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Lordy

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Everything posted by Lordy

  1. Yes, debugscript logs also, but it's much easier to look ingame. Just have full access and write /debugscript 3
  2. Well to think of it, server never returns clientside errors. How on earth should the server know what's happening in your client? That's where debugscript comes in, so you can see the clientside errors in your MTA client. Check the debugging article at wiki if you're not familiar with debugscript.
  3. You can't really do any scripting without math tbh
  4. You can't really do any scripting without math tbh
  5. I think the robhol's tutorial is sufficent enough for you.. And 'big' enough https://forum.multitheftauto.com/viewtop ... 91&t=25032
  6. Btw, are you checking the state from onClientGUIClick? If you are, be sure you don't check for "down" but "up", as "down" never triggers. but yeah, the most convenient would be guiStaticImageLoadImage, as that doesn't reassign the variable.
  7. According to wiki, it does. https://wiki.multitheftauto.com/index.ph ... ntInterior
  8. There is also the textLib from Talidan which helps drawing dxText, but I guess you want something completely no-scripting-needed
  9. the only real issue with IE is that it's not compatible with the "universally compatible" standards. I can expect FF and Opera and Chrome to show exactly what I've written in code, w3 compatible, but somehow IE needs a special css hack for that. (well I haven't touched web coding for a long time, but from what I've heard, the situation hasn't changed much). And this is not flaming IE, it's just what I think.
  10. Just to point out for the next one to make an api list, don't start manually writing the function names (as i've heard from some earlier threads), rather loop through _G table for functions and make the list automagically. Doesn't help for arguments though.
  11. Also, is there a way to cancel the knife kills?
  12. Lordy

    Houses

    Also posting 5 hours after the original post saying "nobody can help me" will not gain you any positive help, but people only think you're impatient.
  13. You didn't get it working or you didn't work on it? I somehow remember you DID work on it and even provided some screens. but that was long ago, maybe it was someone else. Also, complex calculations are only one function. If that complex function is done, everything else is not that hard.
  14. Lordy

    Ban list

    Maybe try the updated admin version then? The dp2.3 version of Admin (or insert a random resource name here) is not meant to work on 1.0, if it does, it's a pure coincidence.
  15. wth is that? if(theCar) then local x, y, z = getElementVelocity(theCar) .sqrt(x^2 + y^2 + z^2) * 161 local speed = math local.sqrt(x^2 + y^2 + z^ speed =2) * 161 math.sqrt(x^2 + y^2 + z^2) * 161 --its off, so turn it on theCruiseTimer = setTimer(cruiseOn, 50, 0, thePlayer, speed, theCar) else
  16. If robhol made a spinning roulette which actually worked too (iirc), then this shouldn't be that hard either. So it's not extremely hard to script. lollipopzVG, I somehow have the idea that if someone coded this, he wouldn't make it public but instead would put it on his own server.
  17. Not that the poll itself would force something. I guess there were reasons why signatures were off. But I vote yah
  18. Lordy

    Car Lag

    Full install San Andreas to include 'radio stuff' maybe?
  19. Pfft you already had my hopes up
  20. If this doesn't happen on other servers, maybe you should contact valhalla's devteam.
  21. Lordy

    2 Major Issues

    The more complex and advanced the scripts get, the more prone to errors they are.
  22. Why don't you? After all, MTA's source is available, you can just get some buddies and start branching it In perfect world, only the san andreas' specific part should be changed (not the core), but I don't know much about that
  23. Lordy

    .

    Yes you can.
  24. Also you haven't told us what the error is.Edit: damn next time I'll read the last row as well.
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