Hi All, i mean if i type /change then cj skin change to tommy and if i type again then it change back to cj.
maybe we can't do this
local skinchange = local skin = engineLoadTXD("cj.txd", true) engineImportTXD(skin, 0) local skin = engineLoadDFF("cj.dff", 0) engineReplaceModel(skin, 0)
function skinChangerMod()
if ( skinchange ) then
local skin = engineLoadTXD("tommy.txd", true)
engineImportTXD(skin, 0)
local skin = engineLoadDFF("tommy.dff", 0)
engineReplaceModel(skin, 0)
outputChatBox("Your skin has been changed to tommy", player )
else
local skin = engineLoadTXD("cj.txd", true)
engineImportTXD(skin, 0)
local skin = engineLoadDFF("cj.dff", 0)
engineReplaceModel(skin, 0)
outputChatBox("Your skin has been changed to cj", player )
end
end
addEventHandler("onClientResourceStart", resourceRoot, skinChangerMod)
addCommandHandler("skinchange", skinChangerMod
or we can ?
i just want to know that is possible or not