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J.S.

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Everything posted by J.S.

  1. No need to bump, when someone knows an answer they'll give it to you for i, player in ipairs(getElementsByType('player')) do is a fishy looking line. Try this: addEvent("onPostFinish") function OnMapFinish() for i,v in ipairs(getElementsByType('player')) do local rank = getPlayerRank(v) if(rank == 1) then givePlayerMoney(v, 1500) outputChatBox('Rank 1:' .. getPlayerName(v).. '') end if(rank == 2) then givePlayerMoney(v, 1500) outputChatBox('Rank 2:' .. getPlayerName(v).. '') end end end addEventHandler("onPostFinish", getRootElement(), OnMapFinish)
  2. I can almost be completely positive that the rules window is stollen from Mini-Missions...
  3. J.S.

    is there any?

    It's not "Sr.Admin" or "Admin", it's "Administrator". If you don't have it set up in ACL to the point where you're an admin, see this That's all I'm gonna say on this.
  4. J.S.

    Weird login problem

    It might help to put the triggerClientEvent function at the end, but I'm not sure if that'll even do anything different. This is just my thought.
  5. J.S.

    Season Greetings

    That easing function looks great! Certainly a big step forward towards MTA Sports.
  6. J.S.

    US hosting?

    haha. He said cheap.
  7. I've got a tip for the next version of this map Replace the soviet flag with the Detroit flag.
  8. J.S.

    Role Play, Please

    No need to bump the thread. You posted an hour ago. First of all, did you even create a database?
  9. @Castillo - Obviously roleplay is enjoyable to alot of people if it is one of the biggest contributors to the SA-MP/MTA community. Valhalla was the flagship of MTA Deathmatch/1.0 for a while until the admin team became revolved around corruption. Alot of people prefer roleplay servers because you can actually do something that doesn't get repetitive rather than stunting or deathmatching all the time. I was mayor pro tem on Valhalla and I wouldn't be able to imagine any other way the mayor job would work out. Most of my job was meeting with my Middle-High Council (police/fire chief, district judge, etc.), hiring councilors, managing housing projects and passing local laws. How would you do this job on an RPG server - one where people obviously don't follow the law in the first place, where people can just jump from criminal to cop in a matter of minutes? Same with being a cop. I played SANL for a couple weeks (holy deathmatch...) and all the cops did there was chase after people. If you were in a car, they'd follow you from behind and shoot at you. If you were on foot, all they had to do was run after you and hit you with a nightstick. But me being a "veteran" roleplay cop, I've dealt with alot of things. From things as volatile as hostage situations to things as pointless as getting called to a restaurant over one guy stealing food from another guy's plate. The point I'm trying to make is that people turn to roleplay because it's not the same damn thing over and over again. And there's a difference between RP and RPG. RP is that "real-life roleplay" stuff that you hate. RPG is completely different - it's like SANL, SAES, et cetera; where you "take on the role" of a character but you do not actually act as that character; instead you play as the script has it laid out. RP actually takes creativity, whereas RPG involves alot more skill and luck and is much less interactive. ~~~~~~~ @OP - All of these ideas seem to completely collapse the idea of roleplay to begin with. To me, that honestly sounds like SARP, which is undoubtedly the worst roleplay server there is. #2 - Obviously you can't have a roleplay server without laws. I do actually agree that having to sit there for 30 minutes is stupid. I have a solution for this but I'm not going to share it because it's going to be implemented in my server. #3 - You get jailed for these "stupid reasons" for a good reason. Driving like a moron will end up with you or someone else dying in real life. Obviously if you get in a fight and you're getting hit all over the place you're going to be hurt. You don't have to roleplay walking away with a million broken bones. These rules are enforced because different people have different tolerance for rules being broken against them. To one guy it's "k, you dmed me. i died. i'm fine with a pk, it's all in the game". To another guy it's "you're a moron and a 12 year old, you need to read the rules because I'm actually trying to roleplay here". This is why servers have rules, so that people know how to behave. If they let you get away with it once, you're obviously going to do it again #4 - Alot of people see CKs as no big deal, but even so I can't agree with you. If it has to be agreed with by both sides obviously the one who will be CKed won't agree. #5 - Roleplay should be based very heavily on realism. Otherwise, you're just creating a lawless society where anyone can make a name for themself with no work. It happened with Valhalla because they felt realism isn't necessary.
  10. My point is that it doesn't even seem like he did that. It still has that odd stretch/twitch bug which probably wouldn't be there if he had actually converted it. Plus, realize that it's filmed on Paradise Roleplay. Which uses mabako's gamemode. No matter where it's called, servers running mabako's gamemode produce a textdraw when an animation is set (and here's proof it does it on Paradise). There's no other logical way to set an animation besides the game doing it itself, which it doesn't on it's own in this case. Therefore it would be a mod It's not trolling when it's this obvious. /failadvert
  11. This may sound like a dumb idea, but potentially a createGrass() function. I can think of a couple good uses for it - mapping and such. Also, the problem I see with just turning down the FX is that it's only off on the lowest setting, which also does not have the shadows or reflections that higher settings do.
  12. J.S.

    help

    function respawn() local vehs = getElementsByType("vehicle") for key, val in ipairs(vehs) do respawnVehicle(key) end end addCommandHandler("respawnvehicles", respawn) You really should be learning basic things like command handlers before trying anything else.
  13. Just look at it. It's so obvious Ofc knowing you, if it was real, you'd probably buy it from him for $5 and try to sell it for $80.
  14. 1. I agree. 2. This looks an awful lot like the Skateboard Mod. It's even got the same animation/positioning bugs
  15. Not only racist; but prejudiced, corrput, stats-whoring, rule-breaking...
  16. So I downloaded this. And it seems like its just squished community scripts Bank - 50p's Bank System Blood - Apparently by "DakiLLa, mazafaker and bruno" Carramming - by Nizda Chat - You removed orangepopp's credits in the meta... Login - P-Login by bierpunk Payday - Welfare payday resource, again stolen credits, forget from who though. Realtime - Isn't even in English. So obviously not yours It actually looks like you may have made the save resource Otherwise the rest is all packaged in the default MTA server... I realize your probably new to scripting but that's why you should work on something alot simpler than an RPG gamemode. Plus compiling downloaded community resources together to develop a server resource is probably not the best idea and will most likely confuse you even further.
  17. But.. mabako didn't make the base, he made the script. This is just mabako's script with two new animation blocks and a command literally as simple as a couple outputChatBox'es.
  18. J.S.

    GTA particle effects

    Looks good but you should put some exported functions in the resource. Like "createCarWashEffect(x,y,z,size)", "createCokeTrailEffect(x,y,z,size)", "moveEffect(effect,x,y,z)", etc.; so that it's possible to use this as an included script for a resource.
  19. J.S.

    Phenom Gaming

    Those aren't roleplay. The first one - the one you hate - is roleplay. The second one is freeroam. The third one could be many different things - RPG, Cops and Robbers, TDM...
  20. EDIT: It looked really good at first but it's kinda buggy - it doesn't look right in "low" resolution, start menu isn't coming up, the website sticks when you load it, and the e-mail windows all open up behind the "e-mail app" EDIT Again: I tried switching to a higher resolution and it at least fixed the start menu bug. This is a really good resource and truely almost finished but these are some major glitches that need to be worked out.
  21. J.S.

    TXD

    You can't make a billboard with a transparent background...
  22. So... you added a couple animblocks and an animation help command and you think it's yours? That's like taking someone else's sandwich because you put cheese on it.
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