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Everything posted by Dev

  1. Hey there, seems nice. Anyone remember me? No I guess. Would surely hop in and give it a try.
  2. I would like to contribute towards the translation of Hindi, the native language of seventh largest country in the world ( India ). However, it requires Unicode support.
  3. Hey there, so I'm basically trying to replace a texture with a .png file I downloaded, I know it's possible as I've seen a number of servers doing it, but I have no clue what to do, the texture I want to replace is a wall and I know dxCreateTexture and dxCreateShader play a part in this, but no idea how to get this going. Some guidance please?
  4. Nevermind, the object was actually in interior 10, it's working now.
  5. Hey there, I'm trying to use removeWorldModel server side to remove a desk ( ID: 2198 ) placed in interior 0 & dimension 200. The script is working fine, but it's not removing the object at all. There's no error in /debugscript 3 and I'm running the script in map editor. Server Side: Meta:
  6. Eh, I need to ask something, how are you getting the results on your browser without using the php echo function? I'm trying to do the same thing, get a return from a .lua file with http as true in the meta export, but nothing seems to be returned to the .php page.
  7. Why are you storing fuel as a string? store it as an integer, and then use the 'tostring' to output it in your directX drawing. setTimer( function( ) for i, v in ipairs ( getElementsByType("vehicle") ) do if ( tonumber( getElementData(v, "fuel") ) == 0 ) then setElementData( v, "fuel", 50, true) -- outputChatBox( v ) 'v' is a vehicle element, you can't output it to chatbox.. end end end, 500, 0 ) local fuel = getElementData( getPedOccupiedVehicle(localPlayer), "fuel" ) dxDrawBorderedText("Fuel: ".. tostring( fuel ) .."%", screenWidth*0.750, screenHeight*0.9, screenWidth, screenHeight, tocolor(255, 255, 255), scale, "arial", "left", "center")
  8. This is awesome, keep up with the good work!
  9. Dev

    measuring speed

    We won't give you ready-made scripts here, research on the wiki abit and try to produce your own code, then come here if you need assistance. And yes, you will have to use the onClientPlayerTarget event.
  10. I'd rather not share the type of dreams I get.. I mean.. some a really.. really.. well, let's say.. eccentric.
  11. Try this. addCommandHandler('trailer', function( thePlayer ) if ( thePlayer ) then local x, y, z = getElementPosition( thePlayer ) local truck = createVehicle( 515, 0, 0, 3 ) if ( truck ) then setElementPosition( truck, x + 5, y, z ) local trailer = createVehicle( 435, 0, 0, 3 ) if ( trailer ) then setElementFrozen( trailer, true ) local success = attachTrailerToVehicle( truck, trailer) if ( success ) then setElementFrozen( trailer, false ) outputChatBox('Trailer attached to the Truck.', thePlayer ) end end end end end )
  12. Dev

    Move vehicle

    'moveObject' can only be used to move elements of 'object' type, not 'vehicles' or 'peds'.
  13. He's talking about installing MTA server on Linux operating system with Ubuntu.
  14. Are you sure that the x, y, z positions are correct? Double check them by setElementPosition'ing yourself there.
  15. Post the error logs and full code please.
  16. This is helpful, I remember I had a lot of trouble setting up MTA on Linux for the first time.
  17. Choo choo mother f**ker!!!
  18. You can, use Anderl's code by replace the 'p' variable in the triggerClientEvent with 'getRootElement()'
  19. HAPPY INTRNATIONAL CAPSLOCK DAY!!!!!!!!!!!!!!!!!11111111111111
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