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Everything posted by JR10
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client: GUIEditor_Label = {} function lol () GUIEditor_Label[1] = guiCreateLabel(0.4063,0.3779,0.1531,0.209,"Welcome to our server ! Server is under construction at the moment , but feel free to play on it , expect more gamemodes from us , more features and much , much more ...",true) guiLabelSetColor(GUIEditor_Label[1],0,255,0) guiLabelSetVerticalAlign(GUIEditor_Label[1],"center") guiLabelSetHorizontalAlign(GUIEditor_Label[1],"center",true) guiSetFont(GUIEditor_Label[1],"clear-normal") fadeCamera(false,10.0) setTimer( fadeCamera, 10000,1,true) setTimer ( guiSetVisible, 10000, 1, GUIEditor_Label[1], false) triggerServerEvent("blurFade",getLocalPlayer()) end addEvent("fadeNew",true) addEventHandler("fadeNew",getRootElement(),lol) server: function fade() triggerClientEvent(source , "fadeNew", source) end addEventHandler("onPlayerJoin",getRootElement(),fade) addEvent( "blurFade",true ) addEventHandler("blurFade",getRootElement(),fade) triggerServer/ClientEvent doesn't have an argument for the function, it's already triggered as soon as the event is triggered. It's fading because you added "fadeCamera" in "fade" function, seriously, it's like you are not the one who made it.
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addEventHandler("onClientRender", root, function() local px, py, pz = getElementPosition(getLocalPlayer()) local x, y = getScreenFromWorldPosition( px, py, pz ) if not x or not y then return end local camX,camY,camZ = getCameraMatrix() if not isLineOfSightClear ( camX , camY, camZ, px, py, pz, true, false, false, true, false, true, false, getLocalPlayer ( )) then return end dxDrawText("LV", x, y, x, y,tocolor(255,255,255,255),2.0,"default","left","top",false,false,false) end )
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Did you just copy the same old code? Take the new one again.
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local x, y = getScreenFromWorldPosition(-1921.900, 536.816, 32.340) dxDrawText("LV", -1921.900, 536.816, 32.340,380.0,tocolor(255,255,255,255),2.0,"default","left","top",false,false,false) I don't know how, I didn't notice that.
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oh lol addEventHandler("onClientRender", root, function() local px, py, pz = getElementPosition(getLocalPlayer()) local x, y = getScreenFromWorldPosition( px, py, pz ) if not x or not y then return end local camX,camY,camZ = getCameraMatrix() if not isLineOfSightClear ( camX , camY, camZ, px, py, pz, true, false, false, true, false, true, false, getLocalPlayer ( )) then return end dxDrawText("LV", x, y, x, y,tocolor(255,255,255,255),2.0,"default","left","top",false,false,false) end )
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Well, we asked on serverFFS forum, told us to refresh the page, and we had it upgraded.
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If you used addCommandHandler on this, then it won't work, because the second argument, is the command. Also add the resource to admin group in ACL.
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GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(201,213,255,341,"Welcome",false) GUIEditor_Edit[1] = guiCreateEdit(76,58,157,35,"",false,GUIEditor_Window[1]) GUIEditor_Edit[2] = guiCreateEdit(76,96,157,35,"",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(11,65,63,21,"Usuario",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,255)) guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Label[2] = guiCreateLabel(12,101,64,24,"Contrasena",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[2],255,255,255)) guiLabelSetVerticalAlign(GUIEditor_Label[2],"top") guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Label[3] = guiCreateLabel(19,180,212,22,"O si eres Nuevo Registrate",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[3],255,150,255)) guiLabelSetVerticalAlign(GUIEditor_Label[3],"top") guiSetFont(GUIEditor_Label[3],"clear-normal") GUIEditor_Label[4] = guiCreateLabel(20,27,212,22,"Bienvenido porfavor Logeate",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[4],255,150,255)) guiLabelSetVerticalAlign(GUIEditor_Label[4],"top") guiSetFont(GUIEditor_Label[4],"clear-normal") GUIEditor_Button[1] = guiCreateButton(133,142,101,31,"Logear",false,GUIEditor_Window[1]) GUIEditor_Edit[3] = guiCreateEdit(74,202,157,35,"",false,GUIEditor_Window[1]) GUIEditor_Edit[4] = guiCreateEdit(74,240,157,35,"",false,GUIEditor_Window[1]) GUIEditor_Label[5] = guiCreateLabel(10,208,63,21,"Usuario",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[5],255,255,255)) guiLabelSetVerticalAlign(GUIEditor_Label[5],"top") guiSetFont(GUIEditor_Label[5],"default-bold-small") GUIEditor_Label[6] = guiCreateLabel(7,245,64,24,"Contrasena",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[6],255,255,255)) guiLabelSetVerticalAlign(GUIEditor_Label[6],"top") guiSetFont(GUIEditor_Label[6],"default-bold-small") GUIEditor_Button[2] = guiCreateButton(133,284,101,31,"Registrarse",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(20,289,100,38,"Jugar Sin registrarse",false,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) addEventHandler("onClientGUIClick",getRootElement(), function () if (source == GUIEditor_Button[3]) then guiSetVisible ( GUIEditor_Window[1], false ) showCursor(false) local localPlayer = getLocalPlayer ( ) function windowHandler( ) local playername = getPlayerName(localPlayer) guiSetText(LoginUsername, "") guiSetText(EditRegisterUsername, "") guiSetText(LoginUsername, playername) guiSetText(EditRegisterUsername, playername) guiSetVisible ( GUIEditor_Window[1], true ) guiSetInputEnabled(true) showCursor ( true ) end function onClickBtn ( button, state ) if (source == GUIEditor_Button[1]) then triggerServerEvent ( "onLogin", getRootElement(), localPlayer, guiGetText(LoginUsername), guiGetText(LoginPassword) ) end end function onClickBtn2 ( button, state ) if (source == GUIEditor_Button[2]) then triggerServerEvent ( "onRegister", getRootElement(), localPlayer, guiGetText(EditRegisterUsername), guiGetText(EditRegisterPassword)) end end function hideLoginWindow() guiSetInputEnabled(false) guiSetVisible ( GUIEditor_Window[1], false ) showCursor ( false ) end addEvent( "hideLoginWindow", true ) addEventHandler( "hideLoginWindow", getRootElement(), hideLoginWindow ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", GUIEditor_Button[1], onClickBtn, false ) addEventHandler ( "onClientGUIClick", GUIEditor_Button[2], onClickBtn2, false )
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stole shader_water from the wiki : https://community.multitheftauto.com/index.php?p= ... ls&id=2760 took few resources in one : https://community.multitheftauto.com/index.php?p= ... ls&id=2759
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Why are you even posting this? 1. The problem is fixed, 3 days ago. 2. /register isn't hardcoded in MTA, it only works when admin panel is running.
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Hey, we don't accept requests. You should learn, and make it yourself. https://wiki.multitheftauto.com/wiki/Main_Page
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if I'm right, changes the way it's read.
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If you have NP ++: Encoding >> Encode in UTF-8 >> Save.
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Welcome. Wiki: https://wiki.multitheftauto.com/wiki/Main_Page
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MTA 1.1? Change encoding to UTF-8
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function spawnHandler(spawn) if(spawn == "grove")then spawnPlayer(source, 2497.2021, -1666.7891, 13.3850) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "downtown")then spawnPlayer(source, 1671.63562, -1325.01025, 17.42757) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "beach")then spawnPlayer(source, 322.89639, -1774.56567, 4.85479) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "airport")then spawnPlayer(source, 1959.23608, -2272.61108, 13.54688) fadeCamera(source, true) setCameraTarget(source, source) end end addEvent("spawnTrigger", true) addEventHandler("spawnTrigger", getRootElement(), spawnHandler)
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Just helping, because I still couldn't see it.
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Post the script. Any errors/warnings?
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1.I'm not sure about that, perhaps wild card "*" can work. 2.You are specifying a variable, where it should be a string. server: function spawnHandler() if(spawn == "grove")then spawnPlayer(source, 2497.2021, -1666.7891, 13.3850) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "downtown")then spawnPlayer(source, 1671.63562, -1325.01025, 17.42757) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "beach")then spawnPlayer(source, 322.89639, -1774.56567, 4.85479) fadeCamera(source, true) setCameraTarget(source, source) elseif(spawn == "airport")then spawnPlayer(source, 1959.23608, -2272.61108, 13.54688) fadeCamera(source, true) setCameraTarget(source, source) end end addEvent("spawnTrigger", true) addEventHandler("spawnTrigger", getRootElement(), spawnHandler)