Jump to content

Vision

Members
  • Posts

    405
  • Joined

  • Last visited

Everything posted by Vision

  1. setVehicleEngineState onVehicleEnter onVehicleExit
  2. addEventHandler ( "onPlayerWasted", root, function ( ) wastedX, wastedY, wastedZ = getElementPosition ( source ) wastedSkin = getElementModel ( source ) setTimer ( spawnPlayer, 1000, 1, source, wastedX, wastedY, wastedZ, 0, wastedSkin ) end )
  3. function kickplay ( reason ) if ( hasObjectPermissionTo ( source, "function.kickPlayer" ) ) then kickPlayer ( source, reason ) end end addEvent ( "kickplayer", true ) addEventHandler ( "kickplayer", root, kickplay )
  4. Try this Client function text ( ) dxDrawRectangle(413, 571, 517, 30, tocolor(0, 0, 0, 145), true) dxDrawText("Espera 10 segundos y moriras.", 416, 571, 859, 593, tocolor(255, 0, 0, 255), 1, "bankgothic", "left", "top", false, false, true, false, false) end addCommandHandler( "kill", function ( ) addEventHandler ( "onClientRender", root, text ) triggerServerEvent ( "onPlayerSuicidio", localPlayer ) setTimer ( function ( ) removeEventHandler ( "onClientRender", root, text ) end, 10000, 1 ) end ) Server function suicidar ( ) setTimer ( killPed, 10000, 1, source ) end addEvent( "onPlayerSuicidio", true ) addEventHandler( "onPlayerSuicidio", root, suicidar )
  5. Vision

    Is this okay?

    local waters = { { 255, 255, 100, 20 }, { 100, 20, 30, 40 }, { 0, 0, 0, 0 } } function cambio ( ) setWaterColor ( unpack ( waters [ math.random ( #waters ) ] ) ) end addEventHandler ( "onResourceStart", resourceRoot, cambio ) setTimer ( cambio, 10000, 0 )
  6. Try this register["imgLogo"] = guiCreateStaticImage(82, 22, 202, 184, "image\logo.png", false, register["main"])
  7. <object name="resource.Mapmanager"></object> Should be <object name="resource.mapmanager"></object>
  8. for index, node in ipairs(children) do local xx = tonumber(xmlNodeGetAttribute(node, "x")) local yy = tonumber(xmlNodeGetAttribute(node, "y")) local zz = tonumber(xmlNodeGetAttribute(node, "z")) triggerClientEvent ("guittf", root, xx, yy, zz)
  9. Client ------------------------------------ -- QUANTUMZ - QUANTUMZ - QUANTUMZ -- ------------------------------------ -- 2011 - Romania -- ------------------------------------ -- You can modify this file but -- -- don't change the credits. -- ------------------------------------ ------------------------------------ -- VEHICLECONTROL v1.0 for MTA -- ------------------------------------ ------------------------------------ -- QUANTUMZ - QUANTUMZ - QUANTUMZ -- ------------------------------------ -- 2011 - Romania -- ------------------------------------ -- You can modify this file but -- -- don't change the credits. -- ------------------------------------ ------------------------------------ -- VEHICLECONTROL v1.0 for MTA -- ------------------------------------ GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Scrollbar = {} GUIEditor_Window[1] = guiCreateWindow(709,236,272,288,"Vehicle Control",false) GUIEditor_Scrollbar[1] = guiCreateScrollBar(24,49,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(86,30,135,15,"1",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[1],"default-bold-small") GUIEditor_Label[2] = guiCreateLabel(74,72,135,15,"2",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[2],"default-bold-small") GUIEditor_Scrollbar[2] = guiCreateScrollBar(24,91,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Label[3] = guiCreateLabel(68,112,135,15,"3",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[3],"default-bold-small") GUIEditor_Scrollbar[3] = guiCreateScrollBar(24,130,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Label[4] = guiCreateLabel(71,151,135,15,"4",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[4],"default-bold-small") GUIEditor_Scrollbar[4] = guiCreateScrollBar(24,168,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Label[5] = guiCreateLabel(68,189,135,15,"5",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[5],"default-bold-small") GUIEditor_Scrollbar[5] = guiCreateScrollBar(24,206,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Label[6] = guiCreateLabel(83,226,135,15,"6",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Label[6],"default-bold-small") GUIEditor_Scrollbar[6] = guiCreateScrollBar(24,243,225,17,true,false,GUIEditor_Window[1]) GUIEditor_Button[1] = guiCreateButton(23,265,230,14,"Close",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[1],"default-small") guiWindowSetSizable ( GUIEditor_Window[1], false ) setElementData(GUIEditor_Scrollbar[1], "Type", 0) setElementData(GUIEditor_Scrollbar[2], "Type", 2) setElementData(GUIEditor_Scrollbar[3], "Type", 3) setElementData(GUIEditor_Scrollbar[4], "Type", 4) setElementData(GUIEditor_Scrollbar[5], "Type", 5) setElementData(GUIEditor_Scrollbar[6], "Type", 1) guiSetVisible(GUIEditor_Window[1], false) showCursor(false) function enableVehicleControl() if isPedInVehicle( localPlayer ) then local vehicle = getPedOccupiedVehicle ( localPlayer ) local id = getElementModel ( vehicle ) if ( id == 411 ) then return outputChatBox ( "IT'S INFERNUS" ) end if guiGetVisible(GUIEditor_Window[1]) == false then guiSetVisible(GUIEditor_Window[1], true) showCursor(true) else guiSetVisible(GUIEditor_Window[1], false) showCursor(false) end end end addCommandHandler("cveh", enableVehicleControl) function closeButton() guiSetVisible(GUIEditor_Window[1], false) showCursor(false) end addEventHandler ( "onClientGUIClick", GUIEditor_Button[1], closeButton, false ) function updateRatio(Scrolled) local position = guiScrollBarGetScrollPosition(Scrolled) local door = getElementData(Scrolled, "Type") triggerServerEvent(":~", getLocalPlayer(), door, position) end addEventHandler("onClientGUIScroll", getRootElement(), updateRatio)
  10. Try this function marker ( thePlayer, commandName ) if ( getElementType(thePlayer) == "player" ) then local team = getPlayerTeam (thePlayer) if ( team and getTeamName ( team ) == "Staff" ) then if isElement ( markerevento ) then outputChatBox ( "An event is created, you can't create another one..", thePlayer, 255, 255, 255, true ) else local x, y, z = getElementPosition ( thePlayer ) markerevento = createMarker ( x + 2, y + 2, z - 1, "cylinder", 1.5, 255, 0, 0, 170 ) blip = createBlipAttachedTo ( markerevento, 49, 1 ) dim = getElementDimension ( thePlayer ) int = getElementInterior( thePlayer ) setElementDimension ( markerevento, dim ) setElementInterior ( markerevento, int ) outputChatBox ( "#00FF00An event has just been created use #FF0000/eventwarp #00FF00now!", getRootElement(), 255, 255, 255, true ) end end end end addCommandHandler ( "event", marker ) function markerOFF () if ( markerevento ) then if isElement( markerevento ) then destroyElement( markerevento ) markerevento = nil end if isElement(blip) then destroyElement(blip) blip = nil end outputChatBox ( "Event is closed.", thePlayer, 255, 255, 255, true ) end end addCommandHandler ( "eventclose", markerOFF )
  11. Are you sure that you are in "Staff" team?
  12. function marker ( thePlayer, commandName ) if ( getElementType(thePlayer) == "player" ) then if ( getPlayerTeam (thePlayer) == getTeamFromName ( "Staff" ) ) then local x, y, z = getElementPosition ( thePlayer ) markerevento = createMarker ( x + 2, y + 2, z - 1, "cylinder", 1.5, 255, 0, 0, 170 ) blip = createBlipAttachedTo ( markerevento, 49, 1 ) dim = getElementDimension ( thePlayer ) int = getElementInterior( thePlayer ) setElementDimension ( markerevento, dim ) setElementInterior ( markerevento, int ) outputChatBox ( "#00FF00An event has just been created use #FF0000/eventwarp #00FF00now!", getRootElement(), 255, 255, 255, true ) else outputChatBox ( "Event cannot be created :/", thePlayer ) end end end addCommandHandler ( "event", marker )
  13. Just press RMB (Right Mouse Button).
  14. addCommandHandler setElementPosition
×
×
  • Create New...