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Posts
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Everything posted by JR10
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Yes, you would just create the object with the model id, and since you want a teargas effect as you told me, you wouldn't need to worry about repeating it. The model id for the teargasAD is 2063, you could also try 2062, but don't think that's what you want.
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Nice choice of a name and an avatar...
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What kind of a topic is this? A request? Because this can't be a suggestion. I think you meant to post on the server's forum?
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First, you can't just make a server by downloading resources. That won't attract any players. So you first got to learn Lua: https://wiki.multitheftauto.com/wiki/Main_Page and viewtopic.php?f=148&t=40809. You can read the server manual: https://wiki.multitheftauto.com/wiki/Server_Manual. You have everything you will need in the wiki. You can ask for scripting help in the scripting section.
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Just these resources? Which are all downloaded? What makes you think you'll succeed that easily? What would attract players to your server? Just the fact that it has some IV taste in it?
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The roadmap is 100%, so I guess soon.
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You're welcome.
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This might be helpful as well. viewtopic.php?f=148&t=38203
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I don't think he's having a problem, he thinks this is like an update topic or something. He thinks there is something that changed with the mtaserver.conf.
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Dude, you just bumped a 10 months old topic. Last post was in August 2011.
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You're using setElementData, the function sets the element data, not gets. outputChatBox("set playing: "..tostring(getElementData(player, "race.playing"))) outputChatBox("set ghostmode: "..tostring(getElementData(player, "race.ghostmode")))
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Stop asking, and search. The community is the official place for MTA's public resources. You can search there, or even here in the forum. https://community.multitheftauto.com/
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addEventHandler("onResourceStart", resourceRoot, function() setGameType("Roleplay") end ) Try something yourself first next time.
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I didn't get a word of what you said. What are you trying to accomplish?
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Using root will trigger for any resource start. -- ServerSide Script addEventHandler("onResourceStart",resourceRoot, function () local myTrain = createVehicle(537,1995,-1949,13) -- Create the train setTrainDirection(myTrain, true) -- Make the train drive clockwise setTrainSpeed(myTrain, 1) -- Speed up end )
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I don't think he got it right.
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I told you that third argument in createColCircle is the radius. And you should test it, not ask if it will work.
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Third argument of createColCircle is the radius. Also in closefbigates, in moveObject, you have the same arguments as moveObject in openfbigates. So the gate will never move back.
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You don't need to download anything if you're going to use SQLite (the link I gave you), MySQL otherwise would need you to setup a database. executeSQL* functions are the old SQLite functions, they freeze the server until they get the result back. db* functions are the new ones, dbQuery have a callback argument, so you can use that callback to handle the result as it returns. Simply use db* functions. In the same link I gave you, I also posted a db* functions tutorial, check it, it's the second post.
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Look, if you want to make a successful server you need to optimize it as much as possible. I experienced a server that failed because of using XML to save accounts, even though I'm not sure that files will cause same problem as XML. I recommend being on the safe side and using SQLite or MySQL. They're both easy to learn. EDIT: This might help: viewtopic.php?f=148&t=38203.
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XML is not recommended for saving system. It can eats memory enough to kill your server. I recommend MySQL or SQLite.
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I've updated Auto completion by Buffalo since it was outdated(Last version was v1.1). I added v1.2/v1.3/v1.3.1 functions. Some functions didn't have a wiki page, so I couldn't add it. Download If there is something wrong or missing, you can report it here. Kenix, please update the main post. Also it should be Auto Completion not Highlighting.
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And you're just blindly, without operating your mind do the same on all situations? There is events with a 'source' that you can use. How can a localPlayer be compared to a button? And how are you using localPlayer server side?
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Use the last post in page 1, Kenix's post. Kenix you should also update the main post with that, introducing Fro's highlighting with Buffalo's auto completion.