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Tunner

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Everything posted by Tunner

  1. local hillArea = createColRectangle ( 392.38784790039, 1784,4426269531, 0, 15, 15 ) local hillRadar = createRadarArea ( 392.38784790039, 1784.4426269531,-300,300, 0, 55, 0, 175 ) ZombieLimit = get("zombies.MaxZombies")-- HOW MANY ZOMBIES SHOULD EXIST AT MAXIMUM? ZombieStreaming = get("zombies.StreamMethod") -- 1 to constantly stream zombies, 0 to only allow zombies to spawn via.........and so on and now the part with SetElementData function player_Connect() setElementData (hillRadar, "zombieProof", true) setElementData ( source, "dangercount", 0 ) end addEventHandler ( "onPlayerConnect", getRootElement(), player_Connect ) please note that it doesn t matter if i use hillArea or hillRadar..it has the same effect
  2. wohoo! ive finaly remembered the password! So here is my problem as i mentioned on comunity site. Im trying to do a zombie-free zone but that SetElementdata doesnt seem to work. it either doesnt work at all or the zombies dont spawn anywhere. the zone itself is functioning (green radar area and such) but the zombies dont work as they should. Please could you give me a hand with this one or post an example? THX in advance
  3. BRAVO SLOTHMAN BRAVO. Seriously best update so far keep it up. no eror mesages anymore, no gui freeze anymore, no laging anymore. simply da best . here goes my vote.I hope you will win some kin of reward for making best MTa script EVEr. thx again.
  4. not realy. It hapens when the zombies spawn generaly. random or not it doesnt matter. if you let them spawn random they ultra lag and siable all your gui menus and eventualy crash game. if you let them spawn only through spawns they ultra lag and eventualy crash but menu is ok . The previous version was pretty much faster than this one. Plz make it like that again
  5. ERROR: zombies\zombie_server.lua:410: attempt to compare boolean with number = thats what server keeps spamming and game incredibly lags when zombies start to spawn and then game crashes. Its definitely fault of new version cuz the previous worked super smoothly.
  6. as title says,dimension set by editor doesn't work. To explain myself i made and object and set his dimension to 1 so onl ypalyers in dimension 1 can see it i saved it and joined my server. the object was visible only in dimension 0 LOL. i dont realy get it...and after that editor showed me that it has dimension 0 again..looked like it didnt save or smth but it showed 1 when i was saving that before.... plz reply fast
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