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Al3grab

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Everything posted by Al3grab

  1. Good job , just upgraded my server and the bullet sync is great now ! btw 'getServerIP()' function will be too useful
  2. function peds() poli1 = createPed ( 71, 2042.18, 1621.4, 1023.01 ) poli2 = createPed ( 71, 2046.12, 1622.28, 1023.01 ) setElementInterior( poli1, 1 ) setElementDimension( poli1, 15 ) setElementInterior( poli2, 1 ) setElementDimension( poli2, 15 ) setElementRotation(poli1,0, 0, 190) setElementRotation(poli2,0, 0, 180) setPedControlState ( poli1, "fire", true ) setPedControlState ( poli2, "fire", true ) triggerServerEvent ( "Start.Arma", localPlayer,poli1,poli2 ) -- here end addEvent( "Start.Ped", true ) addEventHandler( "Start.Ped", root, peds ) function armas(poli1,poli2) -- here giveWeapon ( poli1, 22, 200 ) giveWeapon ( poli2, 22, 200 ) end addEvent( "Start.Arma", true ) addEventHandler( "Start.Arma", root, armas )
  3. Al3grab

    طلب

    addEventHandler("onClientPlayerDamage",localPlayer,cancelEvent)
  4. Al3grab

    gamespeed

    Define the script as client-side script in meta :
  5. tCars = {} tCan = {} function onjoin () tCan[source] = nil end addEventHandler("onPlayerJoin",root,onjoin) marcker1ofGive = createMarker (-3510.6000976563,-2956.8000488281,60.200000762939, "cylinder", 4.5, 0, 0, 255, 320 ) function MarkerHit( thePlayer ) if tCan[thePlayer] ~= true then if not isPedInVehicle(thePlayer) then x,y,z = getElementPosition( thePlayer ) tCars[thePlayer] = createVehicle ( 411, x, y, z ) warpPedIntoVehicle(thePlayer,tCars[thePlayer]) tCan[thePlayer] = true end end end addEventHandler( "onMarkerHit", marcker1ofGive, MarkerHit ) function onquit () if tCars[source] then if isElement(tCars[source]) then destroyElement(tCars[source]) end end tCan[source] = nil end addEventHandler("onPlayerQuit",root,onquit) function destroyIt() setTimer(function(car) for k,v in ipairs ( tCars ) do if v == car then tCars[k] = nil tCan[k] = nil end end destroyElement(car) end , 2000 , 1 ,source,controller) end addEventHandler("onVehicleExplode",root,destroyIt)
  6. guiSetProperty(Button,"NormalTextColour","FFFFFF00")
  7. addEventHandler("onClientGUIClick",root,function() if ( source == comboTeam ) then local item = guiComboBoxGetSelected(comboTeam) local text = guiComboBoxGetItemText(comboTeam, item) if ( tostring(text) and tostring(text) ~= "" ) then if ( tostring(text) == "Police" ) then guiSetText(Memo,"whatever ..") end end end end )
  8. Urlz = { "http://url1.com", "http://url2.com", } function playRandomUrl() if ( Urlz and #Urlz ~= 0 ) then local randomUrl = Urlz[math.random(#Urlz)] if tostring(randomUrl) then theURL = playSound(tostring(randomUrl)) end end end addEventHandler("onClientResourceStart",resourceRoot,playRandomUrl)
  9. Return = الرد Arguments = الجمل Syntax = المصطلحات
  10. السلام عليكم قبل فترة نويت اعدل الويكي العربي .. وفي البداية عدل صفحة مقدمة في البرمجة بس مثل ماتشوفون ماواصلت لان فيه مشكلة في اللغة، الويكي يعرض من اليسار لليمين و اللغة العربية من اليمين لليسار فتصير مشكلة في وضع الكلمات الانجليزية مع العربية فيكون التعديل صعب
  11. One of them is made by me , it wasn't stolen from anybody its just the same GUI as TAPL's script , so next time before reporting anything you have to make sure first
  12. ععيد سععيد ؟؟ ليه شايفه يضحك ؟؟ > نغزة
  13. لازم الواحد يدخل كثير علشان يعرف ان ماعندكم سالفة ؟
  14. هذا على أساس انك تخش الموقع كثير يعني ؟ لا ، بس الحمدلله مو مخيم بالموقع
  15. إستخدم textCreateDisplay textCreateTextItem textDisplayAddObserver textDisplayAddText مع إيفنت "onPlayerJoin" بعدين إيفنت كلـينت سايد علشان تعرف إذا خلص التحميل "onClientResourceStart" وتسوي ترقر للإيفنت في السيرفر سايد triggerEvent addEvent وتستخدم علشان تشيل النص textDisplayRemoveObserver -- or textDestroyDisplay
  16. https://wiki.multitheftauto.com/wiki/createBlip
  17. name = guiCreateEdit(200, 343, 201, 20, "", false, Window) addEventHandler("onClientGUIChanged",root,function() if source == gridlist then local text = guiGridListGetItemText(gridlist, guiGridListGetSelectedItem(gridlist), 1) if not text or text == "" then return end guiSetText(name,text) end end )
  18. function Quit() local x,y,z = getElementPosition (source) local playeraccount = getPlayerAccount ( source ) if not playeraccount or isGuestAccount(playeraccount) then return end setAccountData ( playeraccount, "enad.money", getPlayerMoney ( source ) ) setAccountData ( playeraccount, "enad.skin", getElementModel ( source ) ) setAccountData ( playeraccount, "enad.health", getElementHealth ( source ) ) setAccountData ( playeraccount, "enad.armor", getPedArmor ( source ) ) setAccountData ( playeraccount, "enad.posX", x ) setAccountData ( playeraccount, "enad.posY", y ) setAccountData ( playeraccount, "enad.posZ", z ) setAccountData ( playeraccount, "enad.interior", getElementInterior ( source ) ) setAccountData ( playeraccount, "enad.dimension", getElementDimension ( source ) ) setAccountData ( playeraccount, "enad.weapon", getPedWeapon ( source ) ) setAccountData ( playeraccount, "enad.team", getPlayerTeam ( source ) ) end addEventHandler("onPlayerQuit",root,Quit) ---------- function join(_,playerAccount) local playerMoney = getAccountData(playerAccount, "enad.money") local playerSkin = getAccountData(playerAccount, "enad.skin") local playerHealth = getAccountData(playerAccount, "enad.health") local playerArmor = getAccountData(playerAccount, "enad.armor") local playerX = getAccountData(playerAccount, "enad.posX") local playerY = getAccountData(playerAccount, "enad.posY") local playerZ = getAccountData(playerAccount, "enad.posZ") local playerInterior = getAccountData(playerAccount, "enad.interior") local playerDimension = getAccountData(playerAccount, "enad.dimension") local playerWeapon = getAccountData(playerAccount, "enad.weapon") local playerTeam = getAccountData(playerAccount, "enad.team") spawnPlayer ( source, playerX+1, playerY+1, playerZ, 0, playerSkin, 0, 0, playerTeam) fadeCamera (source, true) setCameraTarget (source, source) setPlayerMoney ( source , playerMoney ) setElementHealth ( source , playerHealth ) setPedArmor ( source , playerArmor ) setElementInterior ( source , playerInterior ) setElementDimension ( source , playerDimension ) giveWeapon ( source , playerWeapon ) end addEventHandler( "onPlayerLogin", getRootElement(), join)
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