelite_8_1.jpeg"/> <file src="radar/sattelite_8_2.jpeg"/> <file src="radar/sattelite_8_3.jpeg"/> <file src="radar/sattelite_8_4.jpeg"/> <file src="radar/sattelite_8_5.jpeg"/> <file src="radar/sattelite_8_6.jpeg"/> <file src="radar/sattelite_8_7.jpeg"/> <file src="radar/sattelite_8_8.jpeg"/> <file src="radar/sattelite_8_9.jpeg"/> <file src="radar/sattelite_8_10.jpeg"/> <file src="radar/sattelite_8_11.jpeg"/> <file src="radar/sattelite_9_0.jpeg"/> <file src="radar/sattelite_9_1.jpeg"/> <file src="radar/sattelite_9_2.jpeg"/> <file src="radar/sattelite_9_3.jpeg"/> <file src="radar/sattelite_9_4.jpeg"/> <file src="radar/sattelite_9_5.jpeg"/> <file src="radar/sattelite_9_6.jpeg"/> <file src="radar/sattelite_9_7.jpeg"/> <file src="radar/sattelite_9_8.jpeg"/> <file src="radar/sattelite_.jpeg"/> <file src="radar/sattelite_9_10.jpeg"/> <file src="radar/sattelite_9_11.jpeg"/> <file src="radar/sattelite_10_0.jpeg"/> <file src="radar/sattelite_10_1.jpeg"/> <file src="radar/sattelite_10_2.jpeg"/> <file src="radar/sattelite_10_3.jpeg"/> <file src="radar/sattelite_10_4.jpeg"/> <file src="radar/sattelite_10_5.jpeg"/> <file src="radar/sattelite_10_6.jpeg"/> <file src="radar/sattelite_10_7.jpeg"/> <file src="radar/sattelite_10_8.jpeg"/> <file src="radar/sattelite_10_9.jpeg"/> <file src="radar/sattelite_10_10.jpeg"/> <file src="radar/sattelite_10_11.jpeg"/> <file src="radar/sattelite_11_0.jpeg"/> <file src="radar/sattelite_11_1.jpeg"/> <file src="radar/sattelite_11_2.jpeg"/> <file src="radar/sattelite_11_3.jpeg"/> <file src="radar/sattelite_11_4.jpeg"/> <file src="radar/sattelite_11_5.jpeg"/> <file src="radar/sattelite_11_6.jpeg"/> <file src="radar/sattelite_11_7.jpeg"/> <file src="radar/sattelite_11_8.jpeg"/> <file src="radar/sattelite_11_9.jpeg"/> <file src="radar/sattelite_11_10.jpeg"/> <file src="radar/sattelite_11_11.jpeg"/> <file src="radar_shader.fx"/> <file src="radar_img/arrow.png" /> <file src="radar_img/radarRingPlane.png" /> <file src="radar_img/radar_airYard.png" /> <file src="radar_img/radar_ammugun.png" /> <file src="radar_img/radar_barbers.png" /> <file src="radar_img/radar_BIGSMOKE.png" /> <file src="radar_img/radar_boatyard.png" /> <file src="radar_img/radar_bulldozer.png" /> <file src="radar_img/radar_burgerShot.png" /> <file src="radar_img/radar_cash.png" /> <file src="radar_img/radar_CATALINAPINK.png" /> <file src="radar_img/radar_centre.png" /> <file src="radar_img/radar_CESARVIAPANDO.png" /> <file src="radar_img/radar_chicken.png" /> <file src="radar_img/radar_CJ.png" /> <file src="radar_img/radar_CRASH1.png" /> <file src="radar_img/radar_dateDisco.png" /> <file src="radar_img/radar_dateDrink.png" /> <file src="radar_img/radar_dateFood.png" /> <file src="radar_img/radar_diner.png" /> <file src="radar_img/radar_emmetGun.png" /> <file src="radar_img/radar_enemyAttack.png" /> <file src="radar_img/radar_fire.png" /> <file src="radar_img/radar_Flag.png" /> <file src="radar_img/radar_gangB.png" /> <file src="radar_img/radar_gangG.png" /> <file src="radar_img/radar_gangN.png" /> <file src="radar_img/radar_gangP.png" /> <file src="radar_img/radar_gangY.png" /> <file src="radar_img/radar_girlfriend.png" /> <file src="radar_img/radar_gym.png" /> <file src="radar_img/radar_hostpital.png" /> <file src="radar_img/radar_impound.png" /> <file src="radar_img/radar_light.png" /> <file src="radar_img/radar_LocoSyndicate.png" /> <file src="radar_img/radar_MADDOG.png" /> <file src="radar_img/radar_mafiaCasino.png" /> <file src="radar_img/radar_MCSTRAP.png" /> <file src="radar_img/radar_modGarage.png" /> <file src="radar_img/radar_north.png" /> <file src="radar_img/radar_OGLOC.png" /> <file src="radar_img/radar_pizza.png" /> <file src="radar_img/radar_police.png" /> <file src="radar_img/radar_propertyG.png" /> <file src="radar_img/radar_propertyR.png" /> <file src="radar_img/radar_qmark.png" /> <file src="radar_img/radar_race.png" /> <file src="radar_img/radar_runway.png" /> <file src="radar_img/radar_RYDER.png" /> <file src="radar_img/radar_saveGame.png" /> <file src="radar_img/radar_school.png" /> <file src="radar_img/radar_spray.png" /> <file src="radar_img/radar_SWEET.png" /> <file src="radar_img/radar_tattoo.png" /> <file src="radar_img/radar_THETRUTH.png" /> <file src="radar_img/radar_TORENO.png" /> <file src="radar_img/radar_TorenoRanch.png" /> <file src="radar_img/radar_triads.png" /> <file src="radar_img/radar_triadsCasino.png" /> <file src="radar_img/radar_truck.png" /> <file src="radar_img/radar_tshirt.png" /> <file src="radar_img/radar_waypoint.png" /> <file src="radar_img/radar_WOOZIE.png" /> <file src="radar_img/radar_ZERO.png" /> <file src="radar_img/siteM16.png" /> <file src="radar_img/siterocket.png" /> <file src="radar_img/skipicon.png" /> <file src="skins/0.png" /> <file src="skins/1.png" /> <file src="skins/2.png" /> <file src="skins/3.png" /> <file src="skins/4.png" /> <file src="skins/5.png" /> <file src="skins/6.png" /> <file src="skins/8.png" /> <file src="skins/10.png" /> <file src="skins/100.png" /> <file src="skins/101.png" /> <file src="skins/102.png" /> <file src="skins/103.png" /> <file src="skins/104.png" /> <file src="skins/105.png" /> <file src="skins/106.png" /> <file src="skins/107.png" /> <file src="skins/108.png" /> <file src="skins/109.png" /> <file src="skins/11.png" /> <file src="skins/110.png" /> <file src="skins/111.png" /> <file src="skins/112.png" /> <file src="skins/113.png" /> <file src="skins/114.png" /> <file src="skins/115.png" /> <file src="skins/116.png" /> <file src="skins/117.png" /> <file src="skins/118.png" /> <file src="skins/12.png" /> <file src="skins/120.png" />
  2. Add all the skins into the GUI Grid then when the player clicks the the gridlist item they want (skin) and click ok it uses the Gridlist value to set skin to the player
  3. Well i want to make the pic come up for the player that types the command(the serverside works so no need for it) addEvent("myEvent",true) addEventHandler("myEvent",root, function() addEventHandler("onClientRender",getLocalPlayer ( ),drawTheImage) end ) function drawTheImage(image) local screenWidth,screenHeight = guiGetScreenSize() dxDrawImage ( screenWidth/2 - 50, 50, 500, 500,'stuff.jpg', 0, -120 ) end addEvent("stopEvent",true) addEventHandler("stopEvent",root, function() removeEventHandler("onClientRender",getLocalPlayer ( ),drawTheImage) end ) Server addCommandHandler("pic", function(player) triggerClientEvent("myEvent",player) end ) addCommandHandler("nopic", function(player) triggerClientEvent("stopEvent",player) end )
  4. script function seatbelton( player ) local check = getPedOccupiedVehicle ( player ) if ( check == true ) then setElementData( player, "seatbelt",true) exports.global:sendLocalMeAction(player, "puts their seatbelt on") elseif ( check == false ) then outputChatBox("You are not in a car!", player, 255,0,0 ) else setElementData( player, "seatbelt",false) exports.global:sendLocalMeAction(player, "takes their seatbelt off") end end addCommandHandler("seatbelt",seatbelton) Meta <meta> <info author="haws1290" type="script" description="Seatbelt Script"/> <script src="server.lua" type="server"/> </meta>
  5. title says error function seatbelton( player ) local check = getPedOccupiedVehicle ( player ) if ( check == true ) then setElementData( player, "seatbelt",true) exports.global:sendLocalMeAction(player, "puts their seatbelt on") else setElementData( player, "seatbelt",false) exports.global:sendLocalMeAction(player, "takes their seatbelt off") end elseif ( check == false ) then outputChatBox("You are not in a car!", player, 255,0,0 ) end addCommandHandler("seatbelt",seatbelton)
  6. How can I make this script more compact because it is very long. It uses a shaders to replace paintjobs but since there is 3 paintjobs for each 5 cars so it I will make the script bloody huge. Is there anyway I could use a table to make the script smaller, could you maybe make it for me if not could you explain how I could make it. Thanks Script: -------------------------------------Sultan---------------------------------------------- addEventHandler( "onClientResourceStart", resourceRoot, function() texture = dxCreateTexture ( "sultan1.txd" ) shader, tec = dxCreateShader( "shader.fx" ) --bit of sanity checking if not shader then outputConsole( "Could not create shader. Please use debugscript 3" ) destroyElement( texture ) return elseif not texture then outputConsole( "loading texture failed" ) destroyElement ( shader ) tec = nil return else engineApplyShaderToWorldTexture ( shader, "internalfilenamewithoutextension" ) dxSetShaderValue ( shader, "gTexture", texture ) end end ) addEventHandler( "onClientResourceStart", resourceRoot, function() texture = dxCreateTexture ( "sultan2.txd" ) shader, tec = dxCreateShader( "shader.fx" ) --bit of sanity checking if not shader then outputConsole( "Could not create shader. Please use debugscript 3" ) destroyElement( texture ) return elseif not texture then outputConsole( "loading texture failed" ) destroyElement ( shader ) tec = nil return else engineApplyShaderToWorldTexture ( shader, "internalfilenamewithoutextension" ) dxSetShaderValue ( shader, "gTexture", texture ) end end ) addEventHandler( "onClientResourceStart", resourceRoot, function() texture = dxCreateTexture ( "sultan3.txd" ) shader, tec = dxCreateShader( "shader.fx" ) --bit of sanity checking if not shader then outputConsole( "Could not create shader. Please use debugscript 3" ) destroyElement( texture ) return elseif not texture then outputConsole( "loading texture failed" ) destroyElement ( shader ) tec = nil return else engineApplyShaderToWorldTexture ( shader, "internalfilenamewithoutextension" ) dxSetShaderValue ( shader, "gTexture", texture ) end end ) -------------------------------------End Sultan----------------------------------------------
  7. Go get a vG copy there is plenty flying around or script it yourself
  8. You also need xampp and have my sql setup on it. Also download the 1.2v it fixes some stuff.
  9. 1.2v Download: Link removed Changelog: 1.2v Fixed Admin System Fixed Some Bugs Features: Jobs Unique Location Admin Commands Extra Admin Commands Roleplay Help Menu Area Restriction For Police Resource Area 51 Arrest Car Shop Boat Shop Airport Shop Factions Maps: Fort Carson Map Shops Garages Screenshots: Credits To Shodown Creator (Manish)
  10. Addfuelpoint was removed ages back and im unsure about the rest
  11. MYSQL Problems and my advice dont start a server when 1 you cant set up mysql properly and 2 when you have no idea how to make a good rp server
  12. 0with the valhalla script you need to register at their website and i need a fix so u dont have to do that , that u only need to register in game to play , Mate try first and we dont make scripts for people also dont come asking for help when the script you have has been leaked!! Lock this topic!!!!!
  13. Use these functions createColCircle createColCuboid createColRectangle createColSphere createColTube createColPolygon createBlip P.S. We dont make scripts for people try first please. If you want someone to make the script for you pay someone.
  14. If you directly want it to be at the trunk you need still todo it with attachElements Read about it on wiki how you can set the position of something with attachElements (: Anyways This script is serversided function music() triggerClientEvent('onNewRadioCreate', getRootElement(), source) end addCommandHandler('speaker', music) Its the script I use to start my music at my friends server, try it out. @albers14 dont do it for him (attaching speakers to car) tell him what functions he should use because joker is pretty lazy and does'nt often try. Also it is very easy and he cant even do it himself meaning he is not learning anything. @Joker Use attachElements createObject
  15. Domo you are lazy, go learn lua scripting no one will make it for you.
  16. no one willl di it for free
  17. Mate i think this is stole because you dont even know how to change the command from /aban to /ban
  18. he wants when the player has the radio on the music that is playing on the radio, its going out of the car so people around the car can hear it
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